watch 02:27 The Loop (Games) Do you like this video? To avoid overloading the original Doom engine, only 128 sprites are drawn at any one time. The remaining objects continue to exist, but may be invisible. The sprites may also appear to flicker as the player and objects move. This limit is removed in nearly all source ports. Retrieved from "https://doom.fandom.com/wiki/Visible_sprites_limit?oldid=116558" Categories: Doom engine Errors and bugs Community content is available under CC-BY-SA unless otherwise noted.