Doom Wiki
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Several [[Doom 3]] [[monster]]s were cut in the design process and did not make it into the finished game. Various concept designs of these monsters were shown amongst the pre-release Doom 3 promo material. One of them was a new version of the [[Arachnotron]] and [[Spiderdemon|Spider Mastermind]] while the rest were apparently new designs. Eventually some of the unfinished monsters were finished and used in the Doom 3 expansion, [[Doom 3: Resurrection of Evil|Resurrection of Evil]].
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Several ''[[Doom 3]]'' [[monster]]s, characters, and art designs were cut in the development process and did not make it into the finished game. Id Software first experimented with sculpting and scanning VS modeling but the data was dense and unwieldy, so they abandoned it pretty quickly. Various concept designs of these monsters were shown amongst the pre-release ''Doom 3'' promo material. One of them was a new version of the [[Arachnotron]] and [[Spiderdemon|Spider Mastermind]] (seemingly cut in favor of the other new arachnoid monsters [[Trite]] and [[Vagary]]) while the rest were apparently new designs. Eventually some of the unfinished monsters were finished and used in the ''Doom 3'' expansion, ''[[Doom 3: Resurrection of Evil|Resurrection of Evil]]''.
   
 
==Images==
 
==Images==
 
<gallery>
 
<gallery>
Untitled.jpg|An Arachnotron model that was cut from the game. The Spider Mastermind uses this model but both of them got cut.
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Untitled.jpg|An Arachnotron concept drawing that was cut from the game.
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d3smm.jpg|Spider Mastermind Concept drawing.
hkew.jpg|An early Hell Knight model.
 
Image:Birdie.jpg|Another early Hell Knight which looks like a Gremlin.
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hkew.jpg|An early Hell Knight sculpture.
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Image:Birdie.jpg|An unused monster (aka Birdman).
revenantd3.jpg|Early zombified marine or security
 
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transforms1.gif|Early Human Sarge & Zombie Sarge revealed at macworld 2001.
sargeh1.jpg|Early sarge model
 
 
M1.png|Early UAC Marine model. This model is used in the ios handheld game Doom Resurrection.
sarge0.jpg|Early sarge model "human form"
 
sarz.jpg|Early sarge model "zombified form"
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chainsawzombie.jpg|Early Chainsaw Zombie.
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trite1a.jpg|An alternate skinned Trite.
UACm1.gif|Early UAC marine. This version is not used in Doom 3 but is used in the ios handheld Doom Resurrection.
 
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2archvile.jpg|Early Archvile. Later became the Vulgar in Doom 3: Resurrection of Evil.
Image:Zsec.jpg|A conceptual idea for a Z-Sec.
 
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Concept 01 cherub2.jpg|Concept art of a Cherub.
Image:Tumblr_mc8nqpWtuI1qctq9do1_500.jpg|A concept art drawing of the Marine.
 
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Concept 01 cherub1.jpg|Early version of a Cherub.
Image:Zombie.jpg|A high-resolution render of the different Zombie's heads.
 
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Concept 01 cacodemon.jpg|Concept drawing of a Cacodemon.
Image:Thing.jpg|A cut model for the Demon. Possible early guardian.
 
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Cyber0rc.jpg|An unused monster model (aka Cyber0rc)
d3.jpg|Unused character
 
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unused_monster_1.jpg|An unused model for an unknown demon,the model and finished textures are still in the game files.
Image:Doom330.jpg|A demon that was cut from Resurrection of Evil.
 
Image:Capture_1.png|A possible cut Bruiser model.
 
Image:Capture.png|Early Lost Soul/Forgotten One concept drawings.
 
Image:Tumblr_mhctrqpLnw1s3x43wo10_1280.jpg|Another skin for the early Demon.
 
Image:Thing_2.jpg|Early concept art for the Demon.
 
Image:Thing_3.jpg|The skeletal system of the early Demon.
 
Pi1l.jpg|Finalized demon concept
 
Image:Hell_knight.jpg|The Hell Knight's final model.
 
Image:Goodzomx.jpg|An early idea for what the Zombie's disfigurations should look like.
 
Image:2013-12-18_00001.jpg|An Spider Mastermind cut from Doom 3 seen on a wall in Rage.
 
 
</gallery>
 
</gallery>
[[Category:Historical]]
 
 
[[Category:Doom 3 monsters]]
 
[[Category:Doom 3 monsters]]
 
[[Category:Historical]]

Revision as of 01:35, 6 August 2019

Several Doom 3 monsters, characters, and art designs were cut in the development process and did not make it into the finished game. Id Software first experimented with sculpting and scanning VS modeling but the data was dense and unwieldy, so they abandoned it pretty quickly. Various concept designs of these monsters were shown amongst the pre-release Doom 3 promo material. One of them was a new version of the Arachnotron and Spider Mastermind (seemingly cut in favor of the other new arachnoid monsters Trite and Vagary) while the rest were apparently new designs. Eventually some of the unfinished monsters were finished and used in the Doom 3 expansion, Resurrection of Evil.

Images