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(Undo revision 46809 by 70.229.36.199 (talk))
(Tweaks.)
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'''Did you know''' that [[Doom]]'s [[intermission screen]] shows the [[Tower of Babel]] being built during [[The Shores of Hell|the second episode]]?
 
'''Did you know''' that [[Doom]]'s [[intermission screen]] shows the [[Tower of Babel]] being built during [[The Shores of Hell|the second episode]]?
   
'''Did you know''' that the level names in [[Thy Flesh Consumed]], the final episode in [[Ultimate Doom]], are all taken from passages in the [[Wikipedia:King James Version|King James Version]] of the [[Wikipedia:Bible|Bible]]?
+
'''Did you know''' that the level names in [[Thy Flesh Consumed]], the episode introduced in [[The Ultimate Doom]], are all taken from passages in the [[Wikipedia:King James Version|King James Version]] of the [[Wikipedia:Bible|Bible]]?
   
'''Did you know''' that the [[soul sphere]] was originally supposed to be an "extra life" [[powerup]], before the concept of lives was dropped during [[Development of Doom|development]]?
+
'''Did you know''' that the [[soul sphere]] was originally supposed to be an "extra life" [[item|powerup]], before the concept of lives was dropped during [[Development of Doom|development]]?
   
'''Did you know''' that the [[chainsaw]] and [[shotgun]] weapons in the game were inspired by the ''[[Wikipedia:Evil Dead II|Evil Dead]]'' series of movies?
+
'''Did you know''' that the [[chainsaw]] and [[super shotgun]] weapons in the game were inspired by the ''[[Wikipedia:Evil Dead II|Evil Dead]]'' series of movies?
   
'''Did you know''' that a [[super shotgun]] blast at close range can do more damage than the [[rocket launcher]]?
+
'''Did you know''' that the [[super shotgun]] blast at close range will about as much damage as the direct hit of a rocket from a [[rocket launcher]] or [[cyberdemon]]?
   
'''Did you know''' that the nearby presence of [[demon]]s and [[zombies]] is indicated to the player by a sound?
+
'''Did you know''' that the nearby presence of [[monster]]s is indicated to the player by a sound?
   
 
'''Did you know''' that [[Doom 3]] contains numerous [[References to Classic Doom in Doom 3 | references]] to classic Doom?
 
'''Did you know''' that [[Doom 3]] contains numerous [[References to Classic Doom in Doom 3 | references]] to classic Doom?
   
'''Did you know''' that [[Doom]] contains an extra [[Ouch face | status bar face]] which is hardly ever displayed due to a bug in the game?
+
'''Did you know''' that [[Doom]] contains a shocked [[Ouch face|status bar face expression]] which is hardly ever displayed due to a bug in the game?
   
 
'''Did you know''' that [[Doom]]'s [[automap]] was originally intended to include a [[automap asteroids|minigame]] as an [[easter egg]]?
 
'''Did you know''' that [[Doom]]'s [[automap]] was originally intended to include a [[automap asteroids|minigame]] as an [[easter egg]]?
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'''Did you know''' that the ''Nightmare!'' [[skill level]] was added as a joke, in response to comments that the game was too easy?
 
'''Did you know''' that the ''Nightmare!'' [[skill level]] was added as a joke, in response to comments that the game was too easy?
   
'''Did you know''' that Doom [[Alpha]] version [[Doom 0.5|0.5]] had an old version of [[MAP10: Refueling Base]] from [[Doom II]] in it?
+
'''Did you know''' that Doom [[Alpha]] version [[Doom 0.5|0.5]] had an old version of [[Level 10: Refueling Base]] from [[Doom II]] in it?
   
'''Did you know''' that the [[Doom II]] map [[MAP11: Circle of Death (Doom II)|Circle of Death]] takes its [[automap]] name from the "Hoe of Destruction" found in [[Wikipedia:Ultima VII|Ultima VII]]?
+
'''Did you know''' that the [[Doom II]] level [[MAP11: Circle of Death (Doom II)|Circle of Death]] takes its [[automap]] name from the "Hoe of Destruction" found in [[Wikipedia:Ultima VII|Ultima VII]]?
   
 
'''Did you know''' that the name "[[Doom]]" comes from a scene in the movie ''[[Wikipedia: The Color of Money|The Color of Money]]''?
 
'''Did you know''' that the name "[[Doom]]" comes from a scene in the movie ''[[Wikipedia: The Color of Money|The Color of Money]]''?
   
'''Did you know''' that [[vanilla Doom]] can be launched with [[Skill_level#Notes|skill level set to 0]], which makes [[levels]] empty of all [[monsters]] and [[items]]?
+
'''Did you know''' that [[vanilla Doom]] can be launched with [[Skill_level#Notes|skill level set to 0]], which makes [[levels]] empty of all [[monsters]], [[items]], and decorations?
   
'''Did you know''' that many sound effects used in [[Classic Doom|classic Doom games]] were acquired from [http://www.sound-ideas.com/6000.html Sound Ideas' General series] sound effects library, which is why they can be heard in various movies and television shows?
+
'''Did you know''' that many sound effects used in original [[Doom games]] were acquired from [http://www.sound-ideas.com/6000.html Sound Ideas' General series] sound effects library, which is why they can be heard in various movies and television shows?
   
'''Did you know''' that in [[vanilla Doom]] [[Pain Elemental]]s and [[Arch-Vile]]s can never be the [[Monster behavior#Choosing target|primary target]] of another [[monsters|monster]]?
+
'''Did you know''' that [[pain elemental]]s and [[arch-vile]]s can't normally be the [[Monster behavior#Choosing target|primary target]] of another [[monster]]?
   
'''Did you know''' that the <tt>-turbo</tt> [[command line parameter]] was added to [[Doom]] by [[John Carmack]] in a setup that would allow [[Shawn Green]] to beat [[John Romero]] in a [[Multiplayer|deathmatch]]?
+
'''Did you know''' that the <tt>[[parameter#-turbo|-turbo]]</tt> command line [[parameter]] was added to [[Doom]] by [[John Carmack]] as a prank to allow [[Shawn Green]] to beat [[John Romero]] in a [[Multiplayer|deathmatch]]?
   
'''Did you know''' that in [[vanilla Doom]] it is possible to [[Targets not preserved in saved games#Specific effects|render an Arch-Vile attack harmless]] by saving and loading the game while the [[Arch-Vile]] is performing the offensive?
+
'''Did you know''' that in [[vanilla Doom]] it is possible to [[Targets not preserved in saved games#Specific effects|render an arch-vile attack harmless]] by saving and loading the game while the [[arch-vile]] is performing the offensive?
   
 
== More trivia ==
 
== More trivia ==
   
'''Did you know''' that [[Doom]] was originally supposed to be based on the movie ''[[Wikipedia:Aliens (1986 movie)|Aliens]]''?
+
'''Did you know''' that as the [[Development of Doom|development]] of the game that would eventually become [[Doom]] started [[id Software]] briefly considered basing it on the movie ''[[Wikipedia:Aliens (1986 movie)|Aliens]]''?
   
 
'''Did you know''' that, in [[Doom]] [[versions]] up to 1.1, it was possible to run the game on three monitors at once, giving a 270-degree field of vision?
 
'''Did you know''' that, in [[Doom]] [[versions]] up to 1.1, it was possible to run the game on three monitors at once, giving a 270-degree field of vision?
   
'''Did you know''' that the <tt>-avg</tt> [[command line parameter]] refers to Austin Virtual Gaming, a shop near the [[Wikipedia:University of Texas at Austin|University of Texas]] set up in 1994 for pay-for-play [[Doom]] [[deathmatch]]es?
+
'''Did you know''' that the <tt>[[parameter#-avg|-avg]]</tt> command line [[parameter]] refers to Austin Virtual Gaming, a shop near the [[Wikipedia:University of Texas at Austin|University of Texas]] set up in 1994 for pay-for-play [[Doom]] [[multiplayer]]?
   
'''Did you know''' that the abbreviation [[BFG]] stands for ''"Big Fucking Gun"''?
+
'''Did you know''' that the abbreviation [[BFG]] stands for "Big Fucking Gun"?
   
 
'''Did you know''' that [[John Carmack]] went to [[Wikipedia:Youth detention center|juvenile detention]] for trying to steal an [[Wikipedia:Apple II|Apple II]] computer when he was a teen?
 
'''Did you know''' that [[John Carmack]] went to [[Wikipedia:Youth detention center|juvenile detention]] for trying to steal an [[Wikipedia:Apple II|Apple II]] computer when he was a teen?
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'''Did you know''' that [[Doom]] was released one day after a [[Wikipedia:United States Senate|U.S. Senate]] hearing on [[Wikipedia:Video game controversy|violent video games]]?
 
'''Did you know''' that [[Doom]] was released one day after a [[Wikipedia:United States Senate|U.S. Senate]] hearing on [[Wikipedia:Video game controversy|violent video games]]?
   
'''Did you know''' that [[id Software]] did not release a [[shareware]] version of [[Doom II]]?
+
'''Did you know''' that [[id Software]] did not release a [[shareware]] demo of [[Doom II]]?
   
 
'''Did you know''' that [[John Romero]] coined the term "[[deathmatch]]" while he and [[John Carmack]] were developing Doom's [[multiplayer]] mode?
 
'''Did you know''' that [[John Romero]] coined the term "[[deathmatch]]" while he and [[John Carmack]] were developing Doom's [[multiplayer]] mode?
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'''Did you know''' that in [[Doom]] version 1.0 map [[E1M4: Command Control]] contained a swastika-shaped structure?
 
'''Did you know''' that in [[Doom]] version 1.0 map [[E1M4: Command Control]] contained a swastika-shaped structure?
   
'''Did you know''' that [[Doomguy]] has made a [[Wikipedia:Cameo appearance|cameo appearance]] in [[Duke Nukem 3D]] and [[Wikipedia:Tony Hawk's Pro Skater 3|Tony Hawk's Pro Skater 3]]'s PC version?
+
'''Did you know''' that [[Doom's protagonist]], the marine, has made [[Wikipedia:Cameo appearance|cameo appearance]]s in [[Duke Nukem 3D]] and in [[Wikipedia:Tony Hawk's Pro Skater 3|Tony Hawk's Pro Skater 3]]'s PC version?
   
 
'''Did you know''' that id Software coined the initial concept of [[Quake]] before developing [[Doom]]?
 
'''Did you know''' that id Software coined the initial concept of [[Quake]] before developing [[Doom]]?
   
'''Did you know''' that in [[vanilla Doom]], [[monster]]s of the same species may start [[Monster infighting|infighting]] if one causes a [[barrel]] explosion which hurts another?
+
'''Did you know''' that while many [[monster]]s of the same species will not normally fight each other they may [[Monster infighting|do so]] if one causes a [[barrel]] explosion which hurts another?
   
'''Did you know''' that [[splash damage]] in the [[classic Doom|classic Doom games]] is computed only from the horizontal distance between the explosion and the affected thing, which can be used to harm targets far above or below the blast?
+
'''Did you know''' that [[splash damage]] in the original [[Doom games]] is computed only from the horizontal distance between the explosion and the affected thing, which can be used to harm targets far above or below the blast?
   
'''Did you know''' that in [[Classic Doom|classic Doom games]] the speed of [[projectile]]s does not take the vertical dimension into account? For example, this causes [[monsters]]' [[fireball]]s to travel extremely fast when fired from above or below.
+
'''Did you know''' that in original [[Doom games]] the speed of [[projectile]]s does not take the vertical dimension into account? For example, this causes [[monsters]]' [[fireball]]s to travel extremely fast when fired from above or below.
   
 
[[Category:Doom Wiki]]
 
[[Category:Doom Wiki]]

Revision as of 15:00, May 26, 2008

Featured

Did you know that Doom's intermission screen shows the Tower of Babel being built during the second episode?

Did you know that the level names in Thy Flesh Consumed, the episode introduced in The Ultimate Doom, are all taken from passages in the King James Version of the Bible?

Did you know that the soul sphere was originally supposed to be an "extra life" powerup, before the concept of lives was dropped during development?

Did you know that the chainsaw and super shotgun weapons in the game were inspired by the Evil Dead series of movies?

Did you know that the super shotgun blast at close range will about as much damage as the direct hit of a rocket from a rocket launcher or cyberdemon?

Did you know that the nearby presence of monsters is indicated to the player by a sound?

Did you know that Doom 3 contains numerous references to classic Doom?

Did you know that Doom contains a shocked status bar face expression which is hardly ever displayed due to a bug in the game?

Did you know that Doom's automap was originally intended to include a minigame as an easter egg?

Did you know that the Nightmare! skill level was added as a joke, in response to comments that the game was too easy?

Did you know that Doom Alpha version 0.5 had an old version of Level 10: Refueling Base from Doom II in it?

Did you know that the Doom II level Circle of Death takes its automap name from the "Hoe of Destruction" found in Ultima VII?

Did you know that the name "Doom" comes from a scene in the movie The Color of Money?

Did you know that vanilla Doom can be launched with skill level set to 0, which makes levels empty of all monsters, items, and decorations?

Did you know that many sound effects used in original Doom games were acquired from Sound Ideas' General series sound effects library, which is why they can be heard in various movies and television shows?

Did you know that pain elementals and arch-viles can't normally be the primary target of another monster?

Did you know that the -turbo command line parameter was added to Doom by John Carmack as a prank to allow Shawn Green to beat John Romero in a deathmatch?

Did you know that in vanilla Doom it is possible to render an arch-vile attack harmless by saving and loading the game while the arch-vile is performing the offensive?

More trivia

Did you know that as the development of the game that would eventually become Doom started id Software briefly considered basing it on the movie Aliens?

Did you know that, in Doom versions up to 1.1, it was possible to run the game on three monitors at once, giving a 270-degree field of vision?

Did you know that the -avg command line parameter refers to Austin Virtual Gaming, a shop near the University of Texas set up in 1994 for pay-for-play Doom multiplayer?

Did you know that the abbreviation BFG stands for "Big Fucking Gun"?

Did you know that John Carmack went to juvenile detention for trying to steal an Apple II computer when he was a teen?

Did you know that Doom was released one day after a U.S. Senate hearing on violent video games?

Did you know that id Software did not release a shareware demo of Doom II?

Did you know that John Romero coined the term "deathmatch" while he and John Carmack were developing Doom's multiplayer mode?

Did you know that the Doom music was based on music by bands including Pantera, AC/DC, Metallica, Slayer and Alice in Chains?

Did you know that a bug in the Doom engine allows certain Mancubus shots to go through walls?

Did you know that in Doom version 1.0 map E1M4: Command Control contained a swastika-shaped structure?

Did you know that Doom's protagonist, the marine, has made cameo appearances in Duke Nukem 3D and in Tony Hawk's Pro Skater 3's PC version?

Did you know that id Software coined the initial concept of Quake before developing Doom?

Did you know that while many monsters of the same species will not normally fight each other they may do so if one causes a barrel explosion which hurts another?

Did you know that splash damage in the original Doom games is computed only from the horizontal distance between the explosion and the affected thing, which can be used to harm targets far above or below the blast?

Did you know that in original Doom games the speed of projectiles does not take the vertical dimension into account? For example, this causes monsters' fireballs to travel extremely fast when fired from above or below.

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