- This level occupies the map slot E1M8. For other maps which occupy this slot, see Category:E1M8.
Tech Gone Bad or E1M8b is a single-level PWAD for Doom designed by John Romero. Released on January 15, 2016, it is the first level created by Romero in over 21 years; it is also his first non-commercial map. It occupies the E1M8 slot and contains 232 monsters and 10 secrets.
Story[]
After exiting the Computer Station you knew the worst was up ahead. You still hadn't reached the place where the demons were coming from. The steel door shuts behind you as you realize you're there; you're at the Phobos Anomaly. Cracks from hell are all over the place as seepage from the portal invades the entire installation. Now it's time to find the portal and stop the demons from coming through. You know UAC had hundreds of scientists working at a high-tech lab somewhere in this area, and the portal must be connected to it somehow. Time to lock and load.
Walkthrough[]
- Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[]
Other points of interest[]
Secrets[]
Development[]
The map was built with Doom Builder 2 and took Romero several hours over the course of two weeks to finish it. In the map's readme file, Romero called its development "a warm-up."
Map Data[]
Things | 232 |
Vertexes | 3340 |
Linedefs | 4011 |
Sidedefs | 6710 |
Sectors | 601 |
Things[]
This level contains the following numbers of things per skill level:
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Zombieman | 21 | 34 | 34 |
Shotgun guy | 36 | 76 | 100 |
Imp | 56 | 94 | 113 |
Demon | 9 | 20 | 22 |
Spectre | 6 | 14 | 20 |
Baron of hell | 2 | 2 | 2 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Armor | 3 | 4 | 4 |
Armor bonus | 28 | 28 | 28 |
Backpack | 1 | 1 | 1 |
Berserk | 1 | 1 | 1 |
Health bonus | 28 | 28 | 28 |
Medikit | 15 | 15 | 10 |
Megaarmor | 2 | 1 | 1 |
Radiation shielding suit | 6 | 5 | 5 |
Stimpack | 11 | 11 | 12 |
Supercharge | 1 | 2 | 2 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Chainsaw | 1 | 1 | 1 |
Shotgun | 1 | 1 | 1 |
Chaingun | 1 | 1 | 1 |
Rocket launcher | 3 | 3 | 3 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Clip | |||
Box of bullets | |||
4 shotgun shells | |||
Box of shotgun shells | |||
Rocket | |||
Box of rockets | |||
Keys | ITYTD and HNTR | HMP | UV and NM |
Blue keycard | 1 | 1 | 1 |
Red keycard | 1 | 1 | 1 |
Yellow keycard | 1 | 1 | 1 |
Barrels | ITYTD and HNTR | HMP | UV and NM |
Exploding barrels | 28 | 29 | 30 |