Doom Wiki
Register
Advertisement
StubIcon
This article is a stub. Please help the Doom Wiki by expanding it.

Shawn C. Green is a video game designer who is best known for his work on the Doom and Hexen for id Software and for 3D Realms.

For id Software, Shawn managed the porting of Doom, Doom II, and Hexen to various platforms including Win95, Sega Saturn, PSX, N64, Mac and Atari Jaguar.

After id Software, Shawn joined John Romero at Ion Storm Dallas where he worked as a programmer on Daikatana. He has also worked for Gearbox Software making the PC port of Halo.

Level design[]

Shawn designed three levels for the classic Doom series; one for Doom II, and the other two for The Ultimate Doom's additional episode, Thy Flesh Consumed.

Doom[]

Doom II[]

References[]

WikipediaLogoSmall
This page uses content from Wikipedia. The original article was at Shawn Green. As with Doom Wiki, the text of Wikipedia is available under the GNU Free Documentation License.
Advertisement