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The Phoenix Rod is a powerful weapon from Heretic. This golden winged rod is powered by Flame Orbs. It launches fireballs that explode with splash damage which can hurt the player if he's too close. Each fireball does 20-160 points of damage, in round multiples of 20, plus a blast radius of 128 units (taking a direct hit automatically incurs the full 128 additional points). This weapon is therefore essentially the same as Doom's rocket launcher.

However, there are two details that set it apart from Doom's rocket launcher: First, the Phoenix Rod's immense firepower is offset by some recoil, so it slightly knocks the player backwards everytime it is fired and as such, one must be wary of using it next to a ledge. Secondly, its maximum ammo capacity is only 40% that of the rocket launcher.

When enhanced by a Tome of Power, the Phoenix Rod behaves like a flamethrower, pumping out a torrent of fire for 10 seconds that causes 2-16 damage per tic, or 70-560 damage per second. The Phoenix Rod's normal fireballs pass through ghosts without harming them. However, its splash damage and power mode flames will damage ghosts. Maximum capacity is 20 shots, or 40 with the Bag of Holding.


Phoenix Rod in Secret place E1M1


Phoenix rod data
Weapon number 6
Damage 20-160 (normal direct hit)
0-128 (normal blast radius)
148-288 (normal direct hit + blast radius)
2-16 (powered hit)
Included ammo 2 (4 on skills 1 & 5)
Max ammo 20 (40 with Bag of Holding)
Ammo type Flame Orb
Shot type Projectile
Velocity (normal) 20 map units per tic
(700 map units per second)
Velocity (powered) 10 map units per tic
(350 map units per second)
Shots per minute 105.0 (normal)
2100.0 (powered)
Sound PHOSHT (normal firing)
PHOHIT (normal impact)
PHOPOW (powered firing)
Appears in Heretic
Thing type 2003 (decimal), 7D3 (hex)
Radius 20
Sprite WPHX (before pickup)
PHNX (wielded)
FX04 (flying normal projectile)
FX08 (exploding normal projectile)
FX09 (powered projectile)
Class Weapon