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The Phobos base with Mars in the background

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PhobosDoomRPG

Phobos is the larger and innermost of the two moons of the planet Mars, the second being Deimos. It is the scene of the first Doom episode, Knee-Deep in the Dead. Phobos is named for the ancient Greek god of fear, and a son of Ares.

Background

Doom Classic

According to the Doom Manual, Phobos is used to store nuclear waste, and is also the home of Teleportation experimentation with Deimos. Sometime before the game however, an experiment goes wrong, Deimos disappears from sight, the Phobos base is attacked by an unknown force, and the player's squad is sent up to investigate. The squad ends up being defeated sometime later, and the Lone Survivor ventures into the base, eventually defeating the Bruiser Brothers and supposedly dying (or knocked unconcious) after being teleported to Deimos. In some conversions sections of the base appear to have grass or mossy loam within the perimenter of the buildings, rather than hard rock (as in the original).

Doom 64

PhobosArtworDoom64NP
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Though not mentioned by name within the game, or the manual, what appears to be another of Phobos bases is visited during the game.

The product page at Nintendo.com stated;

Dawn of the Undead An unseen entity from beyond, cloaked by radiation, has rejuvenated the rotting carnage of Phobos. The demons are back. Your assignment is clear. Total annihilation.[1]

Furthermore a section in a Nintendo Power article stated;

We are receiving sporadic intermissions from Phobos, wehre it seems that a military base has been invaded. All of our current information is coming from a lone space marine who is fighting the incursion...[2]

The included artwork shows Mars from the surface of what appears to be Phobos.

In addition the manual refers to 'installations' plural in a another section which could be a reference to both Phobos and Deimos. However, it could be Mars Base as well as it is described to be 'planetary' base twice.

If it is set on Mars, it actually could be a reference to the Doom II's manual's story, which offered a different 'escape' for the Marine (Doom II), after he fought the forces of hell on Mars Base itself.

Whatever the case, the sky on the "Martian" levels of Doom 64 simply a starlit background, while others show shadowed mountains in the distance.

Doom RPG

In Doom RPG, the moon Phobos, and its orbit trajectory around Mars are seen when the Doom Marine is seen landing at the old Mars Outpost (Mars Research Facility).[3]

Deimos's orbit trajectory is seen to pass near it (though the moon cannot be seen).

Doom 3

While the moons of Doom are not seen, the Marine visits two labs named after the moons of Mars. One of these is Phobos Labs.

Phobos serves as an orbital communications relay station via the Phobos Routing Station Uplink.[4]

Phobos orbit might be the ring seen on some of the maps.

Doom (2016)/Doom Eternal

PhobosDE

Orignally established as a mining and communications relay[5], the UAC outpost on Phobos began immediate expansion following the destruction of the Argent facility on Mars. The UAC board of directors, intent on retaining their control of the red planet and its surrounding airspace, began the constructon of an expansive defense platform. Using technology derived from the BFG-9000, the desigh plan called for a massive annon to be built on the orbiting moon. The result was the BFG-10000, the largest manmade weapon platform ever conceived, wielding enough firepower to defend against even the most sophisticated capital-grade FTL cruisers in existence-or against the eventual possiblity of a space-bound demonic threat.

In Doom (2016) Phobos (and Deimos) are used as mining stations, although it is never stated, or implied that any outbreaks, or military operations occurred there.

The Doom Slayer shows up on Phobos after the demon invasion has begun, and there are still living human scientists and guards in the bases command center. Doom Slayer is shown taking a weapon from a scared guard, and exits the command center to kill the invading Demons. Other elements of the base include large defense cannons (BFG-10000).

Doom: Annihilation

The second Doom movie is set on Phobos.

Behind the scenes

In Doom, Phobos is depicted with Earth-like gravity, a thick atmosphere, and tall, seemingly vegetation-covered mountains; the sky texture for the episode was derived from a photograph[6] taken of Yangshuo Cavern in China. However the map of the base shows that there is no vegetation and its set in a crater. Strangely enough PSX Doom changes some of the ground textures giving parts of Phobos grey ash/sand like dune textures outside some of the windows (see outside window where the first green armor is found in the first level), and in some levels even marshy/moss-like loam or even grass near the base (see level 2). Doom 64 established that there was a Terriformer on Phobos.

In reality, Phobos is a small body, only about 14 miles (22km) in diameter, with gravity less than a thousandth of that on Earth, and no ability to retain an atmosphere: in addition, it is thought to be a rubble pile barely held together by a thin crust, hardly suited to major construction. Future releases (Doom 3 and the 2016 Doom) moved the plot to Mars.


In the Doom 64 backstory it mentions that a 'planetary' base was sealed, and bombarded with "apocalyptic amounts of radiation" which allows the Mother Demon in a crippled state to resurrect the dead demons, a nearby satellite detects this and in a dying message relays this back to Earth, and the Doom Marine is sent back to this facility defeat the demons. Some interpret this facility to be Phobos although the reference to 'planetary' (twice) could also be a reference to the UAC Mars Base from Doom II backstory in which the Marine stopped an invasion. However, the webpage for the game, and an backstory given in Nintendo Power confirm its set on Phobos.

Phobos and its base are mentioned as a mining colony in the 2016 Doom reboot, and is set to return in Doom Eternal.

See also

References

  1. https://web.archive.org/web/19971012005952fw_/http://www.nintendo.com/product/n64/doom/story.html
  2. Nintendo Power, March 1997, pg40
  3. FINAL APPROACH, MARS, PHOBOS, AUTOPILOT
  4. Communications Facility
  5. Note: This maybe a nod to the communications relay mentioned in Doom 64's backstory.
  6. http://toastytech.com/dooma/garden2.gif
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