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==Episode==
 
==Episode==
The episode consists of nine levels in all, as a homage to the nine-map episodes in [[Doom]], particularly [[Knee-Deep in the Dead]]<ref>[http://www.shacknews.com/laryn.x?story=63984 Shacknews comment] on May 26, 2010</ref>. As Doom II did not have episodes ''per se'' calling ''No Rest for the Living'' an episode is technically a misnomer. The new maps are a separate selectable campaign at the inception of the game, in a fashion similar to Doom's episode selection. Selecting "Hell on Earth" propels the player into the classic 32 map Doom II campaign, whereas selecting "No Rest for the Living" starts the new 9 map addition.
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The episode consists of nine levels in all, eight standard levels and a single secret level, as a homage to the similarly structured nine-map episodes in the original ''[[Doom]]'', particularly [[Knee-Deep in the Dead]]<ref>[http://www.shacknews.com/laryn.x?story=63984 Shacknews comment] on May 26, 2010</ref>. As Doom II did not have episodes ''per se'' calling ''No Rest for the Living'' an episode is technically a misnomer. The new maps are a separate selectable campaign at the inception of the game, in a fashion similar to Doom's episode selection. Selecting "Hell on Earth" propels the player into the classic 32 map Doom II campaign, whereas selecting "No Rest for the Living" starts the new 9 map addition. Completing No Rest for the Living in singleplayer on any difficulty unlocks the "And Back Again" [[Achievement]], and unlocks the "Doom II Marine Suit" Avatar award.
   
 
According to Nerve Software boss Brandon James the expansion set "''continues on Earth after Hell's forces have [seemingly] been vanquished''". The [[text screen]] at the end describes how the [[Cyberdemon]] fought in the final level had plans to turn Hell into "his own personal amusement park" using Earth as the "ticket booth".
 
According to Nerve Software boss Brandon James the expansion set "''continues on Earth after Hell's forces have [seemingly] been vanquished''". The [[text screen]] at the end describes how the [[Cyberdemon]] fought in the final level had plans to turn Hell into "his own personal amusement park" using Earth as the "ticket booth".

Revision as of 00:53, 1 July 2010

No Rest for the Living is the title of the new Doom II expansion set developed by Nerve Software for the release of Doom II on the XBLA.

Episode

The episode consists of nine levels in all, eight standard levels and a single secret level, as a homage to the similarly structured nine-map episodes in the original Doom, particularly Knee-Deep in the Dead[1]. As Doom II did not have episodes per se calling No Rest for the Living an episode is technically a misnomer. The new maps are a separate selectable campaign at the inception of the game, in a fashion similar to Doom's episode selection. Selecting "Hell on Earth" propels the player into the classic 32 map Doom II campaign, whereas selecting "No Rest for the Living" starts the new 9 map addition. Completing No Rest for the Living in singleplayer on any difficulty unlocks the "And Back Again" Achievement, and unlocks the "Doom II Marine Suit" Avatar award.

According to Nerve Software boss Brandon James the expansion set "continues on Earth after Hell's forces have [seemingly] been vanquished". The text screen at the end describes how the Cyberdemon fought in the final level had plans to turn Hell into "his own personal amusement park" using Earth as the "ticket booth".

Levels

References

  1. Shacknews comment on May 26, 2010