- "An Imp is bad enough, but picture a faster, more aggressive one. Now the bad news... he's harder to see, too."
- ― Doom 64 instruction manual.
The Nightmare Imp is a translucent blue/purple Imp which is faster than the standard Imp variant and is the first new monster encountered in Doom 64. It hurls purple fireballs which are faster than those of the standard Imp.
- In the UK game magazine Maximum of November 1995, the Nightmare Imp (a transparent-blue version of the classic Imp) is seen in one screenshot for the press release beta of the Sony PlayStation version. Originally intended to be added like the exclusive Nightmare Spectres and the rare Caco-Spectre, these Imp variants, however, are removed for reasons yet unknown. Yet, the Nightmare Imps did appear in Doom 64.
|ID #||Hit points||Speed||Width||Height||Reaction time||Pain chance||Mass||Bits|
|Obstacle||Shootable||Affects Kill %||Rendered with Additive Translucency|
|Monsters from Doom 64|
|Arachnotron • Baron of Hell • Cacodemon • Cyberdemon • Demon • Hell Knight • Imp • Lost Soul • Mancubus • Nightmare Imp • Pain Elemental • Shotgun Guy • Spectre • Zombieman • Mother Demon|
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