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+ | #REDIRECT [[Doom_64_TC#Nightmare_Cacodemon]] |
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− | [[Image:NightmareCaco.PNG|thumb|A Nightmare Cacodemon in MAP06: Alpha Quadrant. This is the first one encountered in the game. {{Doom 64 TC screenshot caption}}]] |
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− | The Nightmare Cacodemon is a more powerful form of Cacodemon found only in the Doom 64 TC. They are bright red (not brown of the original Doom 64 cacodemon), three times as fast as a cacodemon and nearly twice as tough. Nightmare Cacodemons fire 3 times every time they attack. Unlike the other nightmare demons, they are also more resilient to pain than their regular counterparts. This makes the chainsaw not as effective against them. |
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− | Their speed and rapid attacks in succession makes them deadly adversaries to contend with, and their transparent bodies can make them hard to spot in some areas. |
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− | The chaingun, plasma gun and BFG9000 are effective counters against them-although the latter should only be used if they come in swarms. They are far too fast to hit with rockets. |
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− | <hr style="clear: both;" /> |
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− | == Data == |
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− | {| |
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− | |cellpadding=0 cellspacing=0| |
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− | |valign=top| |
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− | {| |
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− | {| {{prettytable}} width=100% |
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− | !colspan=2|Attributes |
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− | |- |
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− | |ID #||66 (decimal), 42 (hex) |
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− | |- |
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− | |Hit points||700 |
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− | |- |
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− | |Speed||24 |
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− | |- |
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− | |Width||39 |
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− | |- |
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− | |Height||56 |
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− | |- |
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− | |Reaction time||8 |
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− | |- |
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− | |Pain chance||96 (37.65%) |
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− | |- |
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− | |Mass||400 |
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− | |- |
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− | |Bits||4211206 |
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− | |} |
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− | |- |
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− | {| {{prettytable}} width=100%| |
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− | !|Bits list |
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− | |- |
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− | 1: Obstacle |
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− | 2: Shootable |
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− | 9: No Gravity |
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− | 14: Floating |
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− | 22: Affects Kill % |
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− | ?: Rendered with additive translucency |
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− | |} |
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− | |} |
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− | |valign=top| |
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− | {| |
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− | {| {{prettytable}} |
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− | !colspan=2|Sprites & sounds |
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− | |- |
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− | |Sprite name||HED2 |
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− | |- |
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− | |Alert sound||DSCACSIT |
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− | |Pain sound||DSDMPAIN |
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− | |- |
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− | |Death sound||DSCACDTH |
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− | |Action sound||DSDMACT |
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− | |} |
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− | |} |
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− | |valign=top| |
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− | {| |
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− | {| {{prettytable}} width=100% |
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− | !colspan=2|Melee attack |
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− | |- |
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− | |Damage||6-60 (x3) |
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− | |- |
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− | |Sound||''none'' |
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− | |} |
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− | |- |
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− | {| {{prettytable}} width=100% |
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− | !colspan=2|Ranged attack |
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− | |- |
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− | |Type||[[Projectile]] |
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− | |- |
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− | |Speed||10 |
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− | |- |
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− | |Damage||5-40 (x3) |
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− | |- |
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− | |Width||12 |
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− | |Height||8 |
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− | |Sprite name||BAL2 |
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− | |- |
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− | |Sound||DSFIRSHT (firing)<br>DSFIRXPL (impact) |
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− | |} |
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− | |} |
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− | |} |
Latest revision as of 23:27, 14 September 2010
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