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[[Image:NightmareCaco.PNG|thumb|A Nightmare Cacodemon in MAP06: Alpha Quadrant. This is the first one encountered in the game. {{Doom 64 TC screenshot caption}}]]
 
[[Image:NightmareCaco.PNG|thumb|A Nightmare Cacodemon in MAP06: Alpha Quadrant. This is the first one encountered in the game. {{Doom 64 TC screenshot caption}}]]
   
The Nightmare Cacodemon is a more powerful form of Cacodemon. They are bright red (not brown of the original Doom 64 cacodemon), three times as fast as a cacodemon and nearly twice as tough. Nightmare Cacodemons fire 3 times every time they attack, making them deadly adversaries. Unlike the other nightmare demons, they are also more resilient to pain than their regular counterparts.
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The Nightmare Cacodemon is a more powerful form of Cacodemon found only in the Doom 64 TC. They are bright red (not brown of the original Doom 64 cacodemon), three times as fast as a cacodemon and nearly twice as tough. Nightmare Cacodemons fire 3 times every time they attack, making them deadly adversaries. Unlike the other nightmare demons, they are also more resilient to pain than their regular counterparts.
 
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== Data ==
 
== Data ==

Revision as of 04:03, 13 March 2007

NightmareCaco

A Nightmare Cacodemon in MAP06: Alpha Quadrant. This is the first one encountered in the game. This screenshot is taken from the Doom 64 TC for technical reasons.

The Nightmare Cacodemon is a more powerful form of Cacodemon found only in the Doom 64 TC. They are bright red (not brown of the original Doom 64 cacodemon), three times as fast as a cacodemon and nearly twice as tough. Nightmare Cacodemons fire 3 times every time they attack, making them deadly adversaries. Unlike the other nightmare demons, they are also more resilient to pain than their regular counterparts.


Data

Attributes
ID # 66 (decimal), 42 (hex)
Hit points 700
Speed 24
Width 39
Height 56
Reaction time 8
Pain chance 96 (37.65%)
Mass 400
Bits 4211206
Bits list

1: Obstacle

2: Shootable

9: No Gravity

14: Floating

22: Affects Kill %

?: Rendered with additive translucency

Sprites & sounds
Sprite name HED2
Alert sound DSCACSIT
Pain sound DSDMPAIN
Death sound DSCACDTH
Action sound DSDMACT
Melee attack
Damage 6-60 (x3)
Sound none
Ranged attack
Type Projectile
Speed 10
Damage 5-40 (x3)
Width 12
Height 8
Sprite name BAL2
Sound DSFIRSHT (firing)
DSFIRXPL (impact)