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Menelkir is one of the 2nd last bosses in Hexen that the player must defeat before proceeding to the final encounter with Korax. Like Zedek and Traductus, Menelkir uses the fourth weapon of a specific class, this time it's Daedolon's (the Mage) Bloodscourge. The fireballs home in on the player, but are easily deflected with Discs of Repulsion. Menelkir is a pain, even after the nightmare that is his tomb. Like the other class-bosses in Hexen, Menelkir can move around in erratic strafing-like patterns in battle, making him harder to hit.

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