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* [[MAP04: Rattamahatta (Memento Mori II)|MAP04: Rattamahatta]] by Florian Helmberger
 
* [[MAP04: Rattamahatta (Memento Mori II)|MAP04: Rattamahatta]] by Florian Helmberger
 
* [[MAP05: Rites of Passage (Memento Mori II)|MAP05: Rites of Passage]] by Paul Noble
 
* [[MAP05: Rites of Passage (Memento Mori II)|MAP05: Rites of Passage]] by Paul Noble
* [[MAP06: Trapped (Memento Mori II)|MAP06: Trapped]] by Adam Williamson
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* [[MAP06: Trapped (Memento Mori II)|MAP06: Trapped]] by [[Adam Williamson]]
   
 
Second "episode":
 
Second "episode":
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[[Category:Megawads]]
 
[[Category:Megawads]]
 
[[Category:PWADs by name]]
 
[[Category:PWADs by name]]
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[[Category:Multiplayer WADs]]

Revision as of 23:05, 26 March 2007

Memento Mori II is a 1996 megawad that contains 32 new levels, designed by members of the Innocent Crew, Denis and Thomas Möller, along with 20 other authors. In contrast to most megawads, it is designed especially for cooperative multiplayer gameplay, although it can be played in single-player as well. It is also one of the few PWADs that are allowed to be used in Compet-N speedruns. The soundtracks were composed by Mark Klem and David Shaw.

A prequel, Memento Mori, was developed and released a year earlier (1995).

Levels

First "episode":

Second "episode":

Third "episode":

Final "episode":

Secret levels: