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This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.

MarkRoom (MARKROOM.WAD) is a single-level PWAD created by Mark Griswold. It is the first in a series of deathmatch maps which were popular in the early days of Doom modding.

The map was originally released May 12, 1994. It appeared on Maximum Doom as MARKII.WAD, MARKROO2.WAD, E3M3 of RALPHNEW.WAD, MAP03 of DM2PAK#1.WAD, MAP03 of DTH2PCOM.WAD, MAP23 of PIMP.WAD, MAP19 of R.WAD, MAP19 of RALPHII.WAD, and MAP22 of WADPAK12.WAD.

Walkthrough[]

MarkRoom 1 map

Map of MarkRoom

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[]

This map was not designed for solo mode, although it can be played that way.

Other points of interest[]

Secrets[]

There are no secrets in this level.

Bugs[]

Demo files[]

Areas / screenshots[]


Speedrunning[]

Routes and tricks[]

Current records[]

The records for the map on the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 0:02 The Green Herring 2007-12-19 mkrm-002.zip
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[]

Run Time Player Date File Notes
*

Deathmatch[]

Statistics[]

Map data[]

Things 48
Vertexes 113
Linedefs 142
Sidedefs 256
Sectors 34

Things[]

MarkRoom contains the following numbers of things per skill level:

Monsters 1-2 3 4-5
Zombieman 8 8 8
Imp 7 7 7
Powerups 1-2 3 4-5
Medikit 5 5 5
Weapons 1-2 3 4-5
Chainsaw 2 2 2
Shotgun 1 1 1
Chaingun 1 1 1
Rocket launcher 1 1 1
Ammunition 1-2 3 4-5
Box of bullets 7 7 7
Box of shotgun shells 4 4 4
Box of rockets 4 4 4

Technical information[]

Inspiration and development[]

Trivia[]

See also[]

Sources[]

External links[]

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