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{{map|slot=MAP06}} |
{{map|slot=MAP06}} |
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{{map|slot=MAP04}} |
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+ | {{Infobox Map |
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+ | |title = The Combine |
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+ | |image = |
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+ | |game = [[Master Levels for Doom II]] |
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+ | |map_number = 4 |
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+ | |entry_from = [[MAP01: Canyon (Master Levels)|Canyon]] |
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+ | |exits_to = [[MAP01: The Fistula (Master Levels)|The Fistula]] |
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+ | }} |
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'''The Combine (MAP06 in [[Xbox]], MAP04 in [[Sony PlayStation|PSX]])''' is a map that is part of the [[Master Levels for Doom II]]. It was designed by [[Christen Klie|Christen David "Chris" Klie]], and is contained in the file '''COMBINE.WAD'''. |
'''The Combine (MAP06 in [[Xbox]], MAP04 in [[Sony PlayStation|PSX]])''' is a map that is part of the [[Master Levels for Doom II]]. It was designed by [[Christen Klie|Christen David "Chris" Klie]], and is contained in the file '''COMBINE.WAD'''. |
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[[Category:Levels by name|Combine (Master Levels)]] |
[[Category:Levels by name|Combine (Master Levels)]] |
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[[Category:Christen Klie levels]] |
[[Category:Christen Klie levels]] |
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+ | [[en:MAP01: The Combine (Master Levels)]] |
Revision as of 19:17, 29 July 2021
- This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
- This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
- This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
The Combine (MAP06 in Xbox, MAP04 in PSX) is a map that is part of the Master Levels for Doom II. It was designed by Christen David "Chris" Klie, and is contained in the file COMBINE.WAD.
Walkthrough
- Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Secrets
- The area on which you begin the level is flagged as secret, and is thus impossible to miss. (sector 0)
Speedrunning
Current records
The records for the original map on the Doomed Speed Demos Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 01:28 | Opulent | 1999-12-31 | comb_128.zip | |
UV max | 01:51 | Ledmeister | 2000-09-26 | comb_151.zip |
Statistics
Map data
Things | 195 |
Vertexes | 726 |
Linedefs | 926 |
Sidedefs | 1297 |
Sectors | 187 |
Things
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Heavy weapon dudes | 2 | 3 | 10 |
Imps | 13 | 19 | 21 |
Shotgun guys | 18 | 31 | 30 |
Spectres | 0 | 1 | 1 |
Zombiemen | 5 | 3 | 3 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Armor bonuses | 37 | 37 | 37 |
Blue armors | 1 | 1 | 1 |
Green armors | 1 | 1 | 1 |
Health bonuses | 34 | 34 | 34 |
Invisibilities | 1 | 1 | 1 |
Medikits | 1 | 1 | 1 |
Radiation suits | 1 | 1 | 1 |
Soul Spheres | 1 | 1 | 1 |
Stimpacks | 8 | 8 | 8 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Super shotguns | 1 | 1 | 1 |
Chainguns | 1 | 1 | 1 |
Rocket launchers | 1 | 1 | 1 |
Plasma rifles | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Ammo clips | 3 | 3 | 3 |
Bullet boxes | 1 | 1 | 1 |
Shells | 3 | 3 | 3 |
Rocket boxes | 1 | 1 | 1 |
Cells | 3 | 3 | 3 |
Bulk cells | 2 | 2 | 2 |
Keys | ITYTD and HNTR | HMP | UV and NM |
Blue skulls | 1 | 1 | 1 |
Red skulls | 1 | 1 | 1 |
Yellow skulls | 1 | 1 | 1 |
en:MAP01: The Combine (Master Levels)