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{{map|slot=MAP29}}
 
{{map|slot=MAP29}}
{{Plutonia 2 21-30}}
 
 
'''MAP29: Ticket to Eternity''' is the twenty-ninth map of [[Plutonia 2]]. It was designed by [[Adolf Vojta (Gusta)]] and [[Pavel Tvrzník (Pipicz)]], and uses the music track "The Hunt" by [[Jamie Robertson]].
 
'''MAP29: Ticket to Eternity''' is the twenty-ninth map of [[Plutonia 2]]. It was designed by [[Adolf Vojta (Gusta)]] and [[Pavel Tvrzník (Pipicz)]], and uses the music track "The Hunt" by [[Jamie Robertson]].
   
 
== Walkthrough ==
 
== Walkthrough ==
   
[[Image:PL2_MAP29_map.png|thumb|300px|Map of MAP29]]
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[[file:PL2_MAP29_map.png|thumb|300px|Map of MAP29]]
 
: Letters in ''italics'' refer to marked spots on the map. [[Sector]] numbers in '''boldface''' are [[secrets]] which count toward the [[Intermission screen|end-of-level tally]].
 
: Letters in ''italics'' refer to marked spots on the map. [[Sector]] numbers in '''boldface''' are [[secrets]] which count toward the [[Intermission screen|end-of-level tally]].
 
===Essentials===
 
   
 
===Other points of interest===
 
===Other points of interest===
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===Secrets===
 
===Secrets===
 
# From the map start, exit the cave to the east. Enter the room in the south of this area and exit it through the western door. Outside, turn to the south again and enter the next door. Strictly go south past the lava "pool" to an [[arachnotron]] on a platform (that is in the east of the [[Invulnerability|invulnerability sphere]] and a [[Partial invisibility|invisibility sphere]]). The wall east of the arachnotron has a baron's face on it. Lower it to find a [[blue armor]].
 
# From the map start, exit the cave to the east. Enter the room in the south of this area and exit it through the western door. Outside, turn to the south again and enter the next door. Strictly go south past the lava "pool" to an [[arachnotron]] on a platform (that is in the east of the [[Invulnerability|invulnerability sphere]] and a [[Partial invisibility|invisibility sphere]]). The wall east of the arachnotron has a baron's face on it. Lower it to find a [[blue armor]].
 
===Bugs===
 
 
===Demo files===
 
 
== Areas / screenshots ==
 
 
== Speedrunning ==
 
 
===Routes and tricks===
 
 
===Current records===
 
 
===Miscellaneous demos===
 
 
== Deathmatch ==
 
   
 
== Statistics ==
 
== Statistics ==
 
===Map data===
 
 
 
===Things===
 
===Things===
 
{| class="WikiaTable"
 
{| class="WikiaTable"
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|}
 
|}
   
 
{{Navbox Plutonia 2}}
== Technical information ==
 
 
== Inspiration and development ==
 
 
== Trivia ==
 
 
== See also ==
 
 
== Sources ==
 
   
== External links ==
 
 
[[Category:Levels by name|Ticket to Eternity (Plutonia 2)]]
 
[[Category:Levels by name|Ticket to Eternity (Plutonia 2)]]
 
[[Category:Adolf Vojta levels]]
 
[[Category:Adolf Vojta levels]]

Latest revision as of 06:38, 14 December 2019

This level occupies the map slot MAP29. For other maps which occupy this slot, see Category:MAP29.

MAP29: Ticket to Eternity is the twenty-ninth map of Plutonia 2. It was designed by Adolf Vojta (Gusta) and Pavel Tvrzník (Pipicz), and uses the music track "The Hunt" by Jamie Robertson.

Walkthrough

PL2 MAP29 map

Map of MAP29

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Other points of interest

To the left of the start is a hallway with six windows, each containing a Commander Keen and a shoot-to-activate switch. However, at the start of the level only one Keen is open to kill; the other 5 must be opened by finding and killing 5 more hidden Keens scattered throughout the rest of the level.

Once the player has found (and killed) the five hidden Keens and activated all 6 switches, the chamber at the end of the hallway will open. Inside is a teleporter to a secret chamber with a "thank you" message from the developers and a list of level design and music credits, as well as three Supercharges.

Secrets

  1. From the map start, exit the cave to the east. Enter the room in the south of this area and exit it through the western door. Outside, turn to the south again and enter the next door. Strictly go south past the lava "pool" to an arachnotron on a platform (that is in the east of the invulnerability sphere and a invisibility sphere). The wall east of the arachnotron has a baron's face on it. Lower it to find a blue armor.

Statistics

Things

Monsters ITYTD and HNTR HMP UV and NM
Sergeants 11 15 15
Troopers 14 14 14
Wolfenstein SS 3 6 12
Chaingunners 30 47 84
Pain elementals 6 10 16
Cyberdemons 3 7 9
Spider masterminds 2 2 2
Arch-viles 11 12 13
Demons 19 21 27
Spectres 0 6 12
Imps 58 82 96
Cacodemons 30 40 61
Hell knights 7 15 18
Barons of hell 6 7 16
Revenants 35 47 72
Arachnotrons 6 6 6
Mancubi 15 18 20
Lost souls 1 1 3
Commander Keens 11 11 11
Weapons ITYTD and HNTR HMP UV and NM
Chainsaws 1 1 1
Shotguns 1 1 1
Super shotguns 2 2 2
Rocket launchers 1 1 1
Plasma guns 1 1 1
BFG9000s 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM
Bullet boxes 4 4 4
Shells 51 51 51
Shell boxes 26 26 26
Rockets 35 35 35
Rocket boxes 37 37 37
Energy cells 22 22 22
Bulk cells 13 13 13
Powerups ITYTD and HNTR HMP UV and NM
Backpacks 9 9 9
Berserks 3 3 3
Medikits 23 23 23
Stimpacks 10 10 10
Health bonuses 49 49 49
Soul spheres 9 9 9
Megaspheres 1 1 1
Blue armors 3 3 3
Armor bonuses 17 17 17
Invulnerabilities 1 1 1
Invisibilities 3 3 3
Computer maps 1 1 1
Keys ITYTD and HNTR HMP UV and NM
Blue skulls 1 1 1
Yellow skulls 1 1 1
Red skulls 1 1 1
Barrels ITYTD and HNTR HMP UV and NM
Exploding barrels 7 7 7