This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
Hell Revealed II maps 21-30

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
Secret maps: 31 32

MAP28: Beyond the Sea is the twenty-eighth map of Hell Revealed II. It was designed by Andy Olivera and uses a music track by Petter Mårtensen called "The Pyramid".


File:HR2 MAP28 map.png
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest


  1. After activating the western switch in the "ring" in the water flooded area, the door to the round building in the south east courtyard will open. Activate the switch inside, which will raise some stairs north of you. Push the back side of the switch upstairs: the ledge west of the stairs (where the combat armor is placed) will temporarily lower, revealing a secret area (Sector 83) as well releasing the six Chaingunners inside. If you are caught in the secret area, push the metal part of the western wall, will release an arch-vile. Acitvate the switch in his hideout to temporarily lower the ledge again.
  2. Crossing the line from the raised bridge to the solid part of the inner "ring" where the eastern switch is placed will reveal a Megasphere (Sector 282) which can be seen from the lift in the south of the ring. Ride the that lift up and look to the south. At that part of the map you will know how to get there.
  3. After activating the northern switch in the "ring" in the water flooded area, a Soul Sphere will be revealed: climb the stairs east of the round building in the south east courtyard (mentioned in secret 1) and follow the hallway to the room on the east side. In it's south side you will find an alcove containing the Soul Sphere. (Sector 280)
  4. After activating the northern switch in the "ring" in the water flooded area, another Soul Sphere will be revealed: It is in an alcove in the south wall on the ledge west of you. (Sector 284) At that part of the map you will know how to get there.
  5. Activating the switch mentioned in secret 4 also opens a new area: From the water flooded starting area, pass the northern door and climb the eastern stairs. A triangle shaped passage containig some enemies is now available in the north east of that room. In the north of it is a switch. Push the wall west of that switch to reveal a secret passage (Sector 242) containing 2 more chaingunners.
  6. This Secret is available from the beginning of the map without activating any more switches, so you can collect it first if you want: From secret 5 walk back in the main rectangular room. Push the northern wall east of stairs and west of the triangle shaped passage. The wall will lower, allowing you to access a secret passage containing 16 Chaingunners and two Stimpacks (Sector 170).


Demo files

Areas / screenshots


Routes and tricks

Current records

Miscellaneous demos



Map data



This level contains the following numbers of things per skill level:

MonstersITYTD and HNTRHMPUV and NMMP on UV
Arachnotrons6 6 6 6
Arch-Viles2 16 18 18
Barons of Hell3 7 9 9
Cacodemons10 17 22 22
Chaingunners92 97 101 101
Cyberdemons4 4 4 4
Demons8 14 20 20
Hell Knights12 12 14 14
Imps24 27 37 37
Mancubi22 22 24 24
Revenants50 54 57 57
Sergeants59 61 63 63
PowerupsITYTD and HNTRHMPUV and NMMP on UV
Backpacks1 1 1 1
Berserk packs1 1 1 1
Green armors1 1 1 1
Medikits17 17 17 17
Megaspheres1 1 1 1
Soul Spheres2 2 2 2
Stimpacks34 34 34 34
Shotguns1 1 1 1
Super shotguns1 1 1 1
Rocket launchers1 1 1 1
AmmunitionITYTD and HNTRHMPUV and NMMP on UV
Bullet boxes10 10 10 10
Shells9 9 9 9
Shell boxes37 37 37 37
Rocket boxes17 17 17 17

Technical information

Inspiration and development


See also


External links

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