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{{map|slot=MAP27}} |
{{map|slot=MAP27}} |
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− | '''MAP27: Anti-Christ''' is the twenty-seventh map of [[Plutonia]]. |
+ | '''MAP27: Anti-Christ''' is the twenty-seventh map of [[The Plutonia Experiment]]. It uses the music track "I Sawed The Demons" from [[Doom]]. In some ways this level is a "spiritual sequel" to several [[Doom II]]'s later levels that involve large subterranean areas where most of the action takes place on narrow ledges and pillars high above damaging floors. |
⚫ | |||
==Walkthrough== |
==Walkthrough== |
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+ | It's actually possible to kill the hidden Arch-Vile who constantly resurrects the Chaingunner by shooting rockets into the cage where the Chaingunner stays. The key is to shoot from the proper place. To succeed, you must teleport to the room with the teleporter which has the Super Shotgun on it (you must take the teleporter at the end of the room behind the door which you can gain access to after obtaining the Yellow Key, and then take the teleporter in the platform with the switch, after pressing it) and stand on the south-east-located window; then you can shoot. The splash damage will be received by the Arch-Vile, although it may take several rockets. |
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===Secrets=== |
===Secrets=== |
||
+ | ====Official==== |
||
# At the very start of the level, turn due east and walk off the platform you stand on. You should land on a lower platform with some goodies on it. The teleporter takes you back to the start point. |
# At the very start of the level, turn due east and walk off the platform you stand on. You should land on a lower platform with some goodies on it. The teleporter takes you back to the start point. |
||
# At the southwest corner of the map is a round, gray-floored room with a green window. There is an alcove with a backpack in it to the west; pick up the backpack and a teleporter will lower. On the other side of the teleporter, turn around and you'll see a brown platform with a combat armor above it. Run onto the platform and ride the lift up to the armor on a higher ledge. |
# At the southwest corner of the map is a round, gray-floored room with a green window. There is an alcove with a backpack in it to the west; pick up the backpack and a teleporter will lower. On the other side of the teleporter, turn around and you'll see a brown platform with a combat armor above it. Run onto the platform and ride the lift up to the armor on a higher ledge. |
||
# Once on the ledge the armor was on in secret #2, follow the ledge around to a part of the brown stone wall that is crumbling. Open it and gently drop down onto another ledge. From here you can run south to get a soul sphere. |
# Once on the ledge the armor was on in secret #2, follow the ledge around to a part of the brown stone wall that is crumbling. Open it and gently drop down onto another ledge. From here you can run south to get a soul sphere. |
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+ | ====Non-Official==== |
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+ | # In the southeast of the yellow skull [[key]] is an opening in the wall. There is a [[radiation shielding suit]] (and on medium and hard [[Skill_level|skill]]s a [[mancubus]]) inside. Open the cracked wall next to the suit to find a hidden alcove, containing a [[berserk]] pack and a [[teleporter]] that ports you to an [[invulnerability]] sphere. |
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<gallery> |
<gallery> |
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Image:Plutonia-map27.png|Don't fall here! |
Image:Plutonia-map27.png|Don't fall here! |
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− | Image:Plutonia-map27-ring.png|Get the blue key |
+ | Image:Plutonia-map27-ring.png|Get the blue key. |
+ | arch-vile.jpg|Alternative location to kill the archvile (50+ rockets needed. Sometimes 100) |
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</gallery> |
</gallery> |
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==Speedrunning== |
==Speedrunning== |
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− | ===Routes and tricks=== |
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− | |||
===Records=== |
===Records=== |
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The [[Compet-N]] records for the map are: |
The [[Compet-N]] records for the map are: |
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+ | {| class="WikiaTable" |
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− | {| {{prettytable}} |
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!Run||Time||Player||Date||File||Notes |
!Run||Time||Player||Date||File||Notes |
||
|- |
|- |
||
− | |[[UV speed]]||00:48||[[Xit Vono]]||2003-01-16||{{competnftp|plutonia/speed/pl27-048.zip|pl27-048.zip}}|| |
+ | |[[UV speed]]||00:48||[[Xit Vono]]||2003-01-16||{{External Link|site=competnftp|file_path=plutonia/speed/pl27-048.zip|text=pl27-048.zip}}|| |
|- |
|- |
||
− | |[[NM speed]]||00:50||[[Drew "stx-Vile" DeVore]]||2002-04-30||{{competnftp|plutonia/nmare/pn27-050.zip|pn27-050.zip}}|| |
+ | |[[NM speed]]||00:50||[[Drew "stx-Vile" DeVore]]||2002-04-30||{{External Link|site=competnftp|file_path=plutonia/nmare/pn27-050.zip|text=pn27-050.zip}}|| |
|- |
|- |
||
− | |[[UV max]]||02:36||[[Henning Skogsto]]||1998-12-09||{{competnftp|plutonia/max/pl27-236.zip|pl27-236.zip}}|| |
+ | |[[UV max]]||02:36||[[Henning Skogsto]]||1998-12-09||{{External Link|site=competnftp|file_path=plutonia/max/pl27-236.zip|text=pl27-236.zip}}|| |
|- |
|- |
||
− | |[[NM100S]]||00:54||[[Drew "stx-Vile" DeVore]]||2002-04-30||{{competnftp|plutonia/nm100s/ps27-054.zip|ps27-054.zip}}|| |
+ | |[[NM100S]]||00:54||[[Drew "stx-Vile" DeVore]]||2002-04-30||{{External Link|site=competnftp|file_path=plutonia/nm100s/ps27-054.zip|text=ps27-054.zip}}|| |
|- |
|- |
||
− | |[[UV -fast]]||10:45||[[Andreas "Anthe" Kren]]||1996-11-24||{{competnftp|plutonia/fast/plt27-gm.zip|plt27-gm.zip}}|| |
+ | |[[UV -fast]]||10:45||[[Andreas "Anthe" Kren]]||1996-11-24||{{External Link|site=competnftp|file_path=plutonia/fast/plt27-gm.zip|text=plt27-gm.zip}}|| |
|- |
|- |
||
|[[UV -respawn]]|| || || || || |
|[[UV -respawn]]|| || || || || |
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|[[UV Tyson]]|| || || || || |
|[[UV Tyson]]|| || || || || |
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|- |
|- |
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− | |[[UV pacifist]]||00:48||[[Xit Vono]]||2003-01-16||{{competnftp|plutonia/speed/pl27-048.zip|pl27-048.zip}}|| |
+ | |[[UV pacifist]]||00:48||[[Xit Vono]]||2003-01-16||{{External Link|site=competnftp|file_path=plutonia/speed/pl27-048.zip|text=pl27-048.zip}}|| |
|} |
|} |
||
==Statistics== |
==Statistics== |
||
===Map data=== |
===Map data=== |
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+ | {| class="WikiaTable" |
||
− | {| {{prettytable}} |
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|[[Things]]||287 |
|[[Things]]||287 |
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|- |
|- |
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===Things=== |
===Things=== |
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+ | {| class="WikiaTable" |
||
− | {| {{prettytable}} |
||
!Monsters||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]] |
!Monsters||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]] |
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|[[Blue skull]]s||1||1||1 |
|[[Blue skull]]s||1||1||1 |
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− | |- |
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|} |
|} |
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==External links== |
==External links== |
||
* [http://www.doom2.net/~compet-n/database/cn.cgi?map:plut:27 MAP27 demos from the Compet-N database] |
* [http://www.doom2.net/~compet-n/database/cn.cgi?map:plut:27 MAP27 demos from the Compet-N database] |
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+ | |||
[[Category:Levels by name|Anti-Christ (The Plutonia Experiment)]] |
[[Category:Levels by name|Anti-Christ (The Plutonia Experiment)]] |
Revision as of 04:36, 23 March 2020
- This level occupies the map slot MAP27. For other maps which occupy this slot, see Category:MAP27.
MAP27: Anti-Christ is the twenty-seventh map of The Plutonia Experiment. It uses the music track "I Sawed The Demons" from Doom. In some ways this level is a "spiritual sequel" to several Doom II's later levels that involve large subterranean areas where most of the action takes place on narrow ledges and pillars high above damaging floors.
Walkthrough
It's actually possible to kill the hidden Arch-Vile who constantly resurrects the Chaingunner by shooting rockets into the cage where the Chaingunner stays. The key is to shoot from the proper place. To succeed, you must teleport to the room with the teleporter which has the Super Shotgun on it (you must take the teleporter at the end of the room behind the door which you can gain access to after obtaining the Yellow Key, and then take the teleporter in the platform with the switch, after pressing it) and stand on the south-east-located window; then you can shoot. The splash damage will be received by the Arch-Vile, although it may take several rockets.
Secrets
Official
- At the very start of the level, turn due east and walk off the platform you stand on. You should land on a lower platform with some goodies on it. The teleporter takes you back to the start point.
- At the southwest corner of the map is a round, gray-floored room with a green window. There is an alcove with a backpack in it to the west; pick up the backpack and a teleporter will lower. On the other side of the teleporter, turn around and you'll see a brown platform with a combat armor above it. Run onto the platform and ride the lift up to the armor on a higher ledge.
- Once on the ledge the armor was on in secret #2, follow the ledge around to a part of the brown stone wall that is crumbling. Open it and gently drop down onto another ledge. From here you can run south to get a soul sphere.
Non-Official
- In the southeast of the yellow skull key is an opening in the wall. There is a radiation shielding suit (and on medium and hard skills a mancubus) inside. Open the cracked wall next to the suit to find a hidden alcove, containing a berserk pack and a teleporter that ports you to an invulnerability sphere.
Screenshots
Speedrunning
Records
The Compet-N records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 00:48 | Xit Vono | 2003-01-16 | pl27-048.zip | |
NM speed | 00:50 | Drew "stx-Vile" DeVore | 2002-04-30 | pn27-050.zip | |
UV max | 02:36 | Henning Skogsto | 1998-12-09 | pl27-236.zip | |
NM100S | 00:54 | Drew "stx-Vile" DeVore | 2002-04-30 | ps27-054.zip | |
UV -fast | 10:45 | Andreas "Anthe" Kren | 1996-11-24 | plt27-gm.zip | |
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | 00:48 | Xit Vono | 2003-01-16 | pl27-048.zip |
Statistics
Map data
Things | 287 |
Vertices | 1314 |
Linedefs | 1343 |
Sidedefs | 2116 |
Sectors | 167 |
Things
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Spider Masterminds | 1 | 1 | 1 |
Barons of Hell | 2 | 3 | 3 |
Cacodemons | 2 | 2 | 2 |
Arch-Viles | 0 | 1 | 1 |
Pain Elementals | 4 | 5 | 7 |
Chaingunners | 20 | 21 | 32 |
Revenants | 2 | 10 | 11 |
Mancubi | 1 | 2 | 4 |
Arachnotrons | 2 | 5 | 6 |
Hell Knights | 7 | 9 | 12 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Backpacks | 3 | 3 | 3 |
Medikits | 25 | 25 | 25 |
Soul spheres | 2 | 2 | 2 |
Health bonuses | 8 | 8 | 8 |
Blue armors | 2 | 2 | 2 |
Invulnerabilities | 2 | 2 | 2 |
Berserks | 3 | 3 | 3 |
Invisibilities | 1 | 1 | 1 |
Radiation suits | 1 | 1 | 1 |
Megasphere | 1 | 0 | 0 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Rocket launchers | 1 | 1 | 1 |
Plasma guns | 1 | 1 | 1 |
BFG 9000s | 1 | 1 | 1 |
Super shotguns | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Bulk Cells | 6 | 6 | 6 |
Shells | 3 | 3 | 3 |
Rockets | 21 | 21 | 21 |
Rocket boxes | 7 | 7 | 7 |
Energy cells | 9 | 9 | 9 |
Ammo boxes | 9 | 9 | 9 |
Shell boxes | 7 | 7 | 7 |
Keys | ITYTD and HNTR | HMP | UV and NM |
Yellow skulls | 1 | 1 | 1 |
Blue skulls | 1 | 1 | 1 |