- This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
MAP26: Weapons Bay is the twenty-sixth level of Icarus: Alien Vanguard. It is set on the weapons bay of the exploration cruiser, Icarus, and was designed by Jim Dethlefsen.
Walkthrough[]

Map of MAP26
- Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Secrets[]
- In the final section of the level, a portion of the wall in the northwest is broken, and bordered by metal. Open this to get a backpack, four bulk cells, and a BFG 9000. (sector 267)
Speedrunning[]
Current records[]
The records for the map on the Doomed Speed Demos Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 00:33 | Graham "Grazza" Burgess | 2004-07-04 | ic26p033.zip | |
NM speed | |||||
UV max | 05:41 | George Bell | 1996-06-24 | icuvdemo.zip | |
NM100S | |||||
UV -fast | 11:02 | Michael "Prower" Reid | 1997-03-02 | icgmdemo.zip | |
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos[]
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV max TAS | 02:25 | Andy Olivera | 2000-01-17 | icuvlmps.zip |
Statistics[]
Map data[]
Things | 208 |
Vertices | 1650 |
Linedefs | 1782 |
Sidedefs | 795 |
Sectors | 276 |
Things[]
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Arachnotrons | 0 | 3 | 5 |
Barons of hell | 0 | 1 | |
Cacodemons | 4 | 6 | |
Cyberdemons | 0 | 1 | |
Demons | 1 | 0 | |
Hell knights | 0 | 4 | 5 |
Imps | 15 | 24 | |
Mancubi | 0 | 1 | 2 |
Revenants | 2 | 3 | 4 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
BFG 9000s | 2 | ||
Chainguns | 2 | ||
Plasma guns | 2 | ||
Rocket launchers | 1 | ||
Shotguns | 3 | ||
Super shotguns | 1 | ||
Powerups | ITYTD and HNTR | HMP | UV and NM |
Armor bonuses | 21 | ||
Backpacks | 2 | ||
Berserks | 1 | ||
Blue armors | 4 | ||
Green armors | 3 | ||
Health bonuses | 21 | ||
Invisibilities | 2 | ||
Medikits | 14 | ||
Soul spheres | 2 | ||
Stim packs | 3 | ||
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Ammo boxes | 2 | ||
Ammo clips | 4 | ||
Bulk cells | 5 | ||
Energy cells | 9 | ||
Rocket boxes | 2 | ||
Shell boxes | 6 | ||
Shells | 14 | ||
Keys | ITYTD and HNTR | HMP | UV and NM |
Red keycards | 1 |