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This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.

MAP26: Hellhole is the twenty-sixth map of Whispers of Satan. It was designed by Paul Corfiatis, who also wrote the music track for this level, "Orgolia".

Walkthrough[]

WOS MAP26 map

Map of MAP26

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.



Secrets[]

1. In the first courtyard you come to, jump into the moat to the left of the building. Open the wall here for ammo and armor bonuses.

2. In the red firestone passageway: a bit after the teleporter, on the right-hand side, is a hole in the wall. Go into this hole to get a berserk pack and trigger this secret.

3. In the hallway after the room where two mancubi guard switches, you'll find a Revenant. Open the wall opposite it and take the teleporter to arrive in a building full of pillars and cell power.

4. The part of the battlements at the beginning where the megaarmor is counts as a secret. Press on the pillar the armor is on to lower a lift. Ride it up to grab the armor.

5. The part of the battlements at the beginning with the soulsphere counts as a secret. Push the wall in front of you when you stand below it to activate a lift. Ride it up to get the sphere.

Statistics[]

Map data[]

Things 412
Vertexes 8400
Linedefs 7100
Sidedefs 11904
Sectors 820

Things[]

Monsters ITYTD and HNTR HMP UV and NM MP on UV
Arachnotrons 0 2 4 4
Arch-Viles 2 2 2 2
Barons of Hell 0 1 1 1
Cacodemons 2 6 14 14
Chaingunners 2 2 2 2
Cyberdemons 1 1 1 1
Hell Knights 6 6 6 6
Imps 40 77 78 78
Lost Souls 18 28 32 32
Mancubi 2 2 4 4
Revenants 1 3 3 3
Sergeants 9 12 14 14
Spectres 2 2 2 2
Spider Masterminds 1 1 1 1
Powerups ITYTD and HNTR HMP UV and NM MP on UV
Armor bonuses 46 46 46 46
Backpacks 2 2 2 2
Berserk packs 1 1 1 3
Blue armors 1 1 1 1
Computer maps 1 1 1 1
Green armors 1 1 1 1
Invisibilities 0 0 0 1
Medikits 10 10 11 11
Megaspheres 1 1 1 1
Radiation suits 1 1 1 1
Soul Spheres 1 1 1 1
Stimpacks 12 12 12 12
Weapons ITYTD and HNTR HMP UV and NM MP on UV
Chainsaws 0 0 0 1
Shotguns 1 1 1 2
Super shotguns 1 1 1 2
Chainguns 1 1 1 2
Rocket launchers 1 1 1 2
Plasma rifles 1 1 1 2
BFG 9000s 1 1 1 2
Ammunition ITYTD and HNTR HMP UV and NM MP on UV
Ammo clips 44 44 44 44
Bullet boxes 6 6 6 6
Shells 30 30 30 30
Shell boxes 5 5 5 5
Rockets 14 14 14 14
Rocket boxes 1 1 1 1
Cells 43 43 43 43
Bulk cells 1 1 1 1
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