- This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
Template:Hell Revealed II 21-30 MAP23: When The Heavens Fall is the twenty-third map of Hell Revealed II. It was designed by Martin Friberg and uses a music track by Petter Mårtensen Called "Remains of War".
Walkthrough
- Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- In the hallway just before the yellow key room push either computer mainboard on the corner opposite the lamp to reveal a megasphere (Sector 172).
- After the corridor behind the yellow door in the outside area, push the back sides of the switches to open a hidden place each east of the switch(es): the northern one contains a megasphere, two medikits and four rocket boxes. The southern one contains almost the same, but bulk cells instead of rocket boxes. Both hidden places together count a one secret (Sector 243).
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
Miscellaneous demos
Deathmatch
Statistics
Map data
Things | 572 |
Vertexes | 2604 |
Linedefs | 2790 |
Sidedefs | 1026 |
Sectors | 306 |
Things
This level contains the following numbers of things per skill level:
Monsters | ITYTD and HNTR | HMP | UV and NM | MP on UV |
---|---|---|---|---|
Arachnotrons | 6 | 11 | 12 | 17 |
Arch-Viles | 5 | 6 | 8 | 12 |
Barons of Hell | 7 | 9 | 20 | 22 |
Cacodemons | 13 | 27 | 40 | 43 |
Chaingunners | 55 | 82 | 106 | 114 |
Cyberdemons | 2 | 2 | 2 | 8 |
Demons | 31 | 51 | 63 | 73 |
Hell Knights | 9 | 23 | 27 | 43 |
Imps | 82 | 99 | 116 | 125 |
Mancubi | 11 | 12 | 17 | 17 |
Revenants | 42 | 59 | 71 | 74 |
Sergeants | 25 | 30 | 33 | 50 |
Spectres | 2 | 4 | 6 | 6 |
Spider Masterminds | 0 | 0 | 0 | 8 |
Troopers | 21 | 26 | 29 | 29 |
Powerups | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Armor bonuses | 64 | 64 | 64 | 64 |
Backpacks | 1 | 1 | 1 | 1 |
Blue armors | 4 | 4 | 4 | 6 |
Green armors | 1 | 1 | 1 | 3 |
Invisibilities | 1 | 1 | 1 | 1 |
Invulnerabilities | 0 | 0 | 0 | 1 |
Medikits | 71 | 71 | 71 | 100 |
Megaspheres | 4 | 4 | 4 | 4 |
Soul Spheres | 1 | 1 | 1 | 2 |
Stimpacks | 14 | 14 | 14 | 14 |
Weapons | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Shotguns | 0 | 0 | 0 | 2 |
Super shotguns | 1 | 1 | 1 | 3 |
Chainguns | 3 | 3 | 3 | 3 |
Rocket launchers | 1 | 1 | 1 | 3 |
Plasma rifles | 1 | 1 | 1 | 2 |
BFG 9000s | 2 | 2 | 2 | 3 |
Ammunition | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Ammo clips | 5 | 5 | 5 | 13 |
Bullet boxes | 1 | 1 | 1 | 3 |
Shells | 5 | 5 | 5 | 19 |
Shell boxes | 24 | 24 | 24 | 30 |
Rockets | 0 | 0 | 0 | 4 |
Rocket boxes | 65 | 65 | 65 | 73 |
Cells | 4 | 4 | 4 | 8 |
Bulk cells | 26 | 26 | 26 | 75 |
Keys | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Blue cards | 1 | 1 | 1 | 1 |
Red cards | 1 | 1 | 1 | 1 |
Yellow cards | 1 | 1 | 1 | 1 |