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This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.

MAP23: When The Heavens Fall is the twenty-third map of Hell Revealed II. It was designed by Martin Friberg and uses a music track by Petter Mårtensen Called "Remains of War".

Walkthrough[]

File:HR2 MAP23 map.png

Map of MAP23

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Secrets[]

  1. In the hallway just before the yellow key room push either computer mainboard on the corner opposite the lamp to reveal a megasphere (Sector 172).
  2. After the corridor behind the yellow door in the outside area, push the back sides of the switches to open a hidden place each east of the switch(es): the northern one contains a megasphere, two medikits and four rocket boxes. The southern one contains almost the same, but bulk cells instead of rocket boxes. Both hidden places together count a one secret (Sector 243).

Statistics[]

Map data[]

Things 572
Vertexes 2604
Linedefs 2790
Sidedefs 1026
Sectors 306

Things[]

This level contains the following numbers of things per skill level:

Monsters ITYTD and HNTR HMP UV and NM MP on UV
Arachnotrons 6 11 12 17
Arch-Viles 5 6 8 12
Barons of Hell 7 9 20 22
Cacodemons 13 27 40 43
Chaingunners 55 82 106 114
Cyberdemons 2 2 2 8
Demons 31 51 63 73
Hell Knights 9 23 27 43
Imps 82 99 116 125
Mancubi 11 12 17 17
Revenants 42 59 71 74
Sergeants 25 30 33 50
Spectres 2 4 6 6
Spider Masterminds 0 0 0 8
Troopers 21 26 29 29
Powerups ITYTD and HNTR HMP UV and NM MP on UV
Armor bonuses 64 64 64 64
Backpacks 1 1 1 1
Blue armors 4 4 4 6
Green armors 1 1 1 3
Invisibilities 1 1 1 1
Invulnerabilities 0 0 0 1
Medikits 71 71 71 100
Megaspheres 4 4 4 4
Soul Spheres 1 1 1 2
Stimpacks 14 14 14 14
Weapons ITYTD and HNTR HMP UV and NM MP on UV
Shotguns 0 0 0 2
Super shotguns 1 1 1 3
Chainguns 3 3 3 3
Rocket launchers 1 1 1 3
Plasma rifles 1 1 1 2
BFG 9000s 2 2 2 3
Ammunition ITYTD and HNTR HMP UV and NM MP on UV
Ammo clips 5 5 5 13
Bullet boxes 1 1 1 3
Shells 5 5 5 19
Shell boxes 24 24 24 30
Rockets 0 0 0 4
Rocket boxes 65 65 65 73
Cells 4 4 4 8
Bulk cells 26 26 26 75
Keys ITYTD and HNTR HMP UV and NM MP on UV
Blue cards 1 1 1 1
Red cards 1 1 1 1
Yellow cards 1 1 1 1
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