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This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.

MAP23: Showdown is the twenty-third level of Memento Mori. It was designed by Milo Casali and uses the music track "Scary 2" by Mark Klem.

Walkthrough[]

MM MAP23 map

Map of MAP23

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Secrets[]

There are no official secrets in this level.

Bugs[]

  • Some of the items placed at the spawn points of coop players #2, #3 and #4 cannot be collected in single-player mode, but are not flagged as multiplayer only:
    Three shotguns (things #7, #8, #9), three super shotguns (things #18, #19, #21), three shell boxes (things #10, #11, #12) and one of the bulk cells (thing #396) placed for player #3.
    (The backpacks can be collected without being teleported.)

Speedrunning[]

Routes and tricks[]

When doing episode runs, this is the earliest level in which you can obtain a BFG 9000 without losing time. After flipping the switch that reveals the southern side of the level, lower the elevator again, and move quickly to the inner, northwest corner of the "plus," before flipping the switch. A teleporter will be revealed in the east; run into it to grab the BFG, and then open any of the doors and run through to be teleported back. If you are quick, you can telefrag the Arch-Vile in that room on your way out. All of this can be accomplished before the southern portion has finished lowering.

None of the three keycards are required to complete the level. The blue door is too high to impede your path, and a death slide can be performed by killing yourself with a rocket fired at any of the walls in the exit alcove, with your back facing the portal. Your corpse will slide underneath the red and yellow doors, and into the portal, ending the level. This death slide was first demonstrated in a Compet-N recording in Drew "stx-Vile" DeVore's 01:46 UV speed run of this level ([1]).

Current records[]

The Compet-N records for the map are:

Run Time Player Date File Notes
UV speed 01:34 Oyvind Stenhaug 2001-01-10 mm23-134.zip
NM speed 01:55 Drew "stx-Vile" DeVore 2002-05-08 mm23n155.zip
UV max 05:56 Drew "stx-Vile" DeVore 2002-03-05 mm23-556.zip
NM100S
UV -fast 12:07 Chris "Ryback" Ratcliff 2001-04-22 mm231207.zip
UV -respawn 04:32 Casey Alvis 2002-05-06 mm23r432.zip
UV Tyson
UV pacifist

Miscellaneous demos[]

Run Time Player Date File Notes
.zip

Statistics[]

Map data[]

Things 569
Vertexes 613
Linedefs 770
Sidedefs 1085
Sectors 99

Things[]

Monsters ITYTD and HNTR HMP UV and NM
Sergeants 8 8 8
Chaingunners 4 4 4
Pain elementals 8 8 8
Cyberdemons 2 2 2
Spider masterminds 0 0 1
Arch-viles 28 28 28
Demons 39 39 39
Spectres 38 38 38
Imps 35 35 35
Cacodemons 12 12 12
Hell knights 9 9 9
Barons of hell 25 25 25
Revenants 34 34 34
Arachnotrons 15 15 15
Mancubi 45 45 45
Weapons ITYTD and HNTR HMP UV and NM
Shotguns 4 4 4
Super shotguns 4 4 4
Rocket launchers 1 1 1
Plasma guns 2 2 2
BFG9000s 3 3 3
Ammunition ITYTD and HNTR HMP UV and NM
Shell boxes 37 37 37
Rocket boxes 54 54 54
Bulk cells 46 46 46
Powerups ITYTD and HNTR HMP UV and NM
Backpacks 4 4 4
Medikits 68 68 68
Megaspheres 6 6 6
Green armors 1 1 1
Invulnerabilities 2 2 2
Keys ITYTD and HNTR HMP UV and NM
Blue keycards 1 1 1
Yellow keycards 1 1 1
Red keycards 1 1 1

External links[]

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