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!Monsters||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]||[[Multiplayer|MP]] and [[Ultra-Violence|UV]] |
!Monsters||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]||[[Multiplayer|MP]] and [[Ultra-Violence|UV]] |
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− | |[[Arachnotron]]s|| || || || |
+ | |[[Arachnotron]]s||2 || || || |
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− | |[[Arch-Vile]]s|| || || || |
+ | |[[Arch-Vile]]s||1 || || || |
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− | |[[Baron of Hell|Barons of Hell]]|| || || || |
+ | |[[Baron of Hell|Barons of Hell]]||2 || || || |
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− | |[[Cacodemon]]s|| || || || |
+ | |[[Cacodemon]]s||5 || || || |
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− | |[[Chaingunner]]s|| || || || |
+ | |[[Chaingunner]]s||6 || || || |
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|[[Commander Keen]]s|| || || || |
|[[Commander Keen]]s|| || || || |
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− | |[[Cyberdemon]]s|| || || || |
+ | |[[Cyberdemon]]s||1 || || || |
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− | |[[Demon]]s|| || || || |
+ | |[[Demon]]s||6 || || || |
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− | |[[Hell Knight]]s|| || || || |
+ | |[[Hell Knight]]s||3 || || || |
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|[[Icon of Sin]]|| || || || |
|[[Icon of Sin]]|| || || || |
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− | |[[Imp]]s|| || || || |
+ | |[[Imp]]s||19 || || || |
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− | |[[Lost Soul]]s|| || || || |
+ | |[[Lost Soul]]s||1 || || || |
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− | |[[Mancubus|Mancubi]]|| || || || |
+ | |[[Mancubus|Mancubi]]||8 || || || |
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|[[Pain Elemental]]s|| || || || |
|[[Pain Elemental]]s|| || || || |
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− | |[[Revenant]]s|| || || || |
+ | |[[Revenant]]s||16 || || || |
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− | |[[Sergeant]]s|| || || || |
+ | |[[Sergeant]]s||15 || || || |
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− | |[[Spectre]]s|| || || || |
+ | |[[Spectre]]s||3 || || || |
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|[[Spider Mastermind]]s|| || || || |
|[[Spider Mastermind]]s|| || || || |
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− | |[[Trooper]]s|| || || || |
+ | |[[Trooper]]s||4 || || || |
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− | |[[Wolfenstein SS]]|| || || || |
+ | |[[Wolfenstein SS]]||1 || || || |
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!Powerups||ITYTD and HNTR||HMP||UV and NM||MP on UV |
!Powerups||ITYTD and HNTR||HMP||UV and NM||MP on UV |
Revision as of 17:31, 14 July 2012
Template:Scythe 2 21-30
- This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
MAP22: The Garden Base II is the twenty-second map of the megawad Scythe 2. It was designed by Erik Alm and uses the music track “Krazoa Shrine” from Starfox Adventures.
Strategy
[[Image: |thumb|300px|Map of **]]
Walkthrough
Secrets
- Once you are in the Yellow Door, play it until you reach the room with the BFG 9000, press the switch there that opens the door to the outside area,go outside then to your left and then to your right side, you will see a door has opened there with a red Plus/+ mark on the wall, shoot it with your gun or hit it with your fist, the left green face wall will open (Reward: Soul Sphere)
Speedrunning
Routes and tricks
Records
The Compet-N records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | Template:Competnftp | ||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Statistics
Map data
Things | |
Vertices | |
Linedefs | |
Sidedefs | |
Sectors |
Things
Monsters | ITYTD and HNTR | HMP | UV and NM | MP and UV |
---|---|---|---|---|
Arachnotrons | 2 | |||
Arch-Viles | 1 | |||
Barons of Hell | 2 | |||
Cacodemons | 5 | |||
Chaingunners | 6 | |||
Commander Keens | ||||
Cyberdemons | 1 | |||
Demons | 6 | |||
Hell Knights | 3 | |||
Icon of Sin | ||||
Imps | 19 | |||
Lost Souls | 1 | |||
Mancubi | 8 | |||
Pain Elementals | ||||
Revenants | 16 | |||
Sergeants | 15 | |||
Spectres | 3 | |||
Spider Masterminds | ||||
Troopers | 4 | |||
Wolfenstein SS | 1 | |||
Powerups | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Armor bonuses | ||||
Backpacks | 1 | |||
Berserk packs | 1 | |||
Blue armors | 2 | |||
Computer maps | ||||
Green armors | 1 | |||
Health bonuses | 31 | |||
Invisibilities | ||||
Invulnerabilities | ||||
Light goggles | ||||
Medikits | 7 | |||
Megaspheres | 1 | |||
Radiation suits | ||||
Soul Spheres | 2 | |||
Stimpacks | 13 | |||
Weapons | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Chainsaws | ||||
Shotguns | 1 | |||
Super shotguns | 2 | |||
Chainguns | 1 | |||
Rocket launchers | 1 | |||
Plasma rifles | 2 | |||
BFG 9000s | 2 | |||
Ammunition | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Ammo clips | ||||
Bullet boxes | 2 | |||
Shells | ||||
Shell boxes | 6 | |||
Rockets | 10 | |||
Rocket boxes | 1 | |||
Energy cells | 8 | |||
Bulk cells | 5 | |||
Keys | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Blue skulls | 1 | 1 | 1 | 1 |
Red skulls | 1 | 1 | 1 | 1 |
Yellow skulls | 1 | 1 | 1 | 1 |