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This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.

Template:Memento Mori 21-30 MAP22: The Escape is the twenty-second level of Memento Mori. It was designed by Denis Möller and uses the music track "Triangle of Fear" by Mark Klem. It features a similar situation to the Spider Mastermind / Cyberdemon duel from Doom II's MAP20: Gotcha!, where the player must trick two Spider Masterminds into fighting each other.

Walkthrough

MM MAP22 map

Map of MAP22

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. After the two Spider Masterminds are dead, run onto the switch platform, and open the western wall with bloodstains on it to find a berserk pack. (sector 131)
  2. After the two Spider Masterminds are dead, run onto the red skull key platform, and open the wall with bloodstains on it. Take the elevator down, and then lower the next elevator to acquire a security armor. (sector 324)
  3. Walk onto the bridge to the yellow skull key from the south. A chunk of the wall will raise in the walkway. When walking across the space it was on, you will be lowered an elevator to a compartment containing a group of imps, two sets of shells, and a stimpack. Run across the northeast corner of this space, flip the newly-revealed switch, and drop in. Enter the additional elevator that has been lowered, ride it, and open the metal door to enter a cage containing a soul sphere. (sector 260)
  4. In the teleporter room, shoot the monitors to open a compartment containing three sets of shells, a stimpack, and an arachnotron. Kill the arachnotron, and then open the wall with the triangle upon it to find a hidden corridor containing a megasphere. (sector 461) Go further down the corridor to reenter the sewage area.

Bugs

Demo files

Areas / screenshots


Speedrunning

Routes and tricks

If you edge very slowly toward it, you can grab the yellow skull key without triggering the chaingunner trap behind you.

Current records

The Compet-N records for the map are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 07:45 Oyvind Stenhaug 2003-06-22 Template:Competnftp
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Run Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 466
Vertexes 2001
Linedefs 2499
Sidedefs 2091
Sectors 560

Things

Monsters ITYTD and HNTR HMP UV and NM
Arachnotrons
Arch-Viles
Barons of Hell
Cacodemons
Chaingunners
Commander Keens
Cyberdemons
Demons
Hell Knights
Icon of Sin
Imps
Lost Souls
Mancubi
Pain Elementals
Revenants
Sergeants
Spectres
Spider Masterminds 2 2 2
Troopers
Wolfenstein SS
Powerups ITYTD and HNTR HMP UV and NM
Armor bonuses
Backpacks
Berserk packs
Blue armors
Computer maps
Green armors
Health bonuses
Invisibilities
Invulnerabilities
Light goggles
Medikits
Megaspheres
Radiation suits
Soul Spheres
Stimpacks
Weapons ITYTD and HNTR HMP UV and NM
Chainsaws
Shotguns
Super shotguns
Chainguns
Rocket launchers
Plasma rifles
BFG 9000s
Ammunition ITYTD and HNTR HMP UV and NM
Ammo clips
Bullet boxes
Shells
Shell boxes
Rockets
Rocket boxes
Cells
Bulk cells
Keys ITYTD and HNTR HMP UV and NM
Blue cards
Blue skulls
Red cards
Red skulls
Yellow cards
Yellow skulls

Technical information

Inspiration and development

Trivia

See also

Sources

External links

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