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(New page: {{map|slot=MAP20}} {{Icarus 11-20}} '''MAP20: WarTemple''' is the twentieth level of Icarus: Alien Vanguard. It is set in a simulation of a massive temple, notable for containing a re...)
 
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[[Category:Levels by name|WarTemple (Icarus: Alien Vanguard)]]
 
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[[Category:Rand Phares levels]]

Revision as of 06:59, 13 August 2007

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.

Template:Icarus 11-20 MAP20: WarTemple is the twentieth level of Icarus: Alien Vanguard. It is set in a simulation of a massive temple, notable for containing a reversed, upside-down version of the first third of the level as the second. It was designed by Rand Phares.

Walkthrough

Icarus MAP20 map

Map of MAP20

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the first third of the level (the right side up area,) northeast of the wooden wall that can be walked through, there is another wooden wall. Press on it to find an elevator leading to an alcove with a medikit and a backpack. (sector 308)
  2. In the second third of the level (the upside down area,) press on this same wooden wall, and an elevator will lower nearby to reveal an alcove identical to the one in secret #1, with the same contents, although they have changed locations. (sector 181) To get out if the elevator rises before you do so, walk under what was the elevator in secret #1 to activate the other. In addition, as the elevator rises, you can drop from it onto the ceiling lights to acquire a rocket launcher.

Bugs

Demo files

Areas / screenshots


Speedrunning

Routes and tricks

Current records

The records for the map on the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 20:25 George Bell 1996-06-29 icuvdemo.zip
NM100S
UV -fast 25:42 Roger Moraga 1997-04-14 icgmdemo.zip
UV -respawn
UV Tyson
UV pacifist


Miscellaneous demos

Run Time Player Date File Notes
UV max TAS 06:14 Andy Olivera 2000-01-10 icuvlmps.zip

Deathmatch

Statistics

Map data

Things 444
Vertexes 2031
Linedefs 2548
Sidedefs 3714
Sectors 398

Things

Monsters ITYTD and HNTR HMP UV and NM
Arachnotrons
Arch-Viles
Barons of Hell
Cacodemons
Chaingunners
Commander Keens
Cyberdemons
Demons
Hell Knights
Icon of Sin
Imps
Lost Souls
Mancubi
Pain Elementals
Revenants
Sergeants
Spectres
Spider Masterminds
Troopers
Wolfenstein SS
Powerups ITYTD and HNTR HMP UV and NM
Armor bonuses
Backpacks
Berserk packs
Blue armors
Computer maps
Green armors
Health bonuses
Invisibilities
Invulnerabilities
Light goggles
Medikits
Megaspheres
Radiation suits
Soul Spheres
Stimpacks
Weapons ITYTD and HNTR HMP UV and NM
Chainsaws
Shotguns
Super shotguns
Chainguns
Rocket launchers
Plasma rifles
BFG 9000s
Ammunition ITYTD and HNTR HMP UV and NM
Ammo clips
Bullet boxes
Shells
Shell boxes
Rockets
Rocket boxes
Cells
Bulk cells
Keys ITYTD and HNTR HMP UV and NM
Blue cards
Blue skulls
Red cards
Red skulls
Yellow cards
Yellow skulls

Technical information

Inspiration and development

Trivia

See also

Sources

External links