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[[file:Icarus_MAP20_map.png|thumb|300px|Map of MAP20]] |
[[file:Icarus_MAP20_map.png|thumb|300px|Map of MAP20]] |
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: Letters in ''italics'' refer to marked spots on the map. [[Sector]] numbers in '''boldface''' are [[secrets]] which count toward the [[Intermission screen|end-of-level tally]]. |
: Letters in ''italics'' refer to marked spots on the map. [[Sector]] numbers in '''boldface''' are [[secrets]] which count toward the [[Intermission screen|end-of-level tally]]. |
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− | |||
− | ===Essentials=== |
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− | |||
− | ===Other points of interest=== |
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===Secrets=== |
===Secrets=== |
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====Non-official==== |
====Non-official==== |
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# In the northwestern part of the map, from the rocket launcher's plinth mentioned in official secret #2, pass the northern door. Step on the southeastern upside-down [[Crushing ceiling|crusher]] and ride it up. Jump over to the opening in the southeast to encounter an [[imp]] (and a chaingunner on medium and hard [[Skill level#Doom and Doom II skill levels|skills]]) and to find a [[box of rockets]] and a backpack. |
# In the northwestern part of the map, from the rocket launcher's plinth mentioned in official secret #2, pass the northern door. Step on the southeastern upside-down [[Crushing ceiling|crusher]] and ride it up. Jump over to the opening in the southeast to encounter an [[imp]] (and a chaingunner on medium and hard [[Skill level#Doom and Doom II skill levels|skills]]) and to find a [[box of rockets]] and a backpack. |
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− | |||
− | ===Bugs=== |
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− | |||
− | ===Demo files=== |
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− | * |
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− | == Areas / screenshots == |
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− | |||
− | <gallery> |
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− | Image: | |
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− | </gallery> |
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== Speedrunning == |
== Speedrunning == |
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− | ===Routes and tricks=== |
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===Current records=== |
===Current records=== |
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The records for the map on the [http://www.doomworld.com/sda/doom_sda.htm Doomed Speed Demos Archive] are: |
The records for the map on the [http://www.doomworld.com/sda/doom_sda.htm Doomed Speed Demos Archive] are: |
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|[[UV max]] [[speedrunning#Tool-assisted demos|TAS]]||06:14||[[Andy Olivera]]||2000-01-10||[http://competn.doom2.net/pub/sda/i-o/icuvlmps.zip icuvlmps.zip]|| |
|[[UV max]] [[speedrunning#Tool-assisted demos|TAS]]||06:14||[[Andy Olivera]]||2000-01-10||[http://competn.doom2.net/pub/sda/i-o/icuvlmps.zip icuvlmps.zip]|| |
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− | |||
− | == Deathmatch == |
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==Statistics== |
==Statistics== |
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|[[Barrel|Exploding barrels]]||28||28||24 |
|[[Barrel|Exploding barrels]]||28||28||24 |
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− | |||
− | == Technical information == |
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− | == Inspiration and development == |
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− | == Trivia == |
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− | == See also == |
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− | |||
− | * |
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− | == Sources == |
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− | |||
− | * |
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== External links == |
== External links == |
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* [http://www.doomworld.com/sda/icarus.htm Icarus: Alien Vanguard demos at the Doomed Speed Demos Archive] |
* [http://www.doomworld.com/sda/icarus.htm Icarus: Alien Vanguard demos at the Doomed Speed Demos Archive] |
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[[Category:Levels by name|WarTemple (Icarus: Alien Vanguard)]] |
[[Category:Levels by name|WarTemple (Icarus: Alien Vanguard)]] |
Revision as of 05:09, 22 September 2019
- This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
Template:Icarus 11-20 MAP20: WarTemple is the twentieth level of Icarus: Alien Vanguard. It is set in a simulation of a massive temple, notable for containing a reversed, upside-down version of the first third of the level as the second. It was designed by Rand Phares.
Walkthrough
- Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Secrets
Official
- After using the western set of teleporters in the map's center (south of the yellow and blue door), you are in the map's northeastern part. From your teleport destination, go eastsoutheast, ascend the stairs next to the green armor, follow the walkway with the waterfall to your right and climb some more stairs to enter a room with a rocket launcher. While the southern wooden wall can be walked through, the eastern one in fact is a lift. Ride it up to an alcove (sector 308) with a chaingunner, a medikit and a backpack.
- After using the eastern set of teleporters in the map's center, you are in the map's northwestern part. From your teleport destination, go westnorthwest and climb the narrow step west of the wide one on the main path to enter a room with a rocket launcher on a plinth. Similar to secret #1, the southern wooden wall can be walked through. Press on the western one and an elevator will lower nearby to reveal an alcove (sector 181) identical to the one in secret #1, with the same items, although these are located differently. Approach the grates to lower the elevator again, ride it up and drop onto the plinth to acquire the rocket launcher.
Non-official
- In the northwestern part of the map, from the rocket launcher's plinth mentioned in official secret #2, pass the northern door. Step on the southeastern upside-down crusher and ride it up. Jump over to the opening in the southeast to encounter an imp (and a chaingunner on medium and hard skills) and to find a box of rockets and a backpack.
Speedrunning
Current records
The records for the map on the Doomed Speed Demos Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 20:25 | George Bell | 1996-06-29 | icuvdemo.zip | |
NM100S | |||||
UV -fast | 25:42 | Roger Moraga | 1997-04-14 | icgmdemo.zip | |
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV max TAS | 06:14 | Andy Olivera | 2000-01-10 | icuvlmps.zip |
Statistics
Map data
Things | 444 |
Vertices | 2435 |
Linedefs | 2548 |
Sidedefs | 1542 |
Sectors | 398 |
Things
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Sergeants | 17 | 29 | 38 |
Troopers | 21 | 33 | 44 |
Chaingunners | 8 | 17 | 25 |
Pain elementals | 1 | 4 | 5 |
Arch-viles | 0 | 0 | 1 |
Demons | 3 | 4 | 5 |
Spectres | 5 | 10 | 15 |
Imps | 16 | 26 | 34 |
Cacodemons | 4 | 4 | 6 |
Hell knights | 3 | 2 | 0 |
Barons of hell | 0 | 1 | 4 |
Revenants | 0 | 0 | 6 |
Mancubi | 1 | 2 | 3 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Chainsaws | 1 | 1 | 1 |
Super shotguns | 3 | 3 | 2 |
Chainguns | 2 | 1 | 1 |
Rocket launchers | 2 | 3 | 3 |
Plasma guns | 2 | 2 | 3 |
BFG9000s | 0 | 0 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Clips | 3 | 3 | 3 |
Bullet boxes | 6 | 4 | 4 |
Shells | 3 | 3 | 3 |
Shell boxes | 8 | 8 | 6 |
Rockets | 2 | 2 | 2 |
Rocket boxes | 2 | 6 | 6 |
Bulk cells | 4 | 4 | 6 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Backpacks | 4 | 4 | 4 |
Berserks | 1 | 1 | 1 |
Medikits | 10 | 9 | 9 |
Stimpacks | 19 | 19 | 19 |
Health bonuses | 40 | 28 | 16 |
Soul spheres | 1 | 1 | 1 |
Megaspheres | 1 | 1 | 0 |
Green armors | 2 | 2 | 2 |
Blue armors | 3 | 3 | 3 |
Armor bonuses | 20 | 20 | 20 |
Keys | ITYTD and HNTR | HMP | UV and NM |
Blue skulls | 1 | 1 | 1 |
Yellow skulls | 1 | 1 | 1 |
Red keycards | 1 | 1 | 1 |
Barrels | ITYTD and HNTR | HMP | UV and NM |
Exploding barrels | 28 | 28 | 24 |