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== Deathmatch ==
 
== Deathmatch ==
   
== Statistics ==
+
==Statistics==
 
 
===Map data===
 
===Map data===
 
{| {{prettytable}}
 
{| {{prettytable}}
|[[Things]]||444
+
|[[Thing|Things]]||444
 
|-
 
|-
|[[Vertex]]es||2031
+
|[[Vertices]]||2435
 
|-
 
|-
|[[Linedefs]]||2548
+
|[[Linedef|Linedefs]]||2548
 
|-
 
|-
|[[Sidedefs]]||3714
+
|[[Sidedef|Sidedefs]]||1542
 
|-
 
|-
|[[Sectors]]||398
+
|[[Sector|Sectors]]||398
 
|}
 
|}
 
 
===Things===
 
===Things===
 
{| {{prettytable}}
 
{| {{prettytable}}
![[Monsters]]||[[ITYTD]] and [[HNTR]]||[[HMP]]||[[UV]] and [[NM]]
+
!Monsters||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]
 
|-
 
|-
|[[Arachnotron]]s|| || ||
+
|[[Arch-vile|Arch-viles]]|| colspan="2" align="center"|0|| align="center"|1
 
|-
 
|-
|[[Arch-Vile]]s|| || ||
+
|[[Baron of hell|Barons of hell]]|| align="center"|0|| align="center"|1|| align="center"|4
 
|-
 
|-
|[[Baron of Hell|Barons of Hell]]|| || ||
+
|[[Cacodemon|Cacodemons]]|| colspan="2" align="center"|4|| align="center"|6
 
|-
 
|-
|[[Cacodemon]]s|| || ||
+
|[[Heavy weapon dude|Chaingunners]]|| align="center"|8|| align="center"|17|| align="center"|25
 
|-
 
|-
|[[Chaingunner]]s|| || ||
+
|[[Demon|Demons]]|| align="center"|3|| align="center"|4|| align="center"|5
 
|-
 
|-
|[[Commander Keen]]s|| || ||
+
|[[Hell knight|Hell knights]]|| align="center"|3|| align="center"|2|| align="center"|0
 
|-
 
|-
|[[Cyberdemon]]s|| || ||
+
|[[Imp|Imps]]|| align="center"|16|| align="center"|26|| align="center"|34
 
|-
 
|-
|[[Demon]]s|| || ||
+
|[[Mancubus|Mancubi]]|| align="center"|1|| align="center"|2|| align="center"|3
 
|-
 
|-
|[[Hell Knight]]s|| || ||
+
|[[Pain elemental|Pain elementals]]|| align="center"|1|| align="center"|4|| align="center"|5
 
|-
 
|-
|[[Icon of Sin]]|| || ||
+
|[[Revenant|Revenants]]|| colspan="2" align="center"|0|| align="center"|6
 
|-
 
|-
|[[Imp]]s|| || ||
+
|[[Shotgun guy|Sergeants]]|| align="center"|17|| align="center"|29|| align="center"|38
 
|-
 
|-
|[[Lost Soul]]s|| || ||
+
|[[Spectre|Spectres]]|| align="center"|5|| align="center"|10|| align="center"|15
 
|-
 
|-
|[[Mancubus|Mancubi]]|| || ||
+
|[[Zombieman|Troopers]]|| align="center"|21|| align="center"|33|| align="center"|44
 
|-
 
|-
|[[Pain Elemental]]s|| || ||
+
!Weapons||ITYTD and HNTR||HMP||UV and NM
 
|-
 
|-
|[[Revenant]]s|| || ||
+
|[[BFG 9000|BFG 9000s]]|| colspan="2" align="center"|0|| align="center"|1
 
|-
 
|-
|[[Sergeant]]s|| || ||
+
|[[Chaingun|Chainguns]]|| align="center"|2|| colspan="2" align="center"|1
 
|-
 
|-
|[[Spectre]]s|| || ||
+
|[[Chainsaw|Chainsaws]]|| colspan="3" align="center"|1
 
|-
 
|-
|[[Spider Mastermind]]s|| || ||
+
|[[Plasma gun|Plasma guns]]|| colspan="2" align="center"|2|| align="center"|3
 
|-
 
|-
|[[Trooper]]s|| || ||
+
|[[Rocket launcher|Rocket launchers]]|| align="center"|2|| colspan="2" align="center"|3
 
|-
 
|-
|[[Wolfenstein SS]]|| || ||
+
|[[Shotgun|Shotguns]]|| colspan="3" align="center"|7
 
|-
 
|-
![[Powerup]]s||ITYTD and HNTR||HMP||UV and NM
+
|[[Super shotgun|Super shotguns]]|| colspan="2" align="center"|3|| align="center"|2
 
|-
 
|-
|[[Armor bonus]]es|| || ||
+
!Powerups||ITYTD and HNTR||HMP||UV and NM
 
|-
 
|-
|[[Backpack]]s|| || ||
+
|[[Armor bonus|Armor bonuses]]|| colspan="3" align="center"|20
 
|-
 
|-
|[[Berserk pack]]s|| || ||
+
|[[Backpack|Backpacks]]|| colspan="3" align="center"|4
 
|-
 
|-
|[[Combat armor|Blue armor]]s|| || ||
+
|[[Berserk|Berserks]]|| colspan="3" align="center"|1
 
|-
 
|-
|[[Computer map]]s|| || ||
+
|[[Megaarmor|Blue armors]]|| colspan="3" align="center"|3
 
|-
 
|-
|[[Security armor|Green armor]]s|| || ||
+
|[[Armor|Green armors]]|| colspan="3" align="center"|2
 
|-
 
|-
|[[Health bonus]]es|| || ||
+
|[[Health bonus|Health bonuses]]|| align="center"|40|| align="center"|28|| align="center"|16
 
|-
 
|-
|[[Blur artifact|Invisibilities]]|| || ||
+
|[[Medikit|Medikits]]|| align="center"|10|| colspan="2" align="center"|9
 
|-
 
|-
|[[Invulnerability|Invulnerabilities]]|| || ||
+
|[[Supercharge|Soul spheres]]|| colspan="3" align="center"|1
 
|-
 
|-
|[[Light amplification visor|Light goggles]]|| || ||
+
|[[Stimpack|Stim packs]]|| colspan="3" align="center"|19
 
|-
 
|-
|[[Medikit]]s|| || ||
+
!Ammunition||ITYTD and HNTR||HMP||UV and NM
 
|-
 
|-
|[[Megasphere]]s|| || ||
+
|[[Box of bullets|Ammo boxes]]|| align="center"|6|| colspan="2" align="center"|4
 
|-
 
|-
|[[Radiation suit]]s|| || ||
+
|[[Ammo clip|Ammo clips]]|| colspan="3" align="center"|3
 
|-
 
|-
|[[Soul Sphere]]s|| || ||
+
|[[Energy cell pack|Bulk cells]]|| colspan="2" align="center"|4|| align="center"|6
 
|-
 
|-
|[[Stimpack]]s|| || ||
+
|[[Box of rockets|Rocket boxes]]|| align="center"|2|| colspan="2" align="center"|6
 
|-
 
|-
![[Weapons]]||ITYTD and HNTR||HMP||UV and NM
+
|[[Rocket|Rockets]]|| colspan="3" align="center"|2
 
|-
 
|-
|[[Chainsaw]]s|| || ||
+
|[[Box of shotgun shells|Shell boxes]]|| colspan="2" align="center"|8|| align="center"|6
 
|-
 
|-
|[[Shotgun]]s|| || ||
+
|[[4 shotgun shells|Shells]]|| colspan="3" align="center"|3
 
|-
 
|-
|[[Super shotgun]]s|| || ||
+
!Keys||ITYTD and HNTR||HMP||UV and NM
 
|-
 
|-
|[[Chaingun]]s|| || ||
+
|[[Keys|Blue skull key]]|| colspan="3" align="center"|1
 
|-
 
|-
|[[Rocket launcher]]s|| || ||
+
|[[Keys|Red keycards]]|| colspan="3" align="center"|1
 
|-
 
|-
|[[Plasma rifle]]s|| || ||
+
|[[Keys|Yellow skull key]]|| colspan="3" align="center"|1
|-
 
|[[BFG 9000]]s|| || ||
 
|-
 
![[Ammunition]]||ITYTD and HNTR||HMP||UV and NM
 
|-
 
|[[Ammo clip]]s|| || ||
 
|-
 
|[[Box of ammo|Bullet boxes]]|| || ||
 
|-
 
|[[Shotgun shells|Shell]]s|| || ||
 
|-
 
|[[Box of shells|Shell boxes]]|| || ||
 
|-
 
|[[Rocket]]s|| || ||
 
|-
 
|[[Box of rockets|Rocket boxes]]|| || ||
 
|-
 
|[[Cell]]s|| || ||
 
|-
 
|[[Bulk cell]]s|| || ||
 
|-
 
![[Keys]]||ITYTD and HNTR||HMP||UV and NM
 
|-
 
|Blue cards|| || ||
 
|-
 
|Blue skulls|| || ||
 
|-
 
|Red cards|| || ||
 
|-
 
|Red skulls|| || ||
 
|-
 
|Yellow cards|| || ||
 
|-
 
|Yellow skulls|| || ||
 
 
|-
 
|-
 
|}
 
|}

Revision as of 23:17, June 16, 2013

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.Template:Icarus 11-20

MAP20: WarTemple is the twentieth level of Icarus: Alien Vanguard. It is set in a simulation of a massive temple, notable for containing a reversed, upside-down version of the first third of the level as the second. It was designed by Rand Phares.

Walkthrough

Icarus MAP20 map

Map of MAP20

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the first third of the level (the right side up area,) northeast of the wooden wall that can be walked through, there is another wooden wall. Press on it to find an elevator leading to an alcove with a medikit and a backpack. (sector 308)
  2. In the second third of the level (the upside down area,) press on this same wooden wall, and an elevator will lower nearby to reveal an alcove identical to the one in secret #1, with the same contents, although they have changed locations. (sector 181) To get out if the elevator rises before you do so, walk under what was the elevator in secret #1 to activate the other. In addition, as the elevator rises, you can drop from it onto the ceiling lights to acquire a rocket launcher.

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map on the Doomed Speed Demos Archive are:

RunTimePlayerDateFileNotes
UV speed
NM speed
UV max20:25George Bell1996-06-29icuvdemo.zip
NM100S
UV -fast25:42Roger Moraga1997-04-14icgmdemo.zip
UV -respawn
UV Tyson
UV pacifist


Miscellaneous demos

RunTimePlayerDateFileNotes
UV max TAS06:14Andy Olivera2000-01-10icuvlmps.zip

Deathmatch

Statistics

Map data

Things444
Vertices2435
Linedefs2548
Sidedefs1542
Sectors398

Things

MonstersITYTD and HNTRHMPUV and NM
Arch-viles01
Barons of hell014
Cacodemons46
Chaingunners81725
Demons345
Hell knights320
Imps162634
Mancubi123
Pain elementals145
Revenants06
Sergeants172938
Spectres51015
Troopers213344
WeaponsITYTD and HNTRHMPUV and NM
BFG 9000s01
Chainguns21
Chainsaws1
Plasma guns23
Rocket launchers23
Shotguns7
Super shotguns32
PowerupsITYTD and HNTRHMPUV and NM
Armor bonuses20
Backpacks4
Berserks1
Blue armors3
Green armors2
Health bonuses402816
Medikits109
Soul spheres1
Stim packs19
AmmunitionITYTD and HNTRHMPUV and NM
Ammo boxes64
Ammo clips3
Bulk cells46
Rocket boxes26
Rockets2
Shell boxes86
Shells3
KeysITYTD and HNTRHMPUV and NM
Blue skull key1
Red keycards1
Yellow skull key1

Technical information

Inspiration and development

Trivia

See also

Sources

External links

Community content is available under CC-BY-SA unless otherwise noted.