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[[File:Screenshot_Doom_20111112_115849.png|thumb|A rather chaotic start as you are thrown into the middle of a group of lesser monsters and an Arachnotron]] |
[[File:Screenshot_Doom_20111112_115849.png|thumb|A rather chaotic start as you are thrown into the middle of a group of lesser monsters and an Arachnotron]] |
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==Strategy== |
==Strategy== |
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===Walkthrough=== |
===Walkthrough=== |
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A Video Playtrough of "[http://www.youtube.com/watch?v=oiYmfJgZg20 Map20: The Starport]" |
A Video Playtrough of "[http://www.youtube.com/watch?v=oiYmfJgZg20 Map20: The Starport]" |
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==Speedrunning== |
==Speedrunning== |
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===Records=== |
===Records=== |
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==Statistics== |
==Statistics== |
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===Map data=== |
===Map data=== |
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− | ==Trivia== |
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Latest revision as of 07:08, 14 December 2019
This article is a stub. Please help the Doom Wiki by expanding it.
- This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
MAP20: The Starport is the twentieth map of the megawad Scythe. It was designed by Erik Alm and uses the music track "Castlevania 64: Castle Center ". It is the final map of the second episode.
This is also the map that is shown on the Title screen and Intermission.
Strategy
Walkthrough
A Video Playtrough of "Map20: The Starport"
Secrets
- When you find the Red keycard, notice that on top of the crates is a Soul sphere next to a window, simply go up to that window from the outside, and try to get the soul sphere from there.
Speedrunning
Records
The Compet-N records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Statistics
Map data
Things | 92 |
Vertices | 904 |
Linedefs | 893 |
Sidedefs | 1354 |
Sectors | 160 |
Things
Monsters | ITYTD and HNTR | HMP | UV and NM | MP on UV |
---|---|---|---|---|
Imps | 47 | 47 | 47 | 47 |
Sergeants | 1 | 1 | 1 | 1 |
Chaingunners | 0 | 2 | 2 | 2 |
Troopers | 16 | 16 | 16 | 16 |
Demons | 2 | 2 | 5 | 5 |
Cacodemons | 0 | 0 | 2 | 2 |
Arachnotrons | 1 | 3 | 3 | 3 |
Revenants | 0 | 1 | 2 | 2 |
Baron of Hells | 0 | 2 | 2 | 2 |
Hell Knights | 2 | 3 | 2 | 2 |
Archviles | 0 | 0 | 1 | 1 |
Cyberdemons | 1 | 1 | 1 | 2 |
Powerups | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Medikits | 4 | 4 | 4 | 4 |
Backpacks | 1 | 1 | 1 | 1 |
Blue Armors | 1 | 1 | 1 | 1 |
Green Armors | 1 | 1 | 1 | 1 |
Berserk Packs | 1 | 1 | 1 | 1 |
Soulspheres | 1 | 1 | 1 | 1 |
Megaspheres | 1 | 1 | 1 | 1 |
Invisibilitys | 1 | 1 | 1 | 1 |
Weapons | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Chainguns | 1 | 1 | 1 | 1 |
Shotguns | 1 | 1 | 1 | 1 |
Rocket Launchers | 1 | 1 | 1 | 1 |
Super Shotguns | 1 | 1 | 1 | 4 |
Ammunition | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Shell boxes | 7 | 7 | 7 | 10 |
Rocket boxes | 8 | 8 | 8 | 22 |
Keys | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Blue cards | 1 | 1 | 1 | 1 |
Yellow cards | 1 | 1 | 1 | 1 |
Red cards | 1 | 1 | 1 | 1 |