- This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
Template:TNT: Evilution 11-20 MAP19: Shipping/Respawning is the nineteenth map of TNT: Evilution designed by Ty Halderman.
Overview
Statistics
Map data
Things | 302 |
Vertices | 2372 |
Linedefs | 2516 |
Sidedefs | 1547 |
Sectors | 489 |
Things
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Sergeants | 18 | 40 | 47 |
Spectres | 0 | 1 | 2 |
Imps | 10 | 35 | 37 |
Demons | 3 | 7 | 12 |
Troopers | 8 | 6 | 11 |
Cacodemons | 0 | 1 | 4 |
Arch-Viles | 0 | 0 | 1 |
Chaingunners | 1 | 11 | 34 |
Revenants | 0 | 1 | 3 |
Mancubuses | 0 | 1 | 4 |
Hell Knights | 1 | 1 | 1 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Backpacks | 1 | 1 | 1 |
Stim packs | 10 | 10 | 10 |
Medikits | 12 | 10 | 10 |
Soul spheres | 1 | 1 | 1 |
Green armors | 1 | 1 | 1 |
Megasphere | 1 | 1 | 1 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Shotguns | 1 | 1 | 1 |
Rocket launchers | 1 | 1 | 1 |
Super shotguns | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Bulk Cells | 1 | 1 | 1 |
Shells | 7 | 7 | 7 |
Rocket boxes | 3 | 3 | 3 |
Ammo boxes | 5 | 5 | 5 |
Shell boxes | 6 | 6 | 6 |
Keys | ITYTD and HNTR | HMP | UV and NM |
Blue cards | 1 | 1 | 1 |
Yellow cards | 1 | 1 | 1 |
Red cards | 1 | 1 | 1 |
Barrels | ITYTD and HNTR | HMP | UV and NM |
Exploding barrels | 20 | 20 | 20 |
Walkthrough
Secrets
- From the start of the level, go through the second door, turn left and go along the hallway. In the middle of a hallway's bent, open a part of a right wall lit up by the lights inside the opposite wall. A lift will take you to a soul sphere.
- Next to a dapper cabinet there is a control room with computer desk. Find a fake wall at the back of a seat to get a backpack.
- In the dapper cabinet with a yellow keycard go to the south-west corner and open the south wall. A lift will take you to a megasphere.
- The truck is parked next to a ramp. When you return to the ramp a ledge lowers, nearby the gate, where you can find a rocket launcher and some boxes of rockets.
The following areas do not count towards your secrets, but are hidden and not required to complete the level:
- In the dark room you can press the left button to turn the lights on. After you press a switch, in the north-east corner, run through the door and to the left to jump down to a small niche.
- At the end of a hallway from the secret #1 there is a door. Looking south from the door you can notice a corner with a different texture. It contains a hidden switch. Press it and run fast to reach a secret tunnel at the back of the dark room, beneth a ledge with a green armor.
- Opposite to the yellow door there is a stairway at the top of which you can notice a lit up part of a left wall. Open it to find a super shotgun with shells.
Speedrunning
Routes and tricks
Records
The Compet-N records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 00:50 | Vincent Catalaá | 2001-12-20 | Template:Competnftp | |
NM speed | 01:05 | Xit Vono | 2002-08-13 | Template:Competnftp | |
UV max | 05:31 | Anthony Soto | 2001-04-01 | Template:Competnftp | |
NM100S | 01:18 | Xit Vono | 2003-02-13 | Template:Competnftp | |
UV -fast | 08:21 | Xit Vono | 2003-01-09 | Template:Competnftp | |
UV -respawn | 05:03 | Xit Vono | 2002-08-17 | Template:Competnftp | |
UV Tyson | |||||
UV pacifist | 00:54 | Adam Williamson | 2001-11-29 | Template:Competnftp |