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- This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
Impure serenity is the nineteenth map of Speed of Doom. It was designed by Josh Sealy and uses the FFXII Eruyt Village track from vgmusic.com. The par time is unknown.
Walkthrough[]
Secrets[]
There is no secret sector. You can have the megasphere either with an archie jump from the yellow key zone, or by strafe-running from the room with the SSG's window (use the small crates to get onto the window ledge) onto the platform. You will need to strafe run if you want the green armor behind the red key.
Areas / screenshots[]
Speedrunning[]
Current records[]
The Compet-n records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | [1] | ||||
NM speed | [2] | ||||
UV max | [3] | ||||
NM100S | [4] | ||||
UV -fast | [5] | ||||
UV -respawn | [6] | ||||
UV Tyson | [7] | ||||
UV pacifist | [8] |
Miscellaneous demos[]
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Statistics[]
Map data[]
Things | 320 |
Vertices | 3058 |
Linedefs | 2962 |
Sidedefs | 4874 |
Sectors | 430 |
Things[]
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Arachnotrons | 3 | 5 | |
Arch-viles | 4 | ||
Barons of hell | 0 | 1 | |
Cacodemons | 8 | 11 | 12 |
Chaingunners | 11 | 20 | 21 |
Cyberdemons | 1 | ||
Demons | 4 | 0 | 2 |
Hell knights | 5 | 9 | 8 |
Imps | 22 | 20 | 23 |
Lost souls | 9 | 11 | 12 |
Mancubi | 5 | 7 | |
Pain elementals | 2 | ||
Revenants | 9 | 11 | 13 |
Sergeants | 6 | 8 | 10 |
Spectres | 2 | ||
Troopers | 8 | 2 | 0 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Chainguns | 1 | ||
Plasma guns | 1 | ||
Rocket launchers | 1 | ||
Shotguns | 1 | ||
Super shotguns | 1 | ||
Powerups | ITYTD and HNTR | HMP | UV and NM |
Armor bonuses | 36 | ||
Backpacks | 3 | ||
Green armors | 2 | ||
Medikits | 8 | ||
Stim packs | 15 | ||
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Ammo boxes | 8 | ||
Ammo clips | 2 | ||
Bulk cells | 3 | ||
Rocket boxes | 3 | ||
Shell boxes | 7 | ||
Shells | 8 | 10 | |
Keys | ITYTD and HNTR | HMP | UV and NM |
Blue keycards | 1 | ||
Red keycards | 1 | ||
Yellow keycards | 1 |