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===Things===
 
===Things===
 
{| {{prettytable}}
 
{| {{prettytable}}
![[Monsters]]||[[ITYTD]] and [[HNTR]]||[[HMP]]||[[UV]] and [[NM]]
+
!Monsters||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]
 
|-
 
|-
|[[Arachnotron]]s|| || ||
+
|[[Arachnotron|Arachnotrons]]|| align="center"|4|| align="center"|5|| align="center"|7
 
|-
 
|-
|[[Arch-Vile]]s|| || ||
+
|[[Arch-vile|Arch-viles]]|| colspan="3" align="center"|2
 
|-
 
|-
|[[Baron of Hell|Barons of Hell]]|| || ||
+
|[[Baron of hell|Barons of hell]]|| align="center"|0|| align="center"|1|| align="center"|2
 
|-
 
|-
|[[Cacodemon]]s|| || ||
+
|[[Cacodemon|Cacodemons]]|| align="center"|9|| align="center"|14|| align="center"|17
 
|-
 
|-
  +
|[[Heavy weapon dude|Chaingunners]]|| align="center"|7|| align="center"|9|| align="center"|11
|[[Chaingunner]]s|| || ||
 
 
|-
 
|-
  +
|[[Demon|Demons]]|| align="center"|24|| align="center"|31|| align="center"|38
|[[Commander Keen]]s|| || ||
 
 
|-
 
|-
  +
|[[Hell knight|Hell knights]]|| align="center"|6|| align="center"|7|| align="center"|5
|[[Cyberdemon]]s|| || ||
 
 
|-
 
|-
  +
|[[Imp|Imps]]|| align="center"|42|| align="center"|55|| align="center"|78
|[[Demon]]s|| || ||
 
 
|-
 
|-
  +
|[[Lost soul|Lost souls]]|| align="center"|9|| align="center"|12|| align="center"|16
|[[Hell Knight]]s|| || ||
 
 
|-
 
|-
 
|[[Mancubus|Mancubi]]|| colspan="3" align="center"|3
|[[Icon of Sin]]|| || ||
 
 
|-
 
|-
  +
|[[Pain elemental|Pain elementals]]|| colspan="3" align="center"|1
|[[Imp]]s|| || ||
 
 
|-
 
|-
  +
|[[Revenant|Revenants]]|| align="center"|2|| align="center"|3|| align="center"|6
|[[Lost Soul]]s|| || ||
 
 
|-
 
|-
  +
|[[Shotgun guy|Sergeants]]|| align="center"|14|| colspan="2" align="center"|20
|[[Mancubus|Mancubi]]|| || ||
 
 
|-
 
|-
  +
|[[Spectre|Spectres]]|| align="center"|2|| colspan="2" align="center"|1
|[[Pain Elemental]]s|| || ||
 
 
|-
 
|-
  +
|[[Spiderdemon|Spider masterminds]]|| colspan="3" align="center"|1
|[[Revenant]]s|| || ||
 
 
|-
 
|-
  +
|[[Zombieman|Troopers]]|| align="center"|21|| align="center"|17|| align="center"|13
|[[Sergeant]]s|| || ||
 
 
|-
 
|-
 
!Weapons||ITYTD and HNTR||HMP||UV and NM
|[[Spectre]]s|| || ||
 
 
|-
 
|-
  +
|[[Chaingun|Chainguns]]|| colspan="3" align="center"|3
|[[Spider Mastermind]]s|| || ||
 
 
|-
 
|-
  +
|[[Chainsaw|Chainsaws]]|| colspan="3" align="center"|1
|[[Trooper]]s|| || ||
 
 
|-
 
|-
  +
|[[Rocket launcher|Rocket launchers]]|| colspan="3" align="center"|2
|[[Wolfenstein SS]]|| || ||
 
 
|-
 
|-
  +
|[[Shotgun|Shotguns]]|| colspan="3" align="center"|2
![[Powerup]]s||ITYTD and HNTR||HMP||UV and NM
 
 
|-
 
|-
  +
|[[Super shotgun|Super shotguns]]|| colspan="3" align="center"|3
|[[Armor bonus]]es|| || ||
 
 
|-
 
|-
 
!Powerups||ITYTD and HNTR||HMP||UV and NM
|[[Backpack]]s|| || ||
 
 
|-
 
|-
  +
|[[Backpack|Backpacks]]|| colspan="3" align="center"|1
|[[Berserk pack]]s|| || ||
 
 
|-
 
|-
  +
|[[Berserk|Berserks]]|| colspan="3" align="center"|1
|[[Combat armor|Blue armor]]s|| || ||
 
 
|-
 
|-
  +
|[[Megaarmor|Blue armors]]|| colspan="3" align="center"|1
|[[Computer map]]s|| || ||
 
 
|-
 
|-
|[[Security armor|Green armor]]s|| || ||
+
|[[Armor|Green armors]]|| colspan="3" align="center"|4
 
|-
 
|-
  +
|[[Partial invisibility|Invisibilities]]|| colspan="3" align="center"|1
|[[Health bonus]]es|| || ||
 
 
|-
 
|-
  +
|[[Invulnerability]]|| align="center"|1|| colspan="2" align="center"|0
|[[Blur artifact|Invisibilities]]|| || ||
 
 
|-
 
|-
  +
|[[Medikit|Medikits]]|| align="center"|22|| colspan="2" align="center"|21
|[[Invulnerability|Invulnerabilities]]|| || ||
 
 
|-
 
|-
  +
|[[Supercharge|Soul spheres]]|| colspan="3" align="center"|1
|[[Light amplification visor|Light goggles]]|| || ||
 
 
|-
 
|-
  +
|[[Stimpack|Stim packs]]|| align="center"|17|| colspan="2" align="center"|18
|[[Medikit]]s|| || ||
 
 
|-
 
|-
 
!Ammunition||ITYTD and HNTR||HMP||UV and NM
|[[Megasphere]]s|| || ||
 
 
|-
 
|-
  +
|[[Box of bullets|Ammo boxes]]|| align="center"|12|| colspan="2" align="center"|14
|[[Radiation suit]]s|| || ||
 
 
|-
 
|-
  +
|[[Ammo clip|Ammo clips]]|| colspan="2" align="center"|6|| align="center"|8
|[[Soul Sphere]]s|| || ||
 
 
|-
 
|-
 
|[[Box of rockets|Rocket boxes]]|| colspan="3" align="center"|15
|[[Stimpack]]s|| || ||
 
 
|-
 
|-
  +
|[[Rocket|Rockets]]|| colspan="3" align="center"|4
![[Weapons]]||ITYTD and HNTR||HMP||UV and NM
 
 
|-
 
|-
 
|[[Box of shotgun shells|Shell boxes]]|| colspan="2" align="center"|8|| align="center"|9
|[[Chainsaw]]s|| || ||
 
 
|-
 
|-
  +
|[[4 shotgun shells|Shells]]|| align="center"|14|| align="center"|18|| align="center"|19
|[[Shotgun]]s|| || ||
 
 
|-
 
|-
 
!Keys||ITYTD and HNTR||HMP||UV and NM
|[[Super shotgun]]s|| || ||
 
 
|-
 
|-
  +
|[[Keys|Blue keycards]]|| colspan="3" align="center"|1
|[[Chaingun]]s|| || ||
 
 
|-
 
|-
  +
|[[Keys|Red keycards]]|| colspan="3" align="center"|1
|[[Rocket launcher]]s|| || ||
 
 
|-
 
|-
  +
|[[Keys|Yellow keycards]]|| colspan="3" align="center"|1
|[[Plasma rifle]]s|| || ||
 
|-
 
|[[BFG 9000]]s|| || ||
 
|-
 
![[Ammunition]]||ITYTD and HNTR||HMP||UV and NM
 
|-
 
|[[Ammo clip]]s|| || ||
 
|-
 
|[[Box of ammo|Bullet boxes]]|| || ||
 
|-
 
|[[Shotgun shells|Shell]]s|| || ||
 
|-
 
|[[Box of shells|Shell boxes]]|| || ||
 
|-
 
|[[Rocket]]s|| || ||
 
|-
 
|[[Box of rockets|Rocket boxes]]|| || ||
 
|-
 
|[[Cell]]s|| || ||
 
|-
 
|[[Bulk cell]]s|| || ||
 
|-
 
![[Keys]]||ITYTD and HNTR||HMP||UV and NM
 
|-
 
|Blue cards|| || ||
 
|-
 
|Blue skulls|| || ||
 
|-
 
|Red cards|| || ||
 
|-
 
|Red skulls|| || ||
 
|-
 
|Yellow cards|| || ||
 
|-
 
|Yellow skulls|| || ||
 
 
|-
 
|-
 
|}
 
|}

Revision as of 02:33, 7 October 2014

This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.

Template:Community Chest 11-20 MAP18: Sudden Death is the eighteenth map of Community Chest. It was designed by Rex Claussen.

Walkthrough

Cchest MAP18 map

Map of MAP18

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the sewage tunnel you start in, one western wall in the middle tunnel is misaligned. Open it to find security armor. (sector 276)
  2. In the room immediately following the double, circular staircase, there is a switch in the southwest corner of the western door that can be shot. Do this, and you will open a set of bars to the north, enabling access to a chainsaw. (sector 53)
  3. In the monster storage north of the arches, there is a misaligned wall to the west. Open it to find a blur artifact. (sector 259)
  4. To the west of the eastern outdoors area is a room with a giant pipe pouring nukage into a vat. The nukage can be walked through to access security armor. (sector 228)
  5. During the yellow key-accessed section of the level in the west, you will find a lift lower underneath you into two compartments with enemies. The eastern wall of the southern compartment has a cut-off texture. Open the midsection of this wall to find security armor. (sector 416)
  6. In the room immediately following the red doors, there is a section of wall in the northwest textured differently than the others. Open it to find a soul sphere. (sector 22)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

There are currently no demos for this map on the Doomed Speed Demos Archive.

Miscellaneous demos

See above.

Deathmatch

Statistics

Map data

Things 468
Vertexes 5959
Linedefs 6858
Sidedefs 10325
Sectors 481

Things

Monsters ITYTD and HNTR HMP UV and NM
Arachnotrons 4 5 7
Arch-viles 2
Barons of hell 0 1 2
Cacodemons 9 14 17
Chaingunners 7 9 11
Demons 24 31 38
Hell knights 6 7 5
Imps 42 55 78
Lost souls 9 12 16
Mancubi 3
Pain elementals 1
Revenants 2 3 6
Sergeants 14 20
Spectres 2 1
Spider masterminds 1
Troopers 21 17 13
Weapons ITYTD and HNTR HMP UV and NM
Chainguns 3
Chainsaws 1
Rocket launchers 2
Shotguns 2
Super shotguns 3
Powerups ITYTD and HNTR HMP UV and NM
Backpacks 1
Berserks 1
Blue armors 1
Green armors 4
Invisibilities 1
Invulnerability 1 0
Medikits 22 21
Soul spheres 1
Stim packs 17 18
Ammunition ITYTD and HNTR HMP UV and NM
Ammo boxes 12 14
Ammo clips 6 8
Rocket boxes 15
Rockets 4
Shell boxes 8 9
Shells 14 18 19
Keys ITYTD and HNTR HMP UV and NM
Blue keycards 1
Red keycards 1
Yellow keycards 1

Technical information

Inspiration and development

Trivia

See also

Sources

External links