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This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.

Silent Hour is the eighteenth map of Speed of Doom. It was designed by Darkwave0000 and uses Fearspell, an original track by Darkwave0000. The par time is unknown.

Walkthrough

Secrets

  1. Back from the start, you can go inside where a Mancubus is trapped, open a secret wall (linedef #1917) and grab a backpack
  2. Down in the metallic zone, use a blue border (linedef #3239) and enter.
  3. In the secret room that you could see from outside, use a gray zone on a brown crate (linedef #3113 and #3114), enter a T-shaped corridor. From there, you can bypass the big elevator to the yellow key zone, or enter the room on the left of the elevetor.
  4. Just on the left of the yellow key, jump down on the ledge with barons of hell and hell knights, shoot the switch and grab cells.
  5. Go down in the large blood river, use the two switches (one per keycard), enter the teleporter (only once). You will activate crushers, and finally telefrag the cyberdemon and get a soulsphere.

Areas / screenshots

Speedrunning

Current records

The Compet-n records for the map are:

Run Time Player Date File Notes
UV speed [1]
NM speed [2]
UV max [3]
NM100S [4]
UV -fast [5]
UV -respawn [6]
UV Tyson [7]
UV pacifist [8]

Miscellaneous demos

Run Time Player Date File Notes
.zip

Statistics

Map data

Things 594
Vertices 4499
Linedefs 4349
Sidedefs 6781
Sectors 779

Things

Monsters ITYTD and HNTR HMP UV and NM
Arachnotrons 3
Arch-viles 18 21 27
Barons of hell 2 8 12
Chaingunners 11 14 17
Cyberdemons 4 5
Demons 5 9
Hell knights 30 28 31
Imps 64 81 97
Mancubi 12 16 24
Pain elementals 4 3 5
Revenants 26 35 55
Spectres 2 4 7
Spider masterminds 1
Weapons ITYTD and HNTR HMP UV and NM
BFG 9000s 1
Chainguns 1
Plasma guns 1
Rocket launchers 1
Super shotguns 1
Powerups ITYTD and HNTR HMP UV and NM
Armor bonuses 12
Backpacks 1
Berserks 1
Blue armors 1
Green armors 2
Health bonuses 20
Invulnerability 1
Medikits 18
Soul spheres 1
Stim packs 25
Ammunition ITYTD and HNTR HMP UV and NM
Bulk cells 14
Rocket boxes 20 26
Rockets 45
Shell boxes 12
Shells 47
Keys ITYTD and HNTR HMP UV and NM
Red skull key 1
Yellow skull key 1
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