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- This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
MAP18: M/S Futura is the eighteenth map of the megawad Scythe. It was designed by Erik Alm and uses the music track "Those Chosen by the Planet - Final Fantasy 7". It is the eight map of the second episode.
Strategy[]
Walkthrough[]
Secrets[]
- When you start the map, go to your right and you should find some items and a shotgun in a small hole with crates.
- Once you gain access to the big exit portal area, dont go into the exit, instead go on the white floor of the area, and then you are high enough to get on the brown ledges, get on em and drop down into the grey water area below, explore the area until you find this big, "shipping crane?" on the far corner of the map go there and collect the items for the secret.
Speedrunning[]
Records[]
The Compet-N records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Statistics[]
Map data[]
Things | 35 |
Vertices | 923 |
Linedefs | 879 |
Sidedefs | 1453 |
Sectors | 131 |
Things[]
Monsters | ITYTD and HNTR | HMP | UV and NM | MP on UV |
---|---|---|---|---|
Imps | 7 | 7 | 7 | 7 |
Chaingunners | 1 | 1 | 1 | 1 |
Troopers | 0 | 3 | 3 | 3 |
Demons | 1 | 1 | 3 | 3 |
Baron of Hells | 0 | 1 | 1 | 1 |
Hell Knights | 0 | 1 | 1 | 1 |
Mancubi | 1 | 3 | 5 | 5 |
Arachnotrons | 2 | 2 | 3 | 3 |
Spider Masterminds | 1 | 1 | 1 | 1 |
Powerups | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Medikits | 2 | 2 | 2 | 2 |
Berserk packs | 1 | 1 | 1 | 1 |
Blue Armors | 2 | 2 | 2 | 2 |
Green Armors | 1 | 1 | 1 | 1 |
Soulspheres | 2 | 2 | 2 | 2 |
Weapons | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Chainguns | 1 | 1 | 1 | 1 |
Shotguns | 1 | 1 | 1 | 1 |
Rocket Launchers | 1 | 1 | 1 | 1 |
Super Shotguns | 1 | 1 | 1 | 1 |
Plasma rifles | 1 | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Bullet boxes | 2 | 2 | 2 | 2 |
Shell boxes | 4 | 4 | 4 | 4 |
Rocket boxes | 2 | 2 | 2 | 2 |
Bulk cells | 3 | 3 | 3 | 3 |
Keys | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Yellow cards | 1 | 1 | 1 | 1 |
Blue cards | 1 | 1 | 1 | 1 |