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{{map|slot=MAP18}} |
{{map|slot=MAP18}} |
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'''MAP18: Excess Meat''' is the eighteenth map of [[Hell Revealed II]]. It was designed by [[Jonas Feragen (Chrozoron)|Jonas Feragen]] and uses an unnamed music track. |
'''MAP18: Excess Meat''' is the eighteenth map of [[Hell Revealed II]]. It was designed by [[Jonas Feragen (Chrozoron)|Jonas Feragen]] and uses an unnamed music track. |
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== Walkthrough == |
== Walkthrough == |
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− | [[ |
+ | [[file:HR2_MAP18_map.png|thumb|300px|Map of MAP18]] |
: Letters in ''italics'' refer to marked spots on the map. [[Sector]] numbers in '''boldface''' are [[secrets]] which count toward the [[Intermission screen|end-of-level tally]]. |
: Letters in ''italics'' refer to marked spots on the map. [[Sector]] numbers in '''boldface''' are [[secrets]] which count toward the [[Intermission screen|end-of-level tally]]. |
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− | ===Essentials=== |
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− | ===Other points of interest=== |
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===Secrets=== |
===Secrets=== |
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− | #After using the first teleporter in the map, you are in a room with two lava pits. Jump to the south western mancubus alcove and push the back wall to open a secret chamber which contains a backpack, boxes of rockets and armor |
+ | #After using the first teleporter in the map, you are in a room with two lava pits. Jump to the south western mancubus alcove and push the back wall to open a secret chamber which contains a backpack, boxes of rockets and armor bonuses. (Sector 33) |
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− | ===Bugs=== |
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− | ===Demo files=== |
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− | == Areas / screenshots == |
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− | == Speedrunning == |
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− | ===Routes and tricks=== |
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− | ===Current records=== |
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− | ===Miscellaneous demos=== |
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− | == Deathmatch == |
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== Statistics == |
== Statistics == |
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===Map data=== |
===Map data=== |
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− | == Technical information == |
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− | == Inspiration and development == |
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− | == Trivia == |
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− | == See also == |
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− | == Sources == |
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− | == External links == |
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− | [[Category: |
+ | [[Category:Levels by name]] |
− | [[Category: |
+ | [[Category:Jonas Feragen levels]] |
Latest revision as of 16:35, 1 June 2020
- This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
MAP18: Excess Meat is the eighteenth map of Hell Revealed II. It was designed by Jonas Feragen and uses an unnamed music track.
Walkthrough
- Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Secrets
- After using the first teleporter in the map, you are in a room with two lava pits. Jump to the south western mancubus alcove and push the back wall to open a secret chamber which contains a backpack, boxes of rockets and armor bonuses. (Sector 33)
Statistics
Map data
Things | 362 |
Vertexes | 1472 |
Linedefs | 1488 |
Sidedefs | 744 |
Sectors | 196 |
Things
This level contains the following numbers of things per skill level:
Monsters | ITYTD and HNTR | HMP | UV and NM | MP on UV |
---|---|---|---|---|
Arachnotrons | 2 | 3 | 3 | 3 |
Arch-Viles | 7 | 8 | 19 | 19 |
Barons of Hell | 4 | 4 | 18 | 18 |
Cacodemons | 21 | 27 | 30 | 30 |
Chaingunners | 27 | 9 | 17 | 17 |
Cyberdemons | 0 | 4 | 6 | 6 |
Demons | 14 | 27 | 0 | 0 |
Hell Knights | 16 | 28 | 28 | 28 |
Imps | 72 | 100 | 108 | 108 |
Mancubi | 14 | 15 | 17 | 17 |
Pain Elementals | 0 | 0 | 2 | 2 |
Revenants | 7 | 26 | 33 | 33 |
Sergeants | 4 | 22 | 18 | 18 |
Spectres | 8 | 4 | 37 | 37 |
Troopers | 16 | 0 | 0 | 0 |
Powerups | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Armor bonuses | 24 | 24 | 24 | 24 |
Backpacks | 2 | 2 | 2 | 2 |
Berserk packs | 1 | 1 | 1 | 1 |
Blue armors | 1 | 1 | 1 | 1 |
Green armors | 5 | 5 | 5 | 5 |
Health bonuses | 15 | 15 | 15 | 15 |
Invulnerabilities | 1 | 1 | 1 | 1 |
Medikits | 28 | 28 | 28 | 28 |
Megaspheres | 2 | 2 | 2 | 2 |
Soul Spheres | 2 | 2 | 2 | 2 |
Stimpacks | 12 | 12 | 12 | 12 |
Weapons | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Shotguns | 1 | 1 | 1 | 1 |
Super shotguns | 1 | 1 | 1 | 1 |
Chainguns | 1 | 1 | 1 | 1 |
Rocket launchers | 1 | 1 | 1 | 1 |
BFG 9000s | 1 | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Ammo clips | 8 | 8 | 8 | 8 |
Bullet boxes | 4 | 4 | 4 | 4 |
Shells | 10 | 10 | 10 | 10 |
Shell boxes | 21 | 21 | 21 | 21 |
Rockets | 13 | 13 | 13 | 13 |
Rocket boxes | 54 | 54 | 54 | 54 |
Cells | 6 | 6 | 6 | 6 |
Bulk cells | 17 | 17 | 17 | 17 |
Keys | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Blue skulls | 1 | 1 | 1 | 1 |
Red skulls | 1 | 1 | 1 | 1 |
Yellow skulls | 1 | 1 | 1 | 1 |