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:''A small city-like area with three black buildings, each of those containing one key you will need - but all are heavily guarded. Get the weapons in the right sequence and be careful not to fall victim to the traps that await you. You will only need two keys to finish the level, but I recommend getting all three for maximum fun.'' |
:''A small city-like area with three black buildings, each of those containing one key you will need - but all are heavily guarded. Get the weapons in the right sequence and be careful not to fall victim to the traps that await you. You will only need two keys to finish the level, but I recommend getting all three for maximum fun.'' |
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:''Size: medium'' |
:''Size: medium'' |
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:''Difficulty: medium'' |
:''Difficulty: medium'' |
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==Statistics== |
==Statistics== |
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===Map data=== |
===Map data=== |
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|[[Things]]||495 |
|[[Things]]||495 |
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===Things=== |
===Things=== |
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!Monsters||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]] |
!Monsters||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]] |
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Revision as of 05:12, 2 August 2019
- This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
Template:Hell Revealed 11-20
MAP17: The Black Towers, designed by Yonatan Donner, is the seventeenth map of Hell Revealed. It uses a version of the music track "Oww!!!" from Rise of the Triad that is slightly downgraded.
Description
According to the Hell Revealed info pack:
- A small city-like area with three black buildings, each of those containing one key you will need - but all are heavily guarded. Get the weapons in the right sequence and be careful not to fall victim to the traps that await you. You will only need two keys to finish the level, but I recommend getting all three for maximum fun.
- Size: medium
- Difficulty: medium
Strategy
Walkthrough
Secrets
- In the building in the southwest in the first room ride the lift up to the ledge from where the chaingunners attacked. From there you can easily jump into the central circular pond - spawning two barons of Hell and giving you a soul sphere.
- In the building in the northwest in the first room there is a door in the southern wall with a blur artifact.
Speedrunning
See:
Statistics
Map data
Things | 495 |
Vertices | 947 |
Linedefs | 1018 |
Sidedefs | 1488 |
Sectors | 218 |
Things
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Spider Masterminds | 0 | 0 | 2 |
Sergeants | 17 | 17 | 17 |
Cyberdemons | 0 | 0 | 3 |
Spectres | 4 | 8 | 12 |
Arch-Viles | 3 | 9 | 13 |
Chaingunners | 13 | 31 | 46 |
Revenants | 6 | 12 | 16 |
Mancubi | 3 | 5 | 7 |
Arachnotrons | 2 | 4 | 6 |
Hell Knights | 8 | 14 | 16 |
Pain Elementals | 2 | 2 | 2 |
Imps | 17 | 19 | 21 |
Demons | 20 | 36 | 44 |
Barons of Hell | 15 | 24 | 38 |
Cacodemons | 1 | 2 | 3 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Stimpacks | 39 | 39 | 39 |
Medikits | 20 | 20 | 20 |
Soul spheres | 2 | 2 | 2 |
Green armors | 2 | 2 | 2 |
Berserk packs | 1 | 1 | 1 |
Invisibilities | 1 | 1 | 1 |
Computer maps | 1 | 1 | 1 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Super shotguns | 1 | 1 | 1 |
Shotguns | 1 | 1 | 1 |
Rocket launchers | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Backpacks | 1 | 1 | 1 |
Shells | 8 | 8 | 8 |
Rockets | 6 | 6 | 6 |
Rocket boxes | 46 | 46 | 46 |
Ammo boxes | 2 | 2 | 2 |
Shell boxes | 32 | 32 | 32 |