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(New page: {{map|slot=MAP17}} {{Community Chest 11-20}} '''MAP17: Infliction fo Hate''' is the seventeenth map of Community Chest. It was designed by Andy Leaver. == Walkthrough == [[Image:Cche...)
 
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{{map|slot=MAP17}}
 
{{map|slot=MAP17}}
 
'''MAP17: Infliction of Hate''' is the seventeenth map of [[Community Chest]]. It was designed by Andy Leaver.
{{Community Chest 11-20}}
 
'''MAP17: Infliction fo Hate''' is the seventeenth map of [[Community Chest]]. It was designed by Andy Leaver.
 
   
 
== Walkthrough ==
 
== Walkthrough ==
   
−
[[Image:Cchest_MAP17_map.png|thumb|300px|Map of MAP17]]
+
[[file:Cchest_MAP17_map.png|thumb|300px|Map of MAP17]]
−
: Letters in ''italics'' refer to marked spots on the map. [[Sector]] numbers in '''boldface''' are [[secrets]] which count toward the [[Intermission screen|end-of-level tally]].
+
: Letters in ''italics'' refer to marked spots on the map. [[Sector]] numbers in '''boldface''' are [[secrets]] which count toward the [[Intermission screen|end-of-level tally]].
   
 
===Essentials===
 
===Essentials===
   
  +
Open the door in front of you, and run down the stairway to the northwest. Dash to the blue [[keys|key]] in the west, and return to the nexus. Open the blue door, and head to the passage in the southeast. Head north through the passage, climb onto the walkway, and open the door. Go onto the southeast walkway, and travel on to the teleport pad in the northeast. Step onto that teleporter, followed by the next one. Grab the red key, drop down, and return to the courtyard. Open the red door in the northwest, and flip the switch.
−
===Other points of interest===
 
   
 
===Secrets===
 
===Secrets===
 
# At the start of the level, open the demonic face to the east to find some [[shells]] and a [[backpack]]. ('''sector 84''')
 
# At the start of the level, open the demonic face to the east to find some [[shells]] and a [[backpack]]. ('''sector 84''')
−  
−
===Bugs===
 
−  
−
===Demo files===
 
−
*
 
   
 
== Areas / screenshots ==
 
== Areas / screenshots ==
   
 
<gallery>
 
<gallery>
  +
Image:CommunityChest-map17-start.png|The start
−
Image: |
 
  +
Image:CommunityChest-map17-crates.png|Crates
  +
Image:CommunityChest-map17-blood.png|The blood pool
  +
Image:CommunityChest-map17-lava.png|Lava
 
</gallery>
 
</gallery>
   
 
== Speedrunning ==
 
== Speedrunning ==
−  
−
===Routes and tricks===
 
−  
 
===Current records===
 
===Current records===
 
The records for the map on the [http://www.doomworld.com/sda/doom_sda.htm Doomed Speed Demos Archive] are:
 
The records for the map on the [http://www.doomworld.com/sda/doom_sda.htm Doomed Speed Demos Archive] are:
   
  +
{| class="WikiaTable"
−
{| {{prettytable}}
 
 
!Run||Time||Player||Date||File||Notes
 
!Run||Time||Player||Date||File||Notes
 
|-
 
|-
Line 54: Line 48:
   
 
===Miscellaneous demos===
 
===Miscellaneous demos===
  +
{| class="WikiaTable"
−
{| {{prettytable}}
 
 
!Run||Time||Player||Date||File||Notes
 
!Run||Time||Player||Date||File||Notes
 
|-
 
|-
 
| || || || ||[ftp://.zip .zip]||
 
| || || || ||[ftp://.zip .zip]||
 
|}
 
|}
−  
−
== Deathmatch ==
 
   
 
== Statistics ==
 
== Statistics ==
−  
 
===Map data===
 
===Map data===
  +
{| class="WikiaTable"
−
{| {{prettytable}}
 
 
|[[Things]]||240
 
|[[Things]]||240
 
|-
 
|-
Line 78: Line 69:
   
 
===Things===
 
===Things===
  +
{| class="WikiaTable"
−
{| {{prettytable}}
 
−
![[Monsters]]||[[ITYTD]] and [[HNTR]]||[[HMP]]||[[UV]] and [[NM]]
+
!Monsters||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]
 
|-
 
|-
  +
|[[Baron of hell|Barons of hell]]|| colspan="2" align="center"|0|| align="center"|4
−
|[[Arachnotron]]s|| || ||
 
 
|-
 
|-
  +
|[[Cacodemon|Cacodemons]]|| align="center"|1|| colspan="2" align="center"|3
−
|[[Arch-Vile]]s|| || ||
 
 
|-
 
|-
  +
|[[Heavy weapon dude|Chaingunners]]|| align="center"|3|| align="center"|4|| align="center"|9
−
|[[Baron of Hell|Barons of Hell]]|| || ||
 
 
|-
 
|-
  +
|[[Demon|Demons]]|| align="center"|6|| colspan="2" align="center"|13
−
|[[Cacodemon]]s|| || ||
 
 
|-
 
|-
  +
|[[Hell knight|Hell knights]]|| colspan="3" align="center"|9
−
|[[Chaingunner]]s|| || ||
 
 
|-
 
|-
  +
|[[Imp|Imps]]|| align="center"|27|| align="center"|36|| align="center"|43
−
|[[Commander Keen]]s|| || ||
 
 
|-
 
|-
  +
|[[Lost soul|Lost souls]]|| colspan="3" align="center"|7
−
|[[Cyberdemon]]s|| || ||
 
 
|-
 
|-
  +
|[[Mancubus|Mancubi]]|| colspan="2" align="center"|0|| align="center"|7
−
|[[Demon]]s|| || ||
 
 
|-
 
|-
  +
|[[Revenant|Revenants]]|| align="center"|1|| colspan="2" align="center"|5
−
|[[Hell Knight]]s|| || ||
 
 
|-
 
|-
  +
|[[Shotgun guy|Sergeants]]|| align="center"|0|| align="center"|5|| align="center"|0
−
|[[Icon of Sin]]|| || ||
 
 
|-
 
|-
  +
|[[Zombieman|Troopers]]|| align="center"|5|| colspan="2" align="center"|0
−
|[[Imp]]s|| || ||
 
 
|-
 
|-
 
!Weapons||ITYTD and HNTR||HMP||UV and NM
−
|[[Lost Soul]]s|| || ||
 
 
|-
 
|-
  +
|[[Chaingun|Chainguns]]|| colspan="3" align="center"|1
−
|[[Mancubus|Mancubi]]|| || ||
 
 
|-
 
|-
  +
|[[Shotgun|Shotguns]]|| colspan="3" align="center"|1
−
|[[Pain Elemental]]s|| || ||
 
 
|-
 
|-
  +
|[[Super shotgun|Super shotguns]]|| colspan="3" align="center"|1
−
|[[Revenant]]s|| || ||
 
 
|-
 
|-
 
!Powerups||ITYTD and HNTR||HMP||UV and NM
−
|[[Sergeant]]s|| || ||
 
 
|-
 
|-
  +
|[[Backpack|Backpacks]]|| colspan="3" align="center"|1
−
|[[Spectre]]s|| || ||
 
 
|-
 
|-
  +
|[[Berserk|Berserks]]|| colspan="3" align="center"|1
−
|[[Spider Mastermind]]s|| || ||
 
 
|-
 
|-
  +
|[[Megaarmor|Blue armors]]|| colspan="3" align="center"|1
−
|[[Trooper]]s|| || ||
 
 
|-
 
|-
  +
|[[Armor|Green armors]]|| colspan="2" align="center"|0|| align="center"|1
−
|[[Wolfenstein SS]]|| || ||
 
 
|-
 
|-
  +
|[[Partial invisibility|Invisibilities]]|| colspan="3" align="center"|1
−
![[Powerup]]s||ITYTD and HNTR||HMP||UV and NM
 
 
|-
 
|-
  +
|[[Medikit|Medikits]]|| align="center"|5|| align="center"|3|| align="center"|10
−
|[[Armor bonus]]es|| || ||
 
 
|-
 
|-
  +
|[[Radiation shielding suit|Radiation suits]]|| colspan="3" align="center"|1
−
|[[Backpack]]s|| || ||
 
 
|-
 
|-
  +
|[[Supercharge|Soul spheres]]|| colspan="2" align="center"|0|| align="center"|1
−
|[[Berserk pack]]s|| || ||
 
 
|-
 
|-
  +
|[[Stimpack|Stim packs]]|| align="center"|9|| align="center"|15|| align="center"|16
−
|[[Combat armor|Blue armor]]s|| || ||
 
 
|-
 
|-
 
!Ammunition||ITYTD and HNTR||HMP||UV and NM
−
|[[Computer map]]s|| || ||
 
 
|-
 
|-
  +
|[[Box of bullets|Ammo boxes]]|| align="center"|3|| colspan="2" align="center"|6
−
|[[Security armor|Green armor]]s|| || ||
 
 
|-
 
|-
  +
|[[Ammo clip|Ammo clips]]|| colspan="3" align="center"|1
−
|[[Health bonus]]es|| || ||
 
 
|-
 
|-
 
|[[Box of shotgun shells|Shell boxes]]|| align="center"|1|| colspan="2" align="center"|2
−
|[[Blur artifact|Invisibilities]]|| || ||
 
 
|-
 
|-
  +
|[[4 shotgun shells|Shells]]|| align="center"|26|| align="center"|37|| align="center"|38
−
|[[Invulnerability|Invulnerabilities]]|| || ||
 
 
|-
 
|-
 
!Keys||ITYTD and HNTR||HMP||UV and NM
−
|[[Light amplification visor|Light goggles]]|| || ||
 
 
|-
 
|-
  +
|[[Keys|Blue skull key]]|| colspan="3" align="center"|1
−
|[[Medikit]]s|| || ||
 
−
|-
 
−
|[[Megasphere]]s|| || ||
 
−
|-
 
−
|[[Radiation suit]]s|| || ||
 
−
|-
 
−
|[[Soul Sphere]]s|| || ||
 
−
|-
 
−
|[[Stimpack]]s|| || ||
 
−
|-
 
![[Weapons]]||ITYTD and HNTR||HMP||UV and NM
 
−
|-
 
−
|[[Chainsaw]]s|| || ||
 
−
|-
 
−
|[[Shotgun]]s|| || ||
 
−
|-
 
−
|[[Super shotgun]]s|| || ||
 
−
|-
 
−
|[[Chaingun]]s|| || ||
 
−
|-
 
−
|[[Rocket launcher]]s|| || ||
 
−
|-
 
−
|[[Plasma rifle]]s|| || ||
 
−
|-
 
−
|[[BFG 9000]]s|| || ||
 
−
|-
 
![[Ammunition]]||ITYTD and HNTR||HMP||UV and NM
 
−
|-
 
−
|[[Ammo clip]]s|| || ||
 
−
|-
 
−
|[[Box of ammo|Bullet boxes]]|| || ||
 
−
|-
 
−
|[[Shotgun shells|Shell]]s|| || ||
 
−
|-
 
|[[Box of shells|Shell boxes]]|| || ||
 
−
|-
 
−
|[[Rocket]]s|| || ||
 
−
|-
 
−
|[[Box of rockets|Rocket boxes]]|| || ||
 
−
|-
 
−
|[[Cell]]s|| || ||
 
−
|-
 
−
|[[Bulk cell]]s|| || ||
 
−
|-
 
![[Keys]]||ITYTD and HNTR||HMP||UV and NM
 
−
|-
 
−
|Blue cards|| || ||
 
−
|-
 
−
|Blue skulls|| || ||
 
−
|-
 
−
|Red cards|| || ||
 
−
|-
 
−
|Red skulls|| || ||
 
−
|-
 
−
|Yellow cards|| || ||
 
−
|-
 
−
|Yellow skulls|| || ||
 
 
|-
 
|-
  +
|[[Keys|Red skull key]]|| colspan="3" align="center"|1
 
|}
 
|}
−  
−
== Technical information ==
 
−  
−
== Inspiration and development ==
 
   
 
== Trivia ==
 
== Trivia ==
  +
Andy Leaver is the only Community Chest contributor to have designed for the same map slot in each installment of the series. After this level, he would design [[Community Chest 2]] [[MAP17: Through the Black (Community Chest 2)|MAP17: Through the Black]], and [[Community Chest 3]] [[MAP17: Mind's Prison (Community Chest 3)|MAP17: Mind's Prison]].
−  
−
== See also ==
 
−  
−
*
 
−  
−
== Sources ==
 
−  
−
*
 
   
 
== External links ==
 
== External links ==
 
* [http://www.doomworld.com/sda/cchest.htm Community Chest demos at the Doomed Speed Demos Archive]
   
 
{{Navbox Community Chest}}
* [http://www.doomworld.com/sda/cchest.htm Community Chest demos at the Doomed Speed Demos Archive]
 
   
 
[[Category:Levels by name|Infliction of Hate (Community Chest)]]
 
[[Category:Levels by name|Infliction of Hate (Community Chest)]]

Latest revision as of 05:07, 22 September 2019

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.

MAP17: Infliction of Hate is the seventeenth map of Community Chest. It was designed by Andy Leaver.

Walkthrough

Cchest MAP17 map

Map of MAP17

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Open the door in front of you, and run down the stairway to the northwest. Dash to the blue key in the west, and return to the nexus. Open the blue door, and head to the passage in the southeast. Head north through the passage, climb onto the walkway, and open the door. Go onto the southeast walkway, and travel on to the teleport pad in the northeast. Step onto that teleporter, followed by the next one. Grab the red key, drop down, and return to the courtyard. Open the red door in the northwest, and flip the switch.

Secrets

  1. At the start of the level, open the demonic face to the east to find some shells and a backpack. (sector 84)

Areas / screenshots

Speedrunning

Current records

The records for the map on the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 02:51 Adolf "Gusta" Vojta 2005-11-28 cc_gusta2.zip
NM100S
UV -fast
UV -respawn
UV Tyson 06:44 Adolf "Gusta" Vojta 2005-11-28 cc_gusta2.zip
UV pacifist

Miscellaneous demos

Run Time Player Date File Notes
.zip

Statistics

Map data

Things 240
Vertexes 1223
Linedefs 1435
Sidedefs 3409
Sectors 211

Things

Monsters ITYTD and HNTR HMP UV and NM
Barons of hell 0 4
Cacodemons 1 3
Chaingunners 3 4 9
Demons 6 13
Hell knights 9
Imps 27 36 43
Lost souls 7
Mancubi 0 7
Revenants 1 5
Sergeants 0 5 0
Troopers 5 0
Weapons ITYTD and HNTR HMP UV and NM
Chainguns 1
Shotguns 1
Super shotguns 1
Powerups ITYTD and HNTR HMP UV and NM
Backpacks 1
Berserks 1
Blue armors 1
Green armors 0 1
Invisibilities 1
Medikits 5 3 10
Radiation suits 1
Soul spheres 0 1
Stim packs 9 15 16
Ammunition ITYTD and HNTR HMP UV and NM
Ammo boxes 3 6
Ammo clips 1
Shell boxes 1 2
Shells 26 37 38
Keys ITYTD and HNTR HMP UV and NM
Blue skull key 1
Red skull key 1

Trivia

Andy Leaver is the only Community Chest contributor to have designed for the same map slot in each installment of the series. After this level, he would design Community Chest 2 MAP17: Through the Black, and Community Chest 3 MAP17: Mind's Prison.

External links