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{{map|slot=MAP17}}
 
{{map|slot=MAP17}}
{{Community Chest 11-20}}
 
 
'''MAP17: Infliction of Hate''' is the seventeenth map of [[Community Chest]]. It was designed by Andy Leaver.
 
'''MAP17: Infliction of Hate''' is the seventeenth map of [[Community Chest]]. It was designed by Andy Leaver.
   
 
== Walkthrough ==
 
== Walkthrough ==
   
[[Image:Cchest_MAP17_map.png|thumb|300px|Map of MAP17]]
+
[[file:Cchest_MAP17_map.png|thumb|300px|Map of MAP17]]
: Letters in ''italics'' refer to marked spots on the map. [[Sector]] numbers in '''boldface''' are [[secrets]] which count toward the [[Intermission screen|end-of-level tally]].
+
: Letters in ''italics'' refer to marked spots on the map. [[Sector]] numbers in '''boldface''' are [[secrets]] which count toward the [[Intermission screen|end-of-level tally]].
   
 
===Essentials===
 
===Essentials===
   
Open the door in front of you, and run down the stairway to the northwest. Dash to the blue [[keys|key]] in the west, and return to the nexus. Open the blue door, and head to the passage in the southeast. Head north through the passage, climb onto the walkway, and open the door. Go onto the southeast walkway, and travel on to the teleport pad in the northeast. Step onto that teleporter, followed by the next one. Grab the red key, drop down, and return to the courtyard. Open the red door in the northwest, and flip the switch.
+
Open the door in front of you, and run down the stairway to the northwest. Dash to the blue [[keys|key]] in the west, and return to the nexus. Open the blue door, and head to the passage in the southeast. Head north through the passage, climb onto the walkway, and open the door. Go onto the southeast walkway, and travel on to the teleport pad in the northeast. Step onto that teleporter, followed by the next one. Grab the red key, drop down, and return to the courtyard. Open the red door in the northwest, and flip the switch.
 
===Other points of interest===
 
   
 
===Secrets===
 
===Secrets===
 
# At the start of the level, open the demonic face to the east to find some [[shells]] and a [[backpack]]. ('''sector 84''')
 
# At the start of the level, open the demonic face to the east to find some [[shells]] and a [[backpack]]. ('''sector 84''')
 
===Bugs===
 
 
===Demo files===
 
*
 
   
 
== Areas / screenshots ==
 
== Areas / screenshots ==
Line 30: Line 24:
   
 
== Speedrunning ==
 
== Speedrunning ==
 
===Routes and tricks===
 
 
 
===Current records===
 
===Current records===
 
The records for the map on the [http://www.doomworld.com/sda/doom_sda.htm Doomed Speed Demos Archive] are:
 
The records for the map on the [http://www.doomworld.com/sda/doom_sda.htm Doomed Speed Demos Archive] are:
   
{| {{prettytable}}
+
{| class="WikiaTable"
 
!Run||Time||Player||Date||File||Notes
 
!Run||Time||Player||Date||File||Notes
 
|-
 
|-
Line 57: Line 48:
   
 
===Miscellaneous demos===
 
===Miscellaneous demos===
{| {{prettytable}}
+
{| class="WikiaTable"
 
!Run||Time||Player||Date||File||Notes
 
!Run||Time||Player||Date||File||Notes
 
|-
 
|-
 
| || || || ||[ftp://.zip .zip]||
 
| || || || ||[ftp://.zip .zip]||
 
|}
 
|}
 
== Deathmatch ==
 
   
 
== Statistics ==
 
== Statistics ==
 
 
===Map data===
 
===Map data===
{| {{prettytable}}
+
{| class="WikiaTable"
 
|[[Things]]||240
 
|[[Things]]||240
 
|-
 
|-
Line 81: Line 69:
   
 
===Things===
 
===Things===
{| {{prettytable}}
+
{| class="WikiaTable"
![[Monsters]]||[[ITYTD]] and [[HNTR]]||[[HMP]]||[[UV]] and [[NM]]
+
!Monsters||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]
 
|-
 
|-
|[[Arachnotron]]s|| || ||
+
|[[Baron of hell|Barons of hell]]|| colspan="2" align="center"|0|| align="center"|4
 
|-
 
|-
|[[Arch-Vile]]s|| || ||
+
|[[Cacodemon|Cacodemons]]|| align="center"|1|| colspan="2" align="center"|3
 
|-
 
|-
|[[Baron of Hell|Barons of Hell]]|| || ||
+
|[[Heavy weapon dude|Chaingunners]]|| align="center"|3|| align="center"|4|| align="center"|9
 
|-
 
|-
|[[Cacodemon]]s|| || ||
+
|[[Demon|Demons]]|| align="center"|6|| colspan="2" align="center"|13
 
|-
 
|-
|[[Chaingunner]]s|| || ||
+
|[[Hell knight|Hell knights]]|| colspan="3" align="center"|9
 
|-
 
|-
|[[Commander Keen]]s|| || ||
+
|[[Imp|Imps]]|| align="center"|27|| align="center"|36|| align="center"|43
 
|-
 
|-
|[[Cyberdemon]]s|| || ||
+
|[[Lost soul|Lost souls]]|| colspan="3" align="center"|7
 
|-
 
|-
|[[Demon]]s|| || ||
+
|[[Mancubus|Mancubi]]|| colspan="2" align="center"|0|| align="center"|7
 
|-
 
|-
|[[Hell Knight]]s|| || ||
+
|[[Revenant|Revenants]]|| align="center"|1|| colspan="2" align="center"|5
 
|-
 
|-
|[[Icon of Sin]]|| || ||
+
|[[Shotgun guy|Sergeants]]|| align="center"|0|| align="center"|5|| align="center"|0
 
|-
 
|-
|[[Imp]]s|| || ||
+
|[[Zombieman|Troopers]]|| align="center"|5|| colspan="2" align="center"|0
 
|-
 
|-
|[[Lost Soul]]s|| || ||
+
!Weapons||ITYTD and HNTR||HMP||UV and NM
 
|-
 
|-
|[[Mancubus|Mancubi]]|| || ||
+
|[[Chaingun|Chainguns]]|| colspan="3" align="center"|1
 
|-
 
|-
|[[Pain Elemental]]s|| || ||
+
|[[Shotgun|Shotguns]]|| colspan="3" align="center"|1
 
|-
 
|-
|[[Revenant]]s|| || ||
+
|[[Super shotgun|Super shotguns]]|| colspan="3" align="center"|1
 
|-
 
|-
|[[Sergeant]]s|| || ||
+
!Powerups||ITYTD and HNTR||HMP||UV and NM
 
|-
 
|-
|[[Spectre]]s|| || ||
+
|[[Backpack|Backpacks]]|| colspan="3" align="center"|1
 
|-
 
|-
|[[Spider Mastermind]]s|| || ||
+
|[[Berserk|Berserks]]|| colspan="3" align="center"|1
 
|-
 
|-
|[[Trooper]]s|| || ||
+
|[[Megaarmor|Blue armors]]|| colspan="3" align="center"|1
 
|-
 
|-
|[[Wolfenstein SS]]|| || ||
+
|[[Armor|Green armors]]|| colspan="2" align="center"|0|| align="center"|1
 
|-
 
|-
![[Powerup]]s||ITYTD and HNTR||HMP||UV and NM
+
|[[Partial invisibility|Invisibilities]]|| colspan="3" align="center"|1
 
|-
 
|-
|[[Armor bonus]]es|| || ||
+
|[[Medikit|Medikits]]|| align="center"|5|| align="center"|3|| align="center"|10
 
|-
 
|-
|[[Backpack]]s|| || ||
+
|[[Radiation shielding suit|Radiation suits]]|| colspan="3" align="center"|1
 
|-
 
|-
|[[Berserk pack]]s|| || ||
+
|[[Supercharge|Soul spheres]]|| colspan="2" align="center"|0|| align="center"|1
 
|-
 
|-
|[[Combat armor|Blue armor]]s|| || ||
+
|[[Stimpack|Stim packs]]|| align="center"|9|| align="center"|15|| align="center"|16
 
|-
 
|-
|[[Computer map]]s|| || ||
+
!Ammunition||ITYTD and HNTR||HMP||UV and NM
 
|-
 
|-
|[[Security armor|Green armor]]s|| || ||
+
|[[Box of bullets|Ammo boxes]]|| align="center"|3|| colspan="2" align="center"|6
 
|-
 
|-
|[[Health bonus]]es|| || ||
+
|[[Ammo clip|Ammo clips]]|| colspan="3" align="center"|1
 
|-
 
|-
|[[Blur artifact|Invisibilities]]|| || ||
+
|[[Box of shotgun shells|Shell boxes]]|| align="center"|1|| colspan="2" align="center"|2
 
|-
 
|-
|[[Invulnerability|Invulnerabilities]]|| || ||
+
|[[4 shotgun shells|Shells]]|| align="center"|26|| align="center"|37|| align="center"|38
 
|-
 
|-
|[[Light amplification visor|Light goggles]]|| || ||
+
!Keys||ITYTD and HNTR||HMP||UV and NM
 
|-
 
|-
|[[Medikit]]s|| || ||
+
|[[Keys|Blue skull key]]|| colspan="3" align="center"|1
|-
 
|[[Megasphere]]s|| || ||
 
|-
 
|[[Radiation suit]]s|| || ||
 
|-
 
|[[Soul Sphere]]s|| || ||
 
|-
 
|[[Stimpack]]s|| || ||
 
|-
 
![[Weapons]]||ITYTD and HNTR||HMP||UV and NM
 
|-
 
|[[Chainsaw]]s|| || ||
 
|-
 
|[[Shotgun]]s|| || ||
 
|-
 
|[[Super shotgun]]s|| || ||
 
|-
 
|[[Chaingun]]s|| || ||
 
|-
 
|[[Rocket launcher]]s|| || ||
 
|-
 
|[[Plasma rifle]]s|| || ||
 
|-
 
|[[BFG 9000]]s|| || ||
 
|-
 
![[Ammunition]]||ITYTD and HNTR||HMP||UV and NM
 
|-
 
|[[Ammo clip]]s|| || ||
 
|-
 
|[[Box of ammo|Bullet boxes]]|| || ||
 
|-
 
|[[Shotgun shells|Shell]]s|| || ||
 
|-
 
|[[Box of shells|Shell boxes]]|| || ||
 
|-
 
|[[Rocket]]s|| || ||
 
|-
 
|[[Box of rockets|Rocket boxes]]|| || ||
 
|-
 
|[[Cell]]s|| || ||
 
|-
 
|[[Bulk cell]]s|| || ||
 
|-
 
![[Keys]]||ITYTD and HNTR||HMP||UV and NM
 
|-
 
|Blue cards|| || ||
 
|-
 
|Blue skulls|| || ||
 
|-
 
|Red cards|| || ||
 
|-
 
|Red skulls|| || ||
 
|-
 
|Yellow cards|| || ||
 
|-
 
|Yellow skulls|| || ||
 
 
|-
 
|-
  +
|[[Keys|Red skull key]]|| colspan="3" align="center"|1
 
|}
 
|}
 
== Technical information ==
 
 
== Inspiration and development ==
 
   
 
== Trivia ==
 
== Trivia ==
Andy Leaver is the only Community Chest contributor to have designed for the same map slot in each installment of the series. After this level, he would design [[Community Chest 2]] [[MAP17: Through the Black (Community Chest 2)|MAP17: Through the Black]], and [[Community Chest 3]] [[MAP17: Mind's Prison (Community Chest 3)|MAP17: Mind's Prison]].
+
Andy Leaver is the only Community Chest contributor to have designed for the same map slot in each installment of the series. After this level, he would design [[Community Chest 2]] [[MAP17: Through the Black (Community Chest 2)|MAP17: Through the Black]], and [[Community Chest 3]] [[MAP17: Mind's Prison (Community Chest 3)|MAP17: Mind's Prison]].
 
== See also ==
 
 
*
 
 
== Sources ==
 
 
*
 
   
 
== External links ==
 
== External links ==
  +
* [http://www.doomworld.com/sda/cchest.htm Community Chest demos at the Doomed Speed Demos Archive]
   
* [http://www.doomworld.com/sda/cchest.htm Community Chest demos at the Doomed Speed Demos Archive]
+
{{Navbox Community Chest}}
   
 
[[Category:Levels by name|Infliction of Hate (Community Chest)]]
 
[[Category:Levels by name|Infliction of Hate (Community Chest)]]

Latest revision as of 05:07, September 22, 2019

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.

MAP17: Infliction of Hate is the seventeenth map of Community Chest. It was designed by Andy Leaver.

Walkthrough Edit

Cchest MAP17 map

Map of MAP17

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Open the door in front of you, and run down the stairway to the northwest. Dash to the blue key in the west, and return to the nexus. Open the blue door, and head to the passage in the southeast. Head north through the passage, climb onto the walkway, and open the door. Go onto the southeast walkway, and travel on to the teleport pad in the northeast. Step onto that teleporter, followed by the next one. Grab the red key, drop down, and return to the courtyard. Open the red door in the northwest, and flip the switch.

SecretsEdit

  1. At the start of the level, open the demonic face to the east to find some shells and a backpack. (sector 84)

Areas / screenshots Edit

Speedrunning Edit

Current recordsEdit

The records for the map on the Doomed Speed Demos Archive are:

RunTimePlayerDateFileNotes
UV speed
NM speed
UV max02:51Adolf "Gusta" Vojta2005-11-28cc_gusta2.zip
NM100S
UV -fast
UV -respawn
UV Tyson06:44Adolf "Gusta" Vojta2005-11-28cc_gusta2.zip
UV pacifist

Miscellaneous demosEdit

RunTimePlayerDateFileNotes
.zip

Statistics Edit

Map dataEdit

Things240
Vertexes1223
Linedefs1435
Sidedefs3409
Sectors211

ThingsEdit

MonstersITYTD and HNTRHMPUV and NM
Barons of hell04
Cacodemons13
Chaingunners349
Demons613
Hell knights9
Imps273643
Lost souls7
Mancubi07
Revenants15
Sergeants050
Troopers50
WeaponsITYTD and HNTRHMPUV and NM
Chainguns1
Shotguns1
Super shotguns1
PowerupsITYTD and HNTRHMPUV and NM
Backpacks1
Berserks1
Blue armors1
Green armors01
Invisibilities1
Medikits5310
Radiation suits1
Soul spheres01
Stim packs91516
AmmunitionITYTD and HNTRHMPUV and NM
Ammo boxes36
Ammo clips1
Shell boxes12
Shells263738
KeysITYTD and HNTRHMPUV and NM
Blue skull key1
Red skull key1

Trivia Edit

Andy Leaver is the only Community Chest contributor to have designed for the same map slot in each installment of the series. After this level, he would design Community Chest 2 MAP17: Through the Black, and Community Chest 3 MAP17: Mind's Prison.

External links Edit

Community content is available under CC-BY-SA unless otherwise noted.