Doom Wiki
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[[Image:Cchest_MAP17_map.png|thumb|300px|Map of MAP17]]
 
[[Image:Cchest_MAP17_map.png|thumb|300px|Map of MAP17]]
: Letters in ''italics'' refer to marked spots on the map. [[Sector]] numbers in '''boldface''' are [[secrets]] which count toward the [[Intermission screen|end-of-level tally]].
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: Letters in ''italics'' refer to marked spots on the map. [[Sector]] numbers in '''boldface''' are [[secrets]] which count toward the [[Intermission screen|end-of-level tally]].
   
 
===Essentials===
 
===Essentials===
   
Open the door in front of you, and run down the stairway to the northwest. Dash to the blue [[keys|key]] in the west, and return to the nexus. Open the blue door, and head to the passage in the southeast. Head north through the passage, climb onto the walkway, and open the door. Go onto the southeast walkway, and travel on to the teleport pad in the northeast. Step onto that teleporter, followed by the next one. Grab the red key, drop down, and return to the courtyard. Open the red door in the northwest, and flip the switch.
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Open the door in front of you, and run down the stairway to the northwest. Dash to the blue [[keys|key]] in the west, and return to the nexus. Open the blue door, and head to the passage in the southeast. Head north through the passage, climb onto the walkway, and open the door. Go onto the southeast walkway, and travel on to the teleport pad in the northeast. Step onto that teleporter, followed by the next one. Grab the red key, drop down, and return to the courtyard. Open the red door in the northwest, and flip the switch.
   
 
===Other points of interest===
 
===Other points of interest===
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== Trivia ==
 
== Trivia ==
Andy Leaver is the only Community Chest contributor to have designed for the same map slot in each installment of the series. After this level, he would design [[Community Chest 2]] [[MAP17: Through the Black (Community Chest 2)|MAP17: Through the Black]], and [[Community Chest 3]] [[MAP17: Mind's Prison (Community Chest 3)|MAP17: Mind's Prison]].
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Andy Leaver is the only Community Chest contributor to have designed for the same map slot in each installment of the series. After this level, he would design [[Community Chest 2]] [[MAP17: Through the Black (Community Chest 2)|MAP17: Through the Black]], and [[Community Chest 3]] [[MAP17: Mind's Prison (Community Chest 3)|MAP17: Mind's Prison]].
   
 
== See also ==
 
== See also ==

Revision as of 01:15, 6 August 2019

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.

Template:Community Chest 11-20 MAP17: Infliction of Hate is the seventeenth map of Community Chest. It was designed by Andy Leaver.

Walkthrough

Cchest MAP17 map

Map of MAP17

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Open the door in front of you, and run down the stairway to the northwest. Dash to the blue key in the west, and return to the nexus. Open the blue door, and head to the passage in the southeast. Head north through the passage, climb onto the walkway, and open the door. Go onto the southeast walkway, and travel on to the teleport pad in the northeast. Step onto that teleporter, followed by the next one. Grab the red key, drop down, and return to the courtyard. Open the red door in the northwest, and flip the switch.

Other points of interest

Secrets

  1. At the start of the level, open the demonic face to the east to find some shells and a backpack. (sector 84)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map on the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 02:51 Adolf "Gusta" Vojta 2005-11-28 cc_gusta2.zip
NM100S
UV -fast
UV -respawn
UV Tyson 06:44 Adolf "Gusta" Vojta 2005-11-28 cc_gusta2.zip
UV pacifist

Miscellaneous demos

Run Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 240
Vertexes 1223
Linedefs 1435
Sidedefs 3409
Sectors 211

Things

Monsters ITYTD and HNTR HMP UV and NM
Barons of hell 0 4
Cacodemons 1 3
Chaingunners 3 4 9
Demons 6 13
Hell knights 9
Imps 27 36 43
Lost souls 7
Mancubi 0 7
Revenants 1 5
Sergeants 0 5 0
Troopers 5 0
Weapons ITYTD and HNTR HMP UV and NM
Chainguns 1
Shotguns 1
Super shotguns 1
Powerups ITYTD and HNTR HMP UV and NM
Backpacks 1
Berserks 1
Blue armors 1
Green armors 0 1
Invisibilities 1
Medikits 5 3 10
Radiation suits 1
Soul spheres 0 1
Stim packs 9 15 16
Ammunition ITYTD and HNTR HMP UV and NM
Ammo boxes 3 6
Ammo clips 1
Shell boxes 1 2
Shells 26 37 38
Keys ITYTD and HNTR HMP UV and NM
Blue skull key 1
Red skull key 1

Technical information

Inspiration and development

Trivia

Andy Leaver is the only Community Chest contributor to have designed for the same map slot in each installment of the series. After this level, he would design Community Chest 2 MAP17: Through the Black, and Community Chest 3 MAP17: Mind's Prison.

See also

Sources

External links