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{{Hell Revealed II 11-20}} |
{{Hell Revealed II 11-20}} |
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− | '''MAP17: An Eye For An Eye''' is the seventeenth map of [[Hell Revealed II]]. It was designed by [[Yashar Garibzadeh (GeminI)|Yashar Garibzadeh]] and uses a music track by |
+ | '''MAP17: An Eye For An Eye''' is the seventeenth map of [[Hell Revealed II]]. It was designed by [[Yashar Garibzadeh (GeminI)|Yashar Garibzadeh]] and uses a music track by Petter Mårtensen Called "Risen from Death". |
== Walkthrough == |
== Walkthrough == |
Revision as of 00:42, 13 May 2016
C Template:Hell Revealed II 11-20 MAP17: An Eye For An Eye is the seventeenth map of Hell Revealed II. It was designed by Yashar Garibzadeh and uses a music track by Petter Mårtensen Called "Risen from Death".
Walkthrough
- Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- Behind the door north of the cyberdemon (easy skill: four barons of hell) cage, push the northern wall before the following northern corridor to reveal a berserk pack. (Sector 204)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
Miscellaneous demos
Deathmatch
Statistics
Map data
Things | 229 |
Vertexes | 2706 |
Linedefs | 2724 |
Sidedefs | 1004 |
Sectors | 221 |
Things
This level contains the following numbers of things per skill level:
Monsters | ITYTD and HNTR | HMP | UV and NM | MP on UV |
---|---|---|---|---|
Arch-Viles | 2 | 10 | 16 | 16 |
Barons of Hell | 5 | 13 | 31 | 31 |
Cacodemons | 5 | 7 | 1 | 1 |
Chaingunners | 30 | 21 | 20 | 20 |
Cyberdemons | 0 | 3 | 3 | 3 |
Demons | 1 | 4 | 2 | 2 |
Hell Knights | 26 | 33 | 13 | 13 |
Imps | 34 | 17 | 13 | 13 |
Mancubi | 5 | 3 | 3 | 3 |
Pain Elementals | 0 | 0 | 6 | 6 |
Revenants | 10 | 7 | 22 | 22 |
Spectres | 0 | 0 | 2 | 2 |
Powerups | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Backpacks | 1 | 1 | 1 | 1 |
Berserk packs | 1 | 1 | 1 | 1 |
Blue armors | 1 | 1 | 0 | 0 |
Green armors | 1 | 1 | 1 | 1 |
Medikits | 11 | 11 | 11 | 11 |
Megaspheres | 0 | 0 | 0 | 4 |
Soul Spheres | 2 | 2 | 2 | 2 |
Stimpacks | 10 | 10 | 10 | 10 |
Weapons | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Shotguns | 1 | 1 | 1 | 1 |
Super shotguns | 1 | 1 | 1 | 5 |
Rocket launchers | 1 | 1 | 1 | 5 |
Plasma rifles | 1 | 1 | 1 | 1 |
BFG 9000s | 1 | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Shells | 20 | 20 | 20 | 20 |
Shell boxes | 25 | 25 | 25 | 33 |
Rocket boxes | 27 | 27 | 27 | 41 |
Cells | 9 | 9 | 9 | 9 |
Bulk cells | 1 | 1 | 1 | 1 |
Keys | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Blue skulls | 1 | 1 | 1 | 1 |
Red cards | 1 | 1 | 1 | 1 |
Yellow skulls | 1 | 1 | 1 | 1 |