m (clean up) |
|||
(5 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{map|slot=MAP16}} |
{{map|slot=MAP16}} |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
==Description== |
==Description== |
||
Line 8: | Line 7: | ||
:''An underground level. First make the way to reach the bridge, and then get the two keys you will need in order to leave this bloody realm of danger and fear and rise to the surface...'' |
:''An underground level. First make the way to reach the bridge, and then get the two keys you will need in order to leave this bloody realm of danger and fear and rise to the surface...'' |
||
− | |||
:''Size: large'' |
:''Size: large'' |
||
:''Difficulty: hard'' |
:''Difficulty: hard'' |
||
⚫ | |||
− | ==Strategy== |
||
⚫ | |||
⚫ | |||
⚫ | |||
===Secrets=== |
===Secrets=== |
||
#Follow the path from the starting point to the north - you will eventually face a small compartment with a blue-barred switch in it. North of that compartment is a smal isle with a blue torch and some [[Hell Knight]]s on it. And north (and a step west) of that isle there is a walkthrough wall with a [[Soul sphere]] in it. |
#Follow the path from the starting point to the north - you will eventually face a small compartment with a blue-barred switch in it. North of that compartment is a smal isle with a blue torch and some [[Hell Knight]]s on it. And north (and a step west) of that isle there is a walkthrough wall with a [[Soul sphere]] in it. |
||
Line 27: | Line 24: | ||
==Statistics== |
==Statistics== |
||
===Map data=== |
===Map data=== |
||
+ | {| class="WikiaTable" |
||
− | {| {{prettytable}} |
||
|[[Things]]||540 |
|[[Things]]||540 |
||
|- |
|- |
||
Line 39: | Line 36: | ||
|} |
|} |
||
===Things=== |
===Things=== |
||
+ | {| class="WikiaTable" |
||
− | {| {{prettytable}} |
||
!Monsters||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]] |
!Monsters||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]] |
||
|- |
|- |
||
Line 105: | Line 102: | ||
|- |
|- |
||
|[[Box of shells|Shell boxes]]||40||40||40 |
|[[Box of shells|Shell boxes]]||40||40||40 |
||
− | |- |
||
|} |
|} |
||
+ | |||
⚫ | |||
[[Category:Levels by name|Path (Hell Revealed)]] |
[[Category:Levels by name|Path (Hell Revealed)]] |
Latest revision as of 01:37, 15 December 2019
- This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
MAP16: The Path, designed by Yonatan Donner, is the sixteenth map of Hell Revealed. It uses "Watz Next?," the ending music from the shareware version of Rise of the Triad.
Description
According to the Hell Revealed info pack:
- An underground level. First make the way to reach the bridge, and then get the two keys you will need in order to leave this bloody realm of danger and fear and rise to the surface...
- Size: large
- Difficulty: hard
Walkthrough
Secrets
- Follow the path from the starting point to the north - you will eventually face a small compartment with a blue-barred switch in it. North of that compartment is a smal isle with a blue torch and some Hell Knights on it. And north (and a step west) of that isle there is a walkthrough wall with a Soul sphere in it.
- In the very north of the map in the eastern cage-separated area with the Hell Knights in it there is a door hidden in the north wall (directly noth of the Berserk pack with a Radiation suit and a teleporter in it.
Speedrunning
See:
Statistics
Map data
Things | 540 |
Vertices | 1474 |
Linedefs | 1515 |
Sidedefs | 2145 |
Sectors | 167 |
Things
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Spider Masterminds | 0 | 0 | 1 |
Spectres | 7 | 17 | 24 |
Arch-Viles | 1 | 4 | 8 |
Revenants | 13 | 17 | 23 |
Mancubi | 9 | 18 | 27 |
Arachnotrons | 2 | 3 | 4 |
Hell Knights | 21 | 39 | 55 |
Imps | 31 | 50 | 72 |
Demons | 10 | 17 | 23 |
Barons of Hell | 17 | 32 | 45 |
Cacodemons | 2 | 6 | 8 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Megaspheres | 1 | 1 | 1 |
Stimpacks | 27 | 27 | 27 |
Medikits | 29 | 29 | 29 |
Soul spheres | 3 | 3 | 3 |
Green armors | 1 | 1 | 1 |
Blue armors | 1 | 1 | 1 |
Invulnerabilities | 1 | 1 | 1 |
Berserk packs | 1 | 1 | 1 |
Radiation suits | 27 | 27 | 27 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Super shotguns | 1 | 1 | 1 |
Shotguns | 1 | 1 | 1 |
Rocket launchers | 1 | 1 | 1 |
Plasma guns | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Backpacks | 1 | 1 | 1 |
Bulk cells | 10 | 10 | 10 |
Rocket boxes | 51 | 51 | 51 |
Ammo boxes | 1 | 1 | 1 |
Shell boxes | 40 | 40 | 40 |