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- This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
The Core is the sixteenth map of Speed of Doom. It was designed by Darkwave0000 and uses Getaway, an original MIDI by Stuart Rynn. The par time is unknown.
Walkthrough[]

Start

Secret passage

The core

After having killed Commander Keen
.
Secrets[]
- In the first room with the central rail with bonuses, check the pillar in front of the second lift, it reveals a switch that opens a secret area behind. Follow the path, grab the rocket launcher.
- It's not a secret, but the left door in the start lift can be opened when you have the six keys. There is a megasphere here.
Speedrunning[]
Routes and tricks[]
In the core arena, if the player refrains from shooting until absolute necessary the monster waves will not teleport in. This makes the core considerably less hazardous.
Current records[]
The Compet-n records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | [1] | ||||
NM speed | [2] | ||||
UV max | [3] | ||||
NM100S | [4] | ||||
UV -fast | [5] | ||||
UV -respawn | [6] | ||||
UV Tyson | [7] | ||||
UV pacifist | [8] |
Miscellaneous demos[]
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Statistics[]
Map data[]
Things | 796 |
Vertices | 4112 |
Linedefs | 4073 |
Sidedefs | 6749 |
Sectors | 799 |
Things[]
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Arachnotrons | 14 | 19 | |
Arch-viles | 4 | 8 | |
Barons of hell | 1 | ||
Cacodemons | 12 | 16 | 24 |
Chaingunners | 5 | ||
Commander Keens | 2 | ||
Cyberdemons | 4 | ||
Demons | 28 | 38 | 58 |
Hell knights | 22 | 36 | 40 |
Imps | 163 | 275 | 357 |
Mancubi | 32 | 37 | |
Pain elementals | 5 | 11 | |
Revenants | 17 | 27 | 35 |
Spider masterminds | 1 | ||
Weapons | ITYTD and HNTR | HMP | UV and NM |
BFG 9000s | 2 | ||
Chainguns | 1 | ||
Plasma guns | 1 | ||
Rocket launchers | 3 | ||
Shotguns | 1 | ||
Super shotguns | 1 | ||
Powerups | ITYTD and HNTR | HMP | UV and NM |
Armor bonuses | 6 | ||
Backpacks | 1 | ||
Berserks | 1 | ||
Blue armors | 1 | ||
Health bonuses | 14 | ||
Medikits | 4 | 5 | |
Soul spheres | 3 | ||
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Ammo boxes | 1 | ||
Ammo clips | 1 | ||
Bulk cells | 16 | ||
Rocket boxes | 21 | ||
Shell boxes | 17 | ||
Shells | 1 | ||
Keys | ITYTD and HNTR | HMP | UV and NM |
Blue keycards | 1 | ||
Blue skull key | 1 | ||
Red keycards | 1 | ||
Red skull key | 1 | ||
Yellow keycards | 1 | ||
Yellow skull key | 1 |