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Map16: The Chapel Of Black Granite, is the 16th level of the Megawad, Hell Revealed 2.
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{{map|slot=MAP16}}
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{{Hell Revealed II 11-20}}
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'''MAP16: The Chapel of Black Granite''' is the sixteenth map of [[Hell Revealed II]]. It was designed by [[Sam Woodman (Metabolist)|Sam Woodman]], who also wrote the music track for this level, "Ambience II".
   
Description: Most of the level takes place in a building that some would call a Chapel, and most of its textures include, well, Black Granite. With a tricky first fight and some clever traps, you should proceed slowly and cautiously.
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== Walkthrough ==
   
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[[Image:HR2_MAP16_map.png|thumb|300px|Map of MAP16]]
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: Letters in ''italics'' refer to marked spots on the map. [[Sector]] numbers in '''boldface''' are [[secrets]] which count toward the [[Intermission screen|end-of-level tally]].
   
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===Essentials===
   
Walkthrough:
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===Other points of interest===
   
Start by turning around and pressing the wall behind you as fast as you can. Get the items. Run forward while dodging the cyberdemon and turn right. Kill the revenants and shoot the crevice in the wall to get the blue armor. Go up the lift and clear the big room with the hell knights, go into the first door in your right and take out those nasty chaingun guys. Step on the lift and shoot the torch in the wall between the windows, press the switch and wait, or kill the archviles if you want. Once the timer is over walk into the next room and grab the BFG and invisibility. Shoot the switch, but Watch Out, ITS A TRAP! behind you a wall will open revealing about 10 chaingun guys blast them to hell with your BFG900. Acending the lift and going down the first hall you will see a new door that is open. Go in and down the stairs to the Cyberdemon(s). Kill them and press all the switches. Jump down from the now accesable ledge and kill the archies with your BFG9000, go up the lift and give the revs some too. After going into the portal open the door infront of you, get the key then go to the yellow door, kill the archie, press the switch in the metal fixture in the center of the hell knight room and go through the red door. Get the key and run down to the portal, OH NO, ANOTHER TRAP! No worries, run back up to there the key is and press the switch, run back down to the teleporter. From there drop down into the cave and run with your BFG9000 for all you are worth, press the face and then the switch. Congratulations, you have beaten map16 of Hell Revealed 2
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===Secrets===
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===Bugs===
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===Demo files===
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== Areas / screenshots ==
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== Speedrunning ==
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===Routes and tricks===
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===Current records===
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===Miscellaneous demos===
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== Deathmatch ==
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== Statistics ==
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===Map data===
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===Things===
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== Technical information ==
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== Inspiration and development ==
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== Trivia ==
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== See also ==
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== Sources ==
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== External links ==
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[[Category: Levels by name]]
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[[Category: Sam Woodman levels]]

Revision as of 19:51, December 12, 2009

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.Template:Hell Revealed II 11-20

MAP16: The Chapel of Black Granite is the sixteenth map of Hell Revealed II. It was designed by Sam Woodman, who also wrote the music track for this level, "Ambience II".

Walkthrough

File:HR2 MAP16 map.png
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

Miscellaneous demos

Deathmatch

Statistics

Map data

Things

Technical information

Inspiration and development

Trivia

See also

Sources

External links

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