Doom Wiki
Register
Advertisement
StubIcon
This article is a stub. Please help the Doom Wiki by expanding it.
This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.

MAP16: Burial Grounds is the sixteenth map of the megawad Scythe. It was designed by Erik Alm and uses the music track "the Slough of Despond". It is the sixth map of the second episode.

Strategy[]

Walkthrough[]

A Video Playtrough of "Map16: Burial Grounds"

Secrets[]

  1. Once you are at the area where you found the Red Skull key, there should be a Plasma rifle near there, pick that up and some of the graves behind you should raise with some items and monsters, pick up the Blue armor for the secret.

Speedrunning[]

Records[]

The Compet-N records for the map are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Statistics[]

Map data[]

Things 61
Vertices 1110
Linedefs 1034
Sidedefs 1745
Sectors 232

Things[]

Monsters ITYTD and HNTR HMP UV and NM MP on UV
Imps 15 20 23 23
Sergeants 1 1 1 1
Troopers 0 0 1 1
Chaingunners 1 1 1 1
Demons 4 5 5 5
Spectres 2 2 2 2
Cacodemons 2 2 3 3
Revenants 2 3 5 5
Hell Knights 2 3 3 3
Baron of Hells 1 1 2 2
Archviles 1 2 3 3
Powerups ITYTD and HNTR HMP UV and NM MP on UV
Backpacks 1 1 1 1
Stimpacks 2 2 2 2
Medikits 5 5 5 5
Berserk packs 1 1 1 1
Blue Armors 1 1 1 1
Green Armors 1 1 1 1
Weapons ITYTD and HNTR HMP UV and NM MP on UV
Chainguns 1 1 1 1
Rocket Launchers 1 1 1 1
Super Shotguns 1 1 1 1
Shotguns 1 1 1 1
Plasma rifles 1 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM MP on UV
Shell boxes 3 3 3 3
Box of rockets 2 2 2 2
Cells 6 6 6 6
Shells 4 4 4 4
Bulk cells 1 1 1 1
Keys ITYTD and HNTR HMP UV and NM MP on UV
Yellow skulls 1 1 1 1
Red skulls 1 1 1 1
Blue skulls 1 1 1 1
Advertisement