FANDOM


(Things)
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{| {{prettytable}}
 
{| {{prettytable}}
!Monsters||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]
+
!Monsters||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]||[[Multiplayer|MP]] on [[Ultra-Violence|UV]]
 
|-
 
|-
|[[Arachnotron]]s|| || ||
+
|[[Arachnotron]]s|| || || ||1
 
|-
 
|-
|[[Arch-Vile]]s|| || ||
+
|[[Arch-Vile]]s|| || || ||5
 
|-
 
|-
|[[Baron of Hell|Barons of Hell]]|| || ||
+
|[[Baron of Hell|Barons of Hell]]|| || || ||8
 
|-
 
|-
|[[Cacodemon]]s|| || ||
+
|[[Cacodemon]]s|| || || ||9
 
|-
 
|-
|[[Chaingunner]]s|| || ||
+
|[[Chaingunner]]s|| || || ||19
 
|-
 
|-
|[[Commander Keen]]s|| || ||
+
|[[Cyberdemon]]s|| || || ||1
 
|-
 
|-
|[[Cyberdemon]]s|| || ||
+
|[[Demon]]s|| || || ||18
 
|-
 
|-
|[[Demon]]s|| || ||
+
|[[Hell Knight]]s|| || || ||5
 
|-
 
|-
|[[Hell Knight]]s|| || ||
+
|[[Imp]]s|| || || ||57
 
|-
 
|-
|[[Icon of Sin]]|| || ||
+
|[[Mancubus|Mancubi]]|| || || ||30
 
|-
 
|-
|[[Imp]]s|| || ||
+
|[[Pain Elemental]]s|| || || ||1
 
|-
 
|-
|[[Lost Soul]]s|| || ||
+
|[[Revenant]]s|| || || ||33
 
|-
 
|-
|[[Mancubus|Mancubi]]|| || ||
+
|[[Sergeant]]s|| || || ||39
 
|-
 
|-
|[[Pain Elemental]]s|| || ||
+
|[[Spectre]]s|| || || ||3
 
|-
 
|-
|[[Revenant]]s|| || ||
+
|[[Trooper]]s|| || || ||34
 
|-
 
|-
|[[Sergeant]]s|| || ||
+
|[[Wolfenstein SS]]|| || || ||1
 
|-
 
|-
|[[Spectre]]s|| || ||
+
!Powerups||ITYTD and HNTR||HMP||UV and NM||MP on UV
 
|-
 
|-
|[[Spider Mastermind]]s|| || ||
+
|[[Armor bonus]]es|| || || ||1
 
|-
 
|-
|[[Trooper]]s|| || ||
+
|[[Backpack]]s|| || || ||1
 
|-
 
|-
|[[Wolfenstein SS]]|| || ||
+
|[[Berserk pack]]s|| || || ||1
 
|-
 
|-
!Powerups||ITYTD and HNTR||HMP||UV and NM
+
|[[Blue armor]]s|| || || ||2
 
|-
 
|-
|[[Spiritual armor|Armor bonuses]]|| || ||
+
|[[Green armor]]s|| || || ||2
 
|-
 
|-
|[[Backpack]]s|| || ||
+
|[[Blur artifact|Invisibilities]]|| || || ||1
 
|-
 
|-
|[[Berserk pack]]s|| || ||
+
|[[Medikit]]s|| || || ||10
 
|-
 
|-
|[[Blue armor]]s|| || ||
+
|[[Soul Sphere]]s|| || || ||4
 
|-
 
|-
|[[Computer map]]s|| || ||
+
|[[Stimpack]]s|| || || ||5
 
|-
 
|-
|[[Green armor]]s|| || ||
+
!Weapons||ITYTD and HNTR||HMP||UV and NM||MP on UV
 
|-
 
|-
|[[Health potion|Health bonuses]]|| || ||
+
|[[Shotgun]]s|| || || ||1
 
|-
 
|-
|[[Blur artifact|Invisibilities]]|| || ||
+
|[[Super shotgun]]s|| || || ||2
 
|-
 
|-
|[[Invulnerability|Invulnerabilities]]|| || ||
+
|[[Chaingun]]s|| || || ||1
 
|-
 
|-
|[[Light amplification visor|Light goggles]]|| || ||
+
|[[Rocket launcher]]s|| || || ||1
 
|-
 
|-
|[[Medikit]]s|| || ||
+
!Ammunition||ITYTD and HNTR||HMP||UV and NM||MP on UV
 
|-
 
|-
|[[Megasphere]]s|| || ||
+
|[[Box of ammo|Bullet boxes]]|| || || ||3
 
|-
 
|-
|[[Radiation suit]]s|| || ||
+
|[[Shell]]s|| || || ||8
 
|-
 
|-
|[[Soul Sphere]]s|| || ||
+
|[[Box of shells|Shell boxes]]|| || || ||15
 
|-
 
|-
|[[Stimpack]]s|| || ||
+
|[[Box of rockets|Rocket boxes]]|| || || ||9
 
|-
 
|-
!Weapons||ITYTD and HNTR||HMP||UV and NM
+
|[[Bulk cell]]s|| || || ||10
 
|-
 
|-
|[[Chainsaw]]s|| || ||
+
!Keys||ITYTD and HNTR||HMP||UV and NM||MP on UV
 
|-
 
|-
|[[Shotgun]]s|| || ||
+
|[[Blue keycard|Blue cards]]||1 ||1 ||1 ||1
 
|-
 
|-
|[[Super shotgun]]s|| || ||
+
|[[Red keycard|Red cards]]||1 ||1 ||1 ||1
 
|-
 
|-
|[[Chaingun]]s|| || ||
+
|[[Yellow keycard|Yellow cards]]||1 ||1 ||1 ||1
|-
 
|[[Rocket launcher]]s|| || ||
 
|-
 
|[[Plasma rifle]]s|| || ||
 
|-
 
|[[BFG 9000]]s|| || ||
 
|-
 
!Ammunition||ITYTD and HNTR||HMP||UV and NM
 
|-
 
|[[Ammo clip]]s|| || ||
 
|-
 
|[[Box of ammo|Bullet boxes]]|| || ||
 
|-
 
|[[Shell]]s|| || ||
 
|-
 
|[[Box of shells|Shell boxes]]|| || ||
 
|-
 
|[[Rocket]]s|| || ||
 
|-
 
|[[Box of rockets|Rocket boxes]]|| || ||
 
|-
 
|[[Energy cell]]s|| || ||
 
|-
 
|[[Bulk cell]]s|| || ||
 
|-
 
!Keys||ITYTD and HNTR||HMP||UV and NM
 
|-
 
|[[Blue keycard|Blue cards]]|| || ||
 
|-
 
|[[Blue skull key|Blue skulls]]|| || ||
 
|-
 
|[[Red keycard|Red cards]]|| || ||
 
|-
 
|[[Red skull key|Red skulls]]|| || ||
 
|-
 
|[[Yellow keycard|Yellow cards]]|| || ||
 
|-
 
|[[Yellow skull key|Yellow skulls]]|| || ||
 
 
|-
 
|-
 
|}
 
|}

Revision as of 11:48, July 11, 2012

Template:Scythe 2 11-20

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.

MAP15: End of the Line is the fifteenth map of the megawad Scythe 2. It was designed by Erik Alm and uses the music track “Gut Wrencher” from Duke Nukem 3D. It is the last map of the industrial episode, there is an entry to the secret map, MAP31: Secret.

Strategy

[[Image: |thumb|300px|Map of **]]


Walkthrough

Scythe2-map15-start

MAP15, start

Secrets


Speedrunning

Routes and tricks

Scythe2-map15-imps

MAP15, dead imps

Records

The Compet-N records for the map are:

RunTimePlayerDateFileNotes
UV speed Template:Competnftp
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Statistics

Map data

Scythe2-map15-end

MAP15, the end

Things
Vertices
Linedefs
Sidedefs
Sectors

Things

MonstersITYTD and HNTRHMPUV and NMMP on UV
Arachnotrons 1
Arch-Viles 5
Barons of Hell 8
Cacodemons 9
Chaingunners 19
Cyberdemons 1
Demons 18
Hell Knights 5
Imps 57
Mancubi 30
Pain Elementals 1
Revenants 33
Sergeants 39
Spectres 3
Troopers 34
Wolfenstein SS 1
PowerupsITYTD and HNTRHMPUV and NMMP on UV
Armor bonuses 1
Backpacks 1
Berserk packs 1
Blue armors 2
Green armors 2
Invisibilities 1
Medikits 10
Soul Spheres 4
Stimpacks 5
WeaponsITYTD and HNTRHMPUV and NMMP on UV
Shotguns 1
Super shotguns 2
Chainguns 1
Rocket launchers 1
AmmunitionITYTD and HNTRHMPUV and NMMP on UV
Bullet boxes 3
Shells 8
Shell boxes 15
Rocket boxes 9
Bulk cells 10
KeysITYTD and HNTRHMPUV and NMMP on UV
Blue cards1 1 1 1
Red cards1 1 1 1
Yellow cards1 1 1 1

Trivia

See also

External links

Community content is available under CC-BY-SA unless otherwise noted.