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This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.

Descent to Core is the fifteenth map of Speed of Doom. It was designed by Josh Sealy and uses Wash, an original track by Stuart Rynn. The par time is unknown.

Walkthrough

The start

Up

Outside

Secrets

  1. The first secret is just past the stairs that go up the blue door. Jump, not in the moat but on the catwalk to get a soulsphere.
  2. You see the second one up behind bars where the spider mastermind is. You need to arch-jump on the small grass thing with a health bonus. Get the red key and another soulsphere.
  3. The last one is down right of the end switch. Open the red door.

Speedrunning

Current records

The Compet-n records for the map are:

Run Time Player Date File Notes
UV speed [1]
NM speed [2]
UV max [3]
NM100S [4]
UV -fast [5]
UV -respawn [6]
UV Tyson [7]
UV pacifist [8]

Miscellaneous demos

Run Time Player Date File Notes
.zip

Statistics

Map data

Things 300
Vertices 3917
Linedefs 3559
Sidedefs 6284
Sectors 623

Things

Monsters ITYTD and HNTR HMP UV and NM
Arachnotrons 8 12 13
Arch-viles 4
Barons of hell 0 1
Cacodemons 6 7 11
Chaingunners 5 11
Cyberdemons 1
Demons 12 14 15
Hell knights 10 6 8
Imps 27 33
Lost souls 1 3 0
Mancubi 2 5 7
Pain elementals 0 1
Revenants 5 11 13
Sergeants 9 14 18
Spider masterminds 1
Troopers 10 4 3
Weapons ITYTD and HNTR HMP UV and NM
Chainguns 1
Plasma guns 1
Rocket launchers 1
Shotguns 1
Super shotguns 1
Powerups ITYTD and HNTR HMP UV and NM
Backpacks 1
Berserks 2
Green armors 3
Health bonuses 1
Medikits 14
Soul spheres 2
Stim packs 10
Ammunition ITYTD and HNTR HMP UV and NM
Ammo boxes 4
Bulk cells 2
Rocket boxes 17
Shell boxes 10
Keys ITYTD and HNTR HMP UV and NM
Blue keycards 1
Red skull key 1
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