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[[Category:Levels by name|Overwhelming Odds (Alien Vendetta)]] |
[[Category:Levels by name|Overwhelming Odds (Alien Vendetta)]] |
Revision as of 04:17, 9 August 2019
- This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
MAP14: Overwhelming Odds is the fourteenth map of Alien Vendetta. It was designed by Brad Spencer and uses the music track "On the Hunt" from Doom.
Strategy
Walkthrough
Overwhelming Odds is the first Alien Vendetta map that requires a bit of planning and care. The level has two halves - the upper half, which is simple, and the bottom half, chock-full of ambushes and tough fights. To reach the south-east of the map, you must raise a bridge by pressing a switch in the large demon-infested nukage pool, but grab the BFG first, as doing so releases two Cyberdemons, then an army of Cacodemons - the toughest fight of this map.
Both keys in the southern half of the map are guarded by nasty ambushes, which become much easier by carefully instigating monster infighting.
Secrets
- From the starting area, head south up the stairs and through the door. IN the following room is a wall with a lightning bolt symbol on it - open it and flip the switch, lowering a pillar with a berserk pack on it in the same room.
- A bit beyond the door up the stairs north of the starting area, you'll reach a brown room lit by some gas lamps. There is a combat armor vest across a narrow river of blood; pick it up and a wall will open nearby. Run into this newly-opened room to get a shotgun and some health.
- In the northeastern corner of the map is another room lit by gas lamps, this one with circuitry-covered walls. One of the walls in this room is solid brown, however, and can be opened to reveal a backpack.
Speedrunning
Routes and tricks
Records
The Compet-N records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | Template:Competnftp | ||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Statistics
Map data
Things | |
Vertices | |
Linedefs | |
Sidedefs | |
Sectors |
Things
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Arachnotrons | |||
Arch-Viles | |||
Barons of Hell | |||
Cacodemons | |||
Chaingunners | |||
Commander Keens | |||
Cyberdemons | |||
Demons | |||
Hell Knights | |||
Icon of Sin | |||
Imps | |||
Lost Souls | |||
Mancubi | |||
Pain Elementals | |||
Revenants | |||
Sergeants | |||
Spectres | |||
Spider Masterminds | |||
Troopers | |||
Wolfenstein SS | |||
Powerups | ITYTD and HNTR | HMP | UV and NM |
Armor bonuses | |||
Backpacks | |||
Berserk packs | |||
Blue armors | |||
Computer maps | |||
Green armors | |||
Health bonuses | |||
Invisibilities | |||
Invulnerabilities | |||
Light goggles | |||
Medikits | |||
Megaspheres | |||
Radiation suits | |||
Soul Spheres | |||
Stimpacks | |||
Weapons | ITYTD and HNTR | HMP | UV and NM |
Chainsaws | |||
Shotguns | |||
Super shotguns | |||
Chainguns | |||
Rocket launchers | |||
Plasma rifles | |||
BFG 9000s | |||
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Ammo clips | |||
Bullet boxes | |||
Shells | |||
Shell boxes | |||
Rockets | |||
Rocket boxes | |||
Energy cells | |||
Bulk cells | |||
Keys | ITYTD and HNTR | HMP | UV and NM |
Blue cards | |||
Blue skulls | |||
Red cards | |||
Red skulls | |||
Yellow cards | |||
Yellow skulls |