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{{map|slot=MAP14}}
 
{{map|slot=MAP14}}
 
{{Hell Revealed II 11-20}}
 
{{Hell Revealed II 11-20}}
'''MAP14: Metal Meltdown''' is the fourteenth map of [[Hell Revealed II]]. It was designed by [[Sam Woodman (Metabolist)|Sam Woodman]] and uses a music track by Grave Called "Thorny Wall".
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'''MAP14: Metal Meltdown''' is the fourteenth map of [[Hell Revealed II]]. It was designed by [[Sam Woodman (Metabolist)|Sam Woodman]] and uses a music track by Petter Mårtensen Called "Thorny Wall".
   
 
== Walkthrough ==
 
== Walkthrough ==

Revision as of 00:39, 13 May 2016

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.

Template:Hell Revealed II 11-20 MAP14: Metal Meltdown is the fourteenth map of Hell Revealed II. It was designed by Sam Woodman and uses a music track by Petter Mårtensen Called "Thorny Wall".

Walkthrough

File:HR2 MAP14 map.png

Map of MAP14

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

  • The exit to this map is a Type-11 deathtrap: a sector containing a damaging floor of Type 11, into which barrels are teleported in close proximity to the player, which are then telefragged by more exploding barrels that rapidly devastate the player's health, so that the player is guaranteed to begin MAP15: The Path II with extremely low health.

Other points of interest

Secrets

At the north part of the map, there is a soulsphere blocked by 3 pillars. To lower the pillars, enter the hallway, then run back out, up the stairs & to the soulsphere. But the pillars won't stay down for long, so you better hurry.

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

Miscellaneous demos

Deathmatch

Statistics

Map data

Things 230
Vertexes 2477
Linedefs 2442
Sidedefs 883
Sectors 255

Things

This level contains the following numbers of things per skill level:

Monsters ITYTD and HNTR HMP UV and NM MP on UV
Arch-Viles 1 1 1 1
Barons of Hell 0 2 8 8
Chaingunners 18 34 48 48
Cyberdemons 5 5 5 5
Demons 4 6 8 8
Hell Knights 36 42 18 18
Imps 28 44 58 58
Mancubi 2 2 2 2
Revenants 2 28 56 56
Sergeants 4 0 0 0
Troopers 6 6 6 6
Powerups ITYTD and HNTR HMP UV and NM MP on UV
Backpacks 1 1 1 1
Green armors 1 1 1 1
Medikits 22 22 22 22
Soul Spheres 5 5 5 6
Weapons ITYTD and HNTR HMP UV and NM MP on UV
Super shotguns 1 1 1 5
Chainguns 4 4 4 4
Rocket launchers 1 1 1 2
Plasma rifles 1 1 1 1
BFG 9000s 1 1 1 2
Ammunition ITYTD and HNTR HMP UV and NM MP on UV
Shell boxes 19 19 19 19
Rockets 24 24 24 24
Rocket boxes 8 8 8 16
Bulk cells 12 12 12 12
Keys ITYTD and HNTR HMP UV and NM MP on UV
Blue cards 1 1 1 1
Red cards 1 1 1 1
Yellow cards 1 1 1 1

Technical information

Inspiration and development

Trivia

The level's name is a reference to Metal Meltdown, a song by heavy metal band Judas Priest.

See also

Sources

External links