Doom Wiki
This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.

MAP14: Lift Tension is the fourteenth map of 10 Sectors. It was designed by Jonathan Dowland.




Red key


  1. Proceed through the first room and bear left along the corridor until you reach a slime pit. Jump in.
  2. the slime pit has one exit: this leads into a sunken slime area with a walkway on the right extending around to the left. At the end of the slime pit is a lift. Use this to get up onto the walkway.
  3. The walkway leads through to a series of four rooms of the same dimensions as the first. One of these contains a switch: this opens the door in the other.
  4. Behind the door is a walkway over another sunken slime area, flanked by two other walkways. Each walkway can be accessed by lifts to the rear. Depending on the skill level, a red key will be situated on the left or right walkway.
  5. Once you have obtained the red key, return along the first walkway to the red key door.
  6. Behind this is a teleport back to the start of the level. Proceed as before, but turn right before the slime pit.
  7. The exit is behind this door.


  1. There is a Super Shotgun hidden behind a fake wall in the start room.
  2. Possibly not an official secret: once you have reached the room with the Baron and/or Hell Knights, a rocket launcher is located behind the switch pillar.
  3. In the outside region with the revenants, lowering a lift also lowers a secret area opposite the entrance to this region, containing a soulsphere.
  4. Entering the last room opens up a secret room in the area just prior to dropping into the nukage.



The Compet-N records for the map are:

Run Time Player Date File Notes
UV speed [1]
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist


Map data[]

Things 149
Vertices 1273
Linedefs 1322
Sidedefs 1812
Sectors 10


Monsters ITYTD and HNTR HMP UV and NM
Barons of hell 0 1
Cacodemons 0 1 5
Chaingunners 1 5
Demons 4 6 14
Hell knights 1 2 4
Imps 11 14 16
Revenants 1 5 6
Sergeants 1 3
Spectres 2 4 7
Troopers 1
Weapons ITYTD and HNTR HMP UV and NM
Rocket launchers 1
Super shotguns 1
Powerups ITYTD and HNTR HMP UV and NM
Backpacks 1
Berserks 1
Green armors 1 0
Medikits 1 7
Soul spheres 1 0
Ammunition ITYTD and HNTR HMP UV and NM
Rocket boxes 3 2 1
Rockets 6 14
Shell boxes 5 4 3
Shells 1 5
Red keycards 1 2


As of version 0.6.1, the Freedoom IWAD includes this level as MAP14.