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{{map|slot=MAP14}} |
{{map|slot=MAP14}} |
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'''MAP14: Genesis''' is the fourteenth map of [[The Plutonia Experiment]]. It uses the music track "Nobody Told Me About Id" from [[Doom]]. |
'''MAP14: Genesis''' is the fourteenth map of [[The Plutonia Experiment]]. It uses the music track "Nobody Told Me About Id" from [[Doom]]. |
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ā | ==Strategy== |
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===Secrets=== |
===Secrets=== |
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==Speedrunning== |
==Speedrunning== |
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ā | ===Routes and tricks=== |
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ā | |||
===Records=== |
===Records=== |
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The [[Compet-N]] records for the map are: |
The [[Compet-N]] records for the map are: |
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+ | {| class="WikiaTable" |
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ā | {| {{prettytable}} |
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!Run||Time||Player||Date||File||Notes |
!Run||Time||Player||Date||File||Notes |
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ā | |[[UV speed]]||00:21||[[Drew "stx-Vile" DeVore]]||2001-10-15||{{competnftp|plutonia/speed/pl14-021.zip|pl14-021.zip}}|| |
+ | |[[UV speed]]||00:21||[[Drew "stx-Vile" DeVore]]||2001-10-15||{{External Link|site=competnftp|file_path=plutonia/speed/pl14-021.zip|text=pl14-021.zip}}|| |
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ā | |[[NM speed]]||00:54||[[Drew "stx-Vile" DeVore]]||2002-04-28||{{competnftp|plutonia/nmare/pn14-054.zip|pn14-054.zip}}|| |
+ | |[[NM speed]]||00:54||[[Drew "stx-Vile" DeVore]]||2002-04-28||{{External Link|site=competnftp|file_path=plutonia/nmare/pn14-054.zip|text=pn14-054.zip}}|| |
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ā | |[[UV max]]||02:28||[[Drew "stx-Vile" DeVore]]||2002-05-14||{{competnftp|plutonia/max/pl14-228.zip|pl14-228.zip}}|| |
+ | |[[UV max]]||02:28||[[Drew "stx-Vile" DeVore]]||2002-05-14||{{External Link|site=competnftp|file_path=plutonia/max/pl14-228.zip|text=pl14-228.zip}}|| |
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ā | |[[NM100S]]||01:23||[[Drew "stx-Vile" DeVore]]||2002-04-28||{{competnftp|plutonia/nm100s/ps14-123.zip|ps14-123.zip}}|| |
+ | |[[NM100S]]||01:23||[[Drew "stx-Vile" DeVore]]||2002-04-28||{{External Link|site=competnftp|file_path=plutonia/nm100s/ps14-123.zip|text=ps14-123.zip}}|| |
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ā | |[[UV -fast]]||03:51||[[Kai-Uwe Humpert]]||1997-01-14||{{competnftp|plutonia/fast/plt14-gm.zip|plt14-gm.zip}}|| |
+ | |[[UV -fast]]||03:51||[[Kai-Uwe Humpert]]||1997-01-14||{{External Link|site=competnftp|file_path=plutonia/fast/plt14-gm.zip|text=plt14-gm.zip}}|| |
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|[[UV -respawn]]|| || || || || |
|[[UV -respawn]]|| || || || || |
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|[[UV Tyson]]|| || || || || |
|[[UV Tyson]]|| || || || || |
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ā | |[[UV pacifist]]||00:25||[[Adam Williamson]]||2001-12-26||{{competnftp|plutonia/pacifist/pp14-025.zip|pp14-025.zip}}|| |
+ | |[[UV pacifist]]||00:25||[[Adam Williamson]]||2001-12-26||{{External Link|site=competnftp|file_path=plutonia/pacifist/pp14-025.zip|text=pp14-025.zip}}|| |
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==Statistics== |
==Statistics== |
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===Map data=== |
===Map data=== |
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+ | {| class="WikiaTable" |
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ā | {| {{prettytable}} |
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|[[Things]]||184 |
|[[Things]]||184 |
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===Things=== |
===Things=== |
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+ | {| class="WikiaTable" |
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ā | {| {{prettytable}} |
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!Monsters||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]] |
!Monsters||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]] |
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|[[Exploding barrel]]s||11||11||11 |
|[[Exploding barrel]]s||11||11||11 |
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ā | |- |
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ā | == |
+ | ==External links== |
+ | * [http://www.doom2.net/~compet-n/database/cn.cgi?map:plut:14 MAP14 demos from the Compet-N database] |
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ā | In The Ultimate Doom setup folder for DOS, there is an executable named genesis.exe. I think the level name was a coincidence with that. |
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[[es:MAP14: Genesis (FD-P)]] |
[[es:MAP14: Genesis (FD-P)]] |
Revision as of 04:36, 23 March 2020
- This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
MAP14: Genesis is the fourteenth map of The Plutonia Experiment. It uses the music track "Nobody Told Me About Id" from Doom.
Walkthrough
Secrets
- From the level start, head south into the blood-floored area. Go through the opening on the right, go up the stairs, and run across the gap to get the rocket launcher. Ahead of you is a bridge crossing another bloody pit. On the other side is a blood-splattered wood-panel wall in the corner. Open this wall to reveal a secret teleporter that takes you to an otherwise unreachable area.
- From the ledge you were taken to in secret #1, you can see a metal "well" just below in the blood pool. Drop into it to get the soul sphere inside.
- Return to the bridge from secret #1. This time, drop off the west side. You can lower the bloodfalls here like a lift, which will reveal another teleporter to a secret area.
Bugs
- From the exit, it is possible to jump between the burning barrels into the well (secret #2) before raising the bottom. As the only way to raise it is to jump into it from the west ledge (the east walls are type 119 [W1, UP, Next Neighbor Floor]), you will become trapped.
Screenshots
Speedrunning
Records
The Compet-N records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 00:21 | Drew "stx-Vile" DeVore | 2001-10-15 | pl14-021.zip | |
NM speed | 00:54 | Drew "stx-Vile" DeVore | 2002-04-28 | pn14-054.zip | |
UV max | 02:28 | Drew "stx-Vile" DeVore | 2002-05-14 | pl14-228.zip | |
NM100S | 01:23 | Drew "stx-Vile" DeVore | 2002-04-28 | ps14-123.zip | |
UV -fast | 03:51 | Kai-Uwe Humpert | 1997-01-14 | plt14-gm.zip | |
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | 00:25 | Adam Williamson | 2001-12-26 | pp14-025.zip |
Statistics
Map data
Things | 184 |
Vertices | 1106 |
Linedefs | 1165 |
Sidedefs | 1692 |
Sectors | 117 |
Things
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Sergeants | 16 | 14 | 14 |
Imps | 4 | 4 | 4 |
Barons of Hell | 2 | 0 | 0 |
Cacodemons | 6 | 7 | 8 |
Arch-Viles | 0 | 2 | 2 |
Chaingunners | 7 | 8 | 9 |
Revenants | 3 | 7 | 9 |
Mancubi | 0 | 1 | 1 |
Arachnotrons | 1 | 1 | 1 |
Hell Knights | 3 | 5 | 6 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Backpacks | 1 | 1 | 1 |
Stim packs | 2 | 2 | 2 |
Medikits | 11 | 11 | 11 |
Soul spheres | 1 | 1 | 1 |
Green armors | 1 | 1 | 1 |
Blue armors | 1 | 1 | 1 |
Invisibilities | 1 | 1 | 1 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Chainguns | 1 | 1 | 1 |
Rocket launchers | 1 | 1 | 1 |
Super shotguns | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Bulk Cells | 1 | 1 | 1 |
Shells | 5 | 5 | 5 |
Rockets | 7 | 7 | 7 |
Rocket boxes | 2 | 2 | 2 |
Energy cells | 2 | 2 | 2 |
Ammo boxes | 1 | 1 | 1 |
Shell boxes | 5 | 5 | 5 |
Keys | ITYTD and HNTR | HMP | UV and NM |
Yellow skulls | 1 | 1 | 1 |
Barrels | ITYTD and HNTR | HMP | UV and NM |
Exploding barrels | 11 | 11 | 11 |